Commit graph

498 commits

Author SHA1 Message Date
william341
d497555bda Revert "shiftoes easter egg"
This reverts commit e7d23cc119.
2017-06-18 18:30:28 -07:00
william341
e7d23cc119 shiftoes easter egg 2017-06-18 18:21:18 -07:00
william341
d0d42a2785 bios screen YAYS 2017-06-18 17:24:09 -07:00
Michael
12acff8742 move terminal commands out of the engine 2017-06-18 08:41:46 -04:00
Michael
eb29eaec98 Obese systemd. 2017-06-18 08:38:10 -04:00
Michael
a3cd6c0e60 Commands are parsed with a bash-style syntax by default 2017-06-17 21:03:27 -04:00
Michael
81f10b0686 Remove a CPU-murdering unused story thingy 2017-06-17 20:02:24 -04:00
Michael
2d5d441a8c Localize main menu tips 2017-06-17 17:32:56 -04:00
Michael
44d80428b8 fix some pong issues 2017-06-17 17:08:21 -04:00
Michael
14efc1fb56 merge conflicts 2017-06-17 15:53:54 -04:00
Michael
e3f9a6028b Localize a LOT of the UI 2017-06-17 14:45:42 -04:00
RogueAI42
8862820bf3 AppVeyor 2017-06-18 00:46:38 +10:00
RogueAI42
0365b33993 Added exception handling to MindBlow 2017-06-17 19:45:21 +10:00
RogueAI42
dbf794c984 MindBlow: Brainfuck IDE for ShiftOS
For 50,000 Codepoints you can write and run Brainfuck programs in
a dedicated IDE. Check out the site on "shiftnet/mindblow".

The IDE seems to be working perfectly. The site has some theming
issues.
2017-06-17 19:16:50 +10:00
RogueAI42
77cb4a9a14 Changed how bounces work in Pong + Fixed Shutdown 2017-06-17 14:23:39 +10:00
Michael
79fe2101ae Get rid of namespaces in commands. 2017-06-16 20:36:43 -04:00
Michael
eb4b032b35 fix losing system 2017-06-16 12:06:49 -04:00
RogueAI42
50bd1ab402 Fix Intro on Linux
MORE LUNIX, MORE FUN
also replaced drive type with drive format
2017-06-16 23:20:10 +10:00
Michael
be544f77de UI changes 2017-06-15 21:01:36 -04:00
Michael
f9ef8e021c More optimizations 2017-06-15 20:01:26 -04:00
Michael
11ff04a384 ai improvements and codepoints 2017-06-15 18:13:07 -04:00
Michael
6a28bbbb63 Ball prediction AI 2017-06-15 17:45:57 -04:00
Michael
e6d58c235c Use GDI+ to render Pong 2017-06-15 17:08:42 -04:00
Michael
effbf091b7 Fix ArtPad sidebar images being blank 2017-06-14 19:59:29 -04:00
Michael
cd30c8a9ff Fix Graphic Picker nullreference bug 2017-06-13 16:39:37 -04:00
RogueAI42
2acfa34596 Python API
It uses a meta-language and a CSharpCodeProvider on startup. I will
release a tutorial on the forums soon showing how to use it.

This commit also adds an extremely basic loading screen which shows
while Desktop is getting everything ready. Which can take a while
if you have any Python mods. Thanks, IronPython.
2017-06-13 20:06:38 +10:00
Michael
c0017e35a4 Creation of new games is possible again! 2017-06-11 17:58:35 -04:00
Michael
7ec048fe85 More menu work. 2017-06-11 08:21:47 -04:00
RogueAI42
107a98686a ReflectMan Saves The Day..............
Refactored every part in the code that used that damn foreach loop.
All assemblies are now loaded on startup into an array, and the
results of GetType() on each are concatenated into another array.
The parts of the code that were loading the assemblies and scanning
them themselves now look to ReflectMan.Types, and all disk I/O is
limited to the first time ReflectMan is accessed. While I was there
I also replaced some other foreach loops with array comprehensions
and such to speed things up - there is a noticeable improvement.

It doesn't seem to have broken anything, but I'd appreciate if
someone could do more stress testing for me.
2017-06-11 17:38:53 +10:00
Michael
c3deaa23ff Even more menu work. 2017-06-10 22:02:10 -04:00
Michael
920e33a2fd Fix Shiftorium init bug. 2017-06-10 12:58:09 -04:00
Michael
c40d071d58 main menu system + sandbox mode 2017-06-10 10:17:15 -04:00
RogueAI42
e5bd035b4c fix a small bad in ShiftoriumFrontend 2017-06-10 02:50:15 +10:00
AShifter
a152c2c463 Fixed ShiftLotto (again)
Recently, Codepoints have been changed to ULong64. While SuperDoggo (on
discord) was playing ShiftLotto, he tried to bet 100cp with only 80cp.
The check to make sure you don't overbet failed because ShiftLotto
subtracts codepoints*difficulty - currentCodepoints. If this value is
negitive, it should give you an error. But, due to the transition to
ulong,, this does not work and the check passes, removing (or adding if
you're lucky) codepoints, crashing the game. I fixed this by simply
changing thechecking statment from subtraction to a Less Than check (<).
WOW I TYPED ALOT OF STUFF
2017-06-05 10:01:16 -06:00
Michael
3e11eca704 Fix story autosave 2017-06-04 21:07:43 -04:00
Michael
69aba3b373 A fuckton of storyline features. 2017-06-04 15:18:53 -04:00
RogueAI42
7fe5d790dc fixed shiftorium
just in time for chrimbus
2017-06-04 01:29:21 +10:00
Michael
cc55af0c8b story objectives system 2017-06-03 09:16:44 -04:00
Michael
719f2e4170 Rebalance shiftnet subscriptions 2017-06-02 21:06:31 -04:00
Michael
11e80a6a61 fix the audio system 2017-06-02 11:38:38 -04:00
RogueAI42
17f3f6f685 Fixed Pong?
there are some sound crashes but Michael told me to just make the
PR and let him fix the audio backend so that's what I'm doing.
2017-06-03 00:43:20 +10:00
Michael
5246798b0a Make stories not happen until user is logged in. 2017-06-02 08:05:53 -04:00
Michael
d001b613fb Fix Graphic Picker UI. 2017-06-01 17:45:59 -04:00
Michael
03cf891c53 Icon Manager and various icon bugfixes. 2017-06-01 17:09:22 -04:00
Michael
324104eb0b volume control slider and other goodies 2017-05-31 19:23:40 -04:00
Michael
b0da30bbde COMPLETELY WORKING notification system! 2017-05-31 09:14:27 -04:00
Michael
c631172761 modular notifications 2017-05-31 09:03:19 -04:00
Michael
3dd402277b Fix sizing issue with notifications, and UP key in terminal 2017-05-31 08:40:29 -04:00
Michael
ecf5297dbb slightly fix balloon notes 2017-05-30 21:50:19 -04:00
Michael
0451b5d157 Slight Shiftnet mods, new default skin. 2017-05-30 16:34:31 -04:00