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authorMichael <[email protected]>2017-01-29 11:59:18 -0500
committerMichael <[email protected]>2017-01-29 11:59:18 -0500
commitabfd774638d509a0d5fe5a61fe69b890fa3e0fc6 (patch)
tree62e7e7aea3a98615331180d28a3a5970f298d3a6 /ShiftOS_TheReturn/AudioManager.cs
parentb5d51784117f5fdecb14bc1cef6a6d2477a7c810 (diff)
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Scripting changes and background music!
Diffstat (limited to 'ShiftOS_TheReturn/AudioManager.cs')
-rw-r--r--ShiftOS_TheReturn/AudioManager.cs76
1 files changed, 76 insertions, 0 deletions
diff --git a/ShiftOS_TheReturn/AudioManager.cs b/ShiftOS_TheReturn/AudioManager.cs
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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using NAudio;
+using NAudio.Wave;
+
+namespace ShiftOS.Engine
+{
+ public static class AudioManager
+ {
+ private static WaveOut _out = null;
+ private static AudioFileReader _reader = null;
+ private static IAudioProvider _provider = null;
+ private static bool _running = true;
+
+ public static void Init(IAudioProvider _p)
+ {
+ _provider = _p;
+ AppearanceManager.OnExit += () =>
+ {
+ _running = false;
+ _out?.Stop();
+ _reader?.Dispose();
+ _out?.Dispose();
+ System.IO.File.Delete("temp.mp3");
+ };
+ var t = new Thread(() =>
+ {
+ Random rnd = new Random();
+ while(_running == true)
+ {
+ int track = rnd.Next(0, _provider.Count);
+ byte[] mp3 = _provider.GetTrack(track);
+ System.IO.File.WriteAllBytes("temp.mp3", mp3);
+ _reader = new AudioFileReader("temp.mp3");
+ _out = new WaveOut();
+ _out.Init(_reader);
+ _out.Volume = _provider.Volume;
+
+ _out.Play();
+ while(_out.PlaybackState == PlaybackState.Playing)
+ {
+ Thread.Sleep(5000); //even when the player isn't playing, this will give a good delay between songs.
+ }
+ }
+ });
+ t.IsBackground = true;
+ t.Start();
+ }
+
+
+ }
+
+ public interface IAudioProvider
+ {
+ /// <summary>
+ /// Gets a byte[] array corresponding to an MP3 track given an index.
+ /// </summary>
+ /// <param name="index">A track index to use when finding the right track.</param>
+ /// <returns>The MP3 byte[] array.</returns>
+ byte[] GetTrack(int index);
+
+ /// <summary>
+ /// Gets the 1-based count of all available tracks.
+ /// </summary>
+ int Count { get; }
+
+ /// <summary>
+ /// Gets or sets the track player's volume.
+ /// </summary>
+ float Volume { get; set; }
+ }
+}