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path: root/ShiftOS.WinForms/Applications/ShiftLotto.cs
AgeCommit message (Collapse)Author
2017-06-18Localize a lot of the window titlesMichael
2017-06-05Fixed ShiftLotto (again)AShifter
Recently, Codepoints have been changed to ULong64. While SuperDoggo (on discord) was playing ShiftLotto, he tried to bet 100cp with only 80cp. The check to make sure you don't overbet failed because ShiftLotto subtracts codepoints*difficulty - currentCodepoints. If this value is negitive, it should give you an error. But, due to the transition to ulong,, this does not work and the check passes, removing (or adding if you're lucky) codepoints, crashing the game. I fixed this by simply changing thechecking statment from subtraction to a Less Than check (<). WOW I TYPED ALOT OF STUFF
2017-05-29It's amazing what talking to Rylan can do to an integer datatype.Michael
2017-03-12Merge pull request #110 from AShifter/masterRylan
I don't think Michael liked ShiftLotto codepoint limits
2017-03-11I don't think Michael liked the ShiftLotto limitsAShifter
so i fixed it - 1 billion limit combined
2017-03-10Lock certain apps away when system offline.Michael
2017-03-07Added ShiftLotto IconAShifter
I added a ShiftLotto Icon (and probably did other stuff)
2017-03-07Fixed ShiftLottoAShifter
Fixed a bug in ShiftLotto where the amount of codepoints you had wasn't actually checked. This lead to me having -6732946923443264 Codepoints. Oops.
2017-03-07Added ShiftLottoAShifter
Added ShiftLotto. It's a new shiftorium upgrade that lets you make (and lose) codepoints FAST.