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path: root/TimeHACK.Main/SaveDialogs
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2017-08-23Renaming the game!lempamo
2017-07-23revert revert... let's see if I can push to my own repoRogueAI42
This reverts commit bc9623bbdf635cc16cc95f8a86a241a6933a8fdd.
2017-07-23i goofedRogueAI42
This reverts commit c446a76e0c5b7b35638f1e223ad167b46f30941e.
2017-07-23Binary SavesRogueAI42
This replaces the Base64 encoded save format with a new binary one. It's tiny. It's hard to modify. It shouldn't get in the way much - you can break binary compatibility before release if you want, but to preserve it, all you need to do is: * Not remove properties from the save format * Add new properties AFTER all existing ones * Give every property the [Order] decorator/attribute You don't need to touch the save/load code unless you're adding a type it doesn't recognise. Also, the SaveSystem provides the ReadSave() and WriteSave() functions now, so other components of TimeHACK don't need to care about the actual save format.
2017-07-21A lot of backend work!Alex-TIMEHACK
2017-07-14did thingslempamo
2017-07-13Fixed type namesJayXKanz666
-`String` replaced with `string` -`Boolean` replaced with `bool`
2017-07-12fixed up hack2 a bitlempamo
2017-07-05Theme wallpapers work!lempamo
2017-07-04A few theming thingslempamo
2017-06-10Even more tweaks to the explorer and stuffAlex-TIMEHACK
2017-06-10Done ALOT of tweaks and Save troubleshooterAlex-TIMEHACK
There is now a save troubleshooter that checks your save files if they can't load! Also, it checks what OS to load on startup of the game!
2017-05-20Fixed broken SaveSystem!Alex-TIMEHACK
2017-05-20Make a minor adjustment to my SaveSystem!Alex-TIMEHACK
2017-05-20Added my SaveSystem!Alex-TIMEHACK