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authorlempamo <[email protected]>2017-08-23 13:38:40 -0400
committerlempamo <[email protected]>2017-08-23 13:38:40 -0400
commit3306d36ecbc024775972e5cf7971b2a7a70671d0 (patch)
tree0a79e67b6723a8c75ffd66c7828bdd0ebb1bf74d /TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.cs
parent99fef5c57360f07259fc86f433bed8a9ab59c48e (diff)
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Renaming the game!
Diffstat (limited to 'TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.cs')
-rw-r--r--TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.cs145
1 files changed, 0 insertions, 145 deletions
diff --git a/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.cs b/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.cs
deleted file mode 100644
index 410d2d6..0000000
--- a/TimeHACK.Main/SaveDialogs/SaveFileTroubleShooter.cs
+++ /dev/null
@@ -1,145 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Data;
-using System.Drawing;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-using TimeHACK.Engine;
-using System.IO;
-
-namespace TimeHACK.SaveDialogs
-{
- public partial class SaveFileTroubleShooter : Form
- {
- public string log;
- Save savedata;
- string json;
- public SaveFileTroubleShooter()
- {
- InitializeComponent();
- }
-
- private void btnClose_Click(object sender, EventArgs e)
- {
- this.Close();
- }
-
- private void SaveFileTroubleShooter_Load(object sender, EventArgs e)
- {
- BeginScan();
- }
-
- void WriteToLog(string toWrite)
- {
- log += toWrite + Environment.NewLine;
- }
-
- void BeginScan()
- {
- WriteToLog("Started scanning profile: " + SaveSystem.ProfileName);
-
- // Check if the main.save file exists
-
- string savefile = Path.Combine(SaveSystem.ProfileDirectory, "main.save");
-
- if (!File.Exists(savefile))
- {
- WriteToLog("ISSUE FOUND! File main.save doesn't exist");
-
- WriteToLog("Creating one...");
-
- SaveSystem.NewGame();
-
- WriteToLog("Created one!");
-
- EndScan(true);
- return;
- } else {
- WriteToLog("File main.save does exist - checking contents");
-
- try
- {
- savedata = SaveSystem.ReadSave(savefile);
-
- } catch
- {
- WriteToLog("ISSUE FOUND! File main.save is unreadable");
-
- WriteToLog("Sorry, there is no repairing it easily, your data will be lost");
-
- string backupfile = Path.Combine(SaveSystem.ProfileDirectory, "main.backup");
-
- if (Directory.Exists(backupfile)) Directory.Delete(backupfile);
-
- File.Copy(savefile, backupfile);
- SaveSystem.NewGame();
-
- // Make sure the username is set
-
- SaveSystem.CurrentSave.Username = SaveSystem.ProfileName;
-
- WriteToLog($"The corrupt file has been stored in {backupfile}");
-
- EndScan(true);
- }
-
-
- // Check the values
-
- if (savedata.CurrentOS == null || savedata.CurrentOS == "")
- {
- WriteToLog("ISSUE FOUND! Data for CurrentOS is null! Giving default value...");
- savedata.CurrentOS = "95";
- EndScan(true);
- }
-
- if (savedata.ExperiencedStories == null)
- {
- WriteToLog("ISSUE FOUND! Data for ExperiencedStories is null! Giving default value...");
- savedata.ExperiencedStories = new List<string>();
- }
-
- if (savedata.ThemeName == null || savedata.ThemeName == "")
- {
- WriteToLog("ISSUE FOUND! Data for ThemeName is null! Giving default value...");
- savedata.ThemeName = "95normal";
- }
- }
-
- string folderspath = Path.Combine(SaveSystem.ProfileDirectory, "folders");
-
- if (!Directory.Exists(folderspath))
- {
- WriteToLog("ISSUE FOUND! Directory 'folders' doesn't exist! Creating one...");
- Directory.CreateDirectory(folderspath);
- SaveSystem.CheckFiles();
- }
-
-
- }
-
- void EndScan(bool successful)
- {
- pnlResolved.Visible = true;
- if (successful == true)
- {
- label2.Text = "The issue has been resolved.";
- // Set CurrentSave to the resolved one
-
- SaveSystem.CurrentSave = savedata;
-
- // Set the main.save file to the resolved one
-
- SaveSystem.WriteSave(Path.Combine(SaveSystem.ProfileDirectory, "main.save"), savedata);
-
- textBox1.Text = log;
- } else {
- label2.Text = "The issue has not been resolved, sorry";
- textBox1.Text = log;
- }
- }
- }
-}