diff options
| author | Alex-TIMEHACK <[email protected]> | 2017-06-10 12:22:50 +0100 |
|---|---|---|
| committer | Alex-TIMEHACK <[email protected]> | 2017-06-10 12:22:50 +0100 |
| commit | 316b7739bd1f2e19ba67d7fd6302b8ec0c8fa75a (patch) | |
| tree | 4ed1f7005fb5a9149078f4a0d9953cffce058b2c /TimeHACK.Main/SaveDialogs | |
| parent | a15d2c212ad88efa571c2421bb67629a884eee89 (diff) | |
| download | histacom2-316b7739bd1f2e19ba67d7fd6302b8ec0c8fa75a.tar.gz histacom2-316b7739bd1f2e19ba67d7fd6302b8ec0c8fa75a.tar.bz2 histacom2-316b7739bd1f2e19ba67d7fd6302b8ec0c8fa75a.zip | |
Done ALOT of tweaks and Save troubleshooter
There is now a save troubleshooter that checks your save files if they
can't load! Also, it checks what OS to load on startup of the game!
Diffstat (limited to 'TimeHACK.Main/SaveDialogs')
| -rw-r--r-- | TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.Designer.cs | 147 | ||||
| -rw-r--r-- | TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.cs | 119 | ||||
| -rw-r--r-- | TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.resx | 120 |
3 files changed, 386 insertions, 0 deletions
diff --git a/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.Designer.cs b/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.Designer.cs new file mode 100644 index 0000000..a242366 --- /dev/null +++ b/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.Designer.cs @@ -0,0 +1,147 @@ +namespace TimeHACK.SaveDialogs +{ + partial class SaveFileTroubleShooter + { + /// <summary> + /// Required designer variable. + /// </summary> + private System.ComponentModel.IContainer components = null; + + /// <summary> + /// Clean up any resources being used. + /// </summary> + /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// <summary> + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// </summary> + private void InitializeComponent() + { + this.label1 = new System.Windows.Forms.Label(); + this.pnlResolved = new System.Windows.Forms.Panel(); + this.label2 = new System.Windows.Forms.Label(); + this.label3 = new System.Windows.Forms.Label(); + this.textBox1 = new System.Windows.Forms.TextBox(); + this.panel2 = new System.Windows.Forms.Panel(); + this.btnClose = new System.Windows.Forms.Button(); + this.pnlResolved.SuspendLayout(); + this.panel2.SuspendLayout(); + this.SuspendLayout(); + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.label1.Location = new System.Drawing.Point(12, 9); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(393, 20); + this.label1.TabIndex = 0; + this.label1.Text = "Please wait while we check the state of your Save file..."; + // + // pnlResolved + // + this.pnlResolved.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) + | System.Windows.Forms.AnchorStyles.Left) + | System.Windows.Forms.AnchorStyles.Right))); + this.pnlResolved.Controls.Add(this.textBox1); + this.pnlResolved.Controls.Add(this.label3); + this.pnlResolved.Controls.Add(this.label2); + this.pnlResolved.Location = new System.Drawing.Point(12, 38); + this.pnlResolved.Name = "pnlResolved"; + this.pnlResolved.Size = new System.Drawing.Size(589, 146); + this.pnlResolved.TabIndex = 1; + this.pnlResolved.Visible = false; + // + // label2 + // + this.label2.AutoSize = true; + this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.label2.Location = new System.Drawing.Point(8, 11); + this.label2.Name = "label2"; + this.label2.Size = new System.Drawing.Size(210, 20); + this.label2.TabIndex = 0; + this.label2.Text = "The issue has been resolved"; + // + // label3 + // + this.label3.AutoSize = true; + this.label3.Location = new System.Drawing.Point(9, 31); + this.label3.Name = "label3"; + this.label3.Size = new System.Drawing.Size(24, 13); + this.label3.TabIndex = 2; + this.label3.Text = "log:"; + // + // textBox1 + // + this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) + | System.Windows.Forms.AnchorStyles.Left) + | System.Windows.Forms.AnchorStyles.Right))); + this.textBox1.Location = new System.Drawing.Point(10, 55); + this.textBox1.Multiline = true; + this.textBox1.Name = "textBox1"; + this.textBox1.ReadOnly = true; + this.textBox1.Size = new System.Drawing.Size(567, 79); + this.textBox1.TabIndex = 3; + // + // panel2 + // + this.panel2.BackColor = System.Drawing.SystemColors.ControlDark; + this.panel2.Controls.Add(this.btnClose); + this.panel2.Dock = System.Windows.Forms.DockStyle.Bottom; + this.panel2.Location = new System.Drawing.Point(0, 217); + this.panel2.Name = "panel2"; + this.panel2.Size = new System.Drawing.Size(612, 30); + this.panel2.TabIndex = 2; + // + // btnClose + // + this.btnClose.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); + this.btnClose.Location = new System.Drawing.Point(526, 4); + this.btnClose.Name = "btnClose"; + this.btnClose.Size = new System.Drawing.Size(75, 23); + this.btnClose.TabIndex = 0; + this.btnClose.Text = "Close"; + this.btnClose.UseVisualStyleBackColor = true; + this.btnClose.Click += new System.EventHandler(this.btnClose_Click); + // + // SaveFileTroubleShooter + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(612, 247); + this.Controls.Add(this.panel2); + this.Controls.Add(this.pnlResolved); + this.Controls.Add(this.label1); + this.Name = "SaveFileTroubleShooter"; + this.Text = "Save File Troubleshooter"; + this.Load += new System.EventHandler(this.SaveFileTroubleShooter_Load); + this.pnlResolved.ResumeLayout(false); + this.pnlResolved.PerformLayout(); + this.panel2.ResumeLayout(false); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private System.Windows.Forms.Label label1; + private System.Windows.Forms.Panel pnlResolved; + private System.Windows.Forms.Label label2; + private System.Windows.Forms.TextBox textBox1; + private System.Windows.Forms.Label label3; + private System.Windows.Forms.Panel panel2; + private System.Windows.Forms.Button btnClose; + } +}
\ No newline at end of file diff --git a/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.cs b/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.cs new file mode 100644 index 0000000..eb79543 --- /dev/null +++ b/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.cs @@ -0,0 +1,119 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; +using TimeHACK.Engine; +using System.IO; + +namespace TimeHACK.SaveDialogs +{ + public partial class SaveFileTroubleShooter : Form + { + public String log; + Save savedata = new Save(); + String json; + public SaveFileTroubleShooter() + { + InitializeComponent(); + } + + private void btnClose_Click(object sender, EventArgs e) + { + this.Close(); + } + + private void SaveFileTroubleShooter_Load(object sender, EventArgs e) + { + BeginScan(); + } + + void WriteToLog(String toWrite) + { + log += toWrite + Environment.NewLine; + } + + void BeginScan() + { + WriteToLog("Started scanning profile: " + SaveSystem.ProfileName); + + // Check if the main.save file exists + + if (!File.Exists(Path.Combine(SaveSystem.ProfileDirectory, "main.save"))) + { + WriteToLog("ISSUE FOUND! File main.save doesn't exist"); + + WriteToLog("Creating one..."); + + SaveSystem.NewGame(); + + WriteToLog("Created one!"); + + EndScan(true); + return; + } else { + WriteToLog("File main.save does exist - checking contents"); + + // Read the main.save file + json = File.ReadAllText(Path.Combine(SaveSystem.ProfileDirectory, "main.save")); + + savedata = Newtonsoft.Json.JsonConvert.DeserializeObject<Save>(json); + + // Check the values + + if (savedata.CurrentOS == null || savedata.CurrentOS == "") + { + WriteToLog("ISSUE FOUND! Data for CurrentOS is null! Giving default value..."); + savedata.CurrentOS = "95"; + EndScan(true); + } + + if (savedata.ExperiencedStories == null) + { + WriteToLog("ISSUE FOUND! Data for ExperiencedStories is null! Giving default value..."); + savedata.ExperiencedStories = new List<string>(); + } + + if (savedata.ExperiencedStories == null) + { + WriteToLog("ISSUE FOUND! Data for ExperiencedStories is null! Giving default value..."); + savedata.ExperiencedStories = new List<string>(); + } + } + + if (!Directory.Exists(Path.Combine(SaveSystem.ProfileDirectory, "folders"))) + { + WriteToLog("ISSUE FOUND! Directory 'folders' doesn't exist! Creating one..."); + Directory.CreateDirectory(Path.Combine(SaveSystem.ProfileDirectory, "folders")); + SaveSystem.CheckFiles(); + } + + + } + + void EndScan(Boolean successful) + { + pnlResolved.Visible = true; + if (successful == true) + { + label2.Text = "The issue has been resolved."; + // Set CurrentSave to the resolved one + + SaveSystem.CurrentSave = savedata; + + // Set the main.save file to the resolved one + + File.WriteAllText(Path.Combine(SaveSystem.ProfileDirectory, "main.save"), Newtonsoft.Json.JsonConvert.SerializeObject(savedata)); + + textBox1.Text = log; + } else { + label2.Text = "The issue has not been resolved, sorry"; + textBox1.Text = log; + } + } + } +} diff --git a/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.resx b/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.resx new file mode 100644 index 0000000..1af7de1 --- /dev/null +++ b/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.resx @@ -0,0 +1,120 @@ +<?xml version="1.0" encoding="utf-8"?> +<root> + <!-- + Microsoft ResX Schema + + Version 2.0 + + The primary goals of this format is to allow a simple XML format + that is mostly human readable. The generation and parsing of the + various data types are done through the TypeConverter classes + associated with the data types. + + Example: + + ... ado.net/XML headers & schema ... + <resheader name="resmimetype">text/microsoft-resx</resheader> + <resheader name="version">2.0</resheader> + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> + <value>[base64 mime encoded serialized .NET Framework object]</value> + </data> + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> + <comment>This is a comment</comment> + </data> + + There are any number of "resheader" rows that contain simple + name/value pairs. + + Each data row contains a name, and value. The row also contains a + type or mimetype. Type corresponds to a .NET class that support + text/value conversion through the TypeConverter architecture. + Classes that don't support this are serialized and stored with the + mimetype set. + + The mimetype is used for serialized objects, and tells the + ResXResourceReader how to depersist the object. This is currently not + extensible. For a given mimetype the value must be set accordingly: + + Note - application/x-microsoft.net.object.binary.base64 is the format + that the ResXResourceWriter will generate, however the reader can + read any of the formats listed below. + + mimetype: application/x-microsoft.net.object.binary.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.soap.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.bytearray.base64 + value : The object must be serialized into a byte array + : using a System.ComponentModel.TypeConverter + : and then encoded with base64 encoding. + --> + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> + <xsd:element name="root" msdata:IsDataSet="true"> + <xsd:complexType> + <xsd:choice maxOccurs="unbounded"> + <xsd:element name="metadata"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" /> + </xsd:sequence> + <xsd:attribute name="name" use="required" type="xsd:string" /> + <xsd:attribute name="type" type="xsd:string" /> + <xsd:attribute name="mimetype" type="xsd:string" /> + <xsd:attribute ref="xml:space" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="assembly"> + <xsd:complexType> + <xsd:attribute name="alias" type="xsd:string" /> + <xsd:attribute name="name" type="xsd:string" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="data"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> + <xsd:attribute ref="xml:space" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="resheader"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" /> + </xsd:complexType> + </xsd:element> + </xsd:choice> + </xsd:complexType> + </xsd:element> + </xsd:schema> + <resheader name="resmimetype"> + <value>text/microsoft-resx</value> + </resheader> + <resheader name="version"> + <value>2.0</value> + </resheader> + <resheader name="reader"> + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> + <resheader name="writer"> + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> +</root>
\ No newline at end of file |
