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authorlempamo <[email protected]>2017-08-23 13:38:40 -0400
committerlempamo <[email protected]>2017-08-23 13:38:40 -0400
commit3306d36ecbc024775972e5cf7971b2a7a70671d0 (patch)
tree0a79e67b6723a8c75ffd66c7828bdd0ebb1bf74d /TimeHACK.Main/SaveDialogs/NewGameDialog.cs
parent99fef5c57360f07259fc86f433bed8a9ab59c48e (diff)
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Renaming the game!
Diffstat (limited to 'TimeHACK.Main/SaveDialogs/NewGameDialog.cs')
-rw-r--r--TimeHACK.Main/SaveDialogs/NewGameDialog.cs99
1 files changed, 0 insertions, 99 deletions
diff --git a/TimeHACK.Main/SaveDialogs/NewGameDialog.cs b/TimeHACK.Main/SaveDialogs/NewGameDialog.cs
deleted file mode 100644
index e9af8cb..0000000
--- a/TimeHACK.Main/SaveDialogs/NewGameDialog.cs
+++ /dev/null
@@ -1,99 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Data;
-using System.Drawing;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-using TimeHACK.Engine;
-using Newtonsoft.Json;
-using static TimeHACK.Engine.SaveSystem;
-using System.IO;
-
-namespace TimeHACK
-{
- public partial class NewGameDialog : Form
- {
- public bool Successful = false;
- public NewGameDialog()
- {
- InitializeComponent();
- }
-
- private void btnHelp_Click(object sender, EventArgs e)
- {
- MessageBox.Show("You can choose a profile name - this will create a new profile! Whenever you want to Load a game, click 'Load Game' and then choose a profile (You can have as many profiles as you want)");
- }
-
- private void btnCancl_Click(object sender, EventArgs e)
- {
- this.Close();
- }
-
- private void btnInfo_Click(object sender, EventArgs e)
- {
- MessageBox.Show("The game's profiles are stored in your AppData /TimeHACK/Profiles - the rest is for you to figure out!");
- }
-
- private void btnOk_Click(object sender, EventArgs e)
- {
- try
- {
- if (txtProfName.Text != "")
- {
- if (!(txtProfName.Text.Length > 20))
- {
- ProfileName = txtProfName.Text;
- if (DevMode == true)
- {
- if (Directory.Exists(ProfileDirectory))
- {
- Directory.Delete(ProfileDirectory, true);
- Successful = true;
- this.Close();
- }
- }
-
- if (!Directory.Exists(ProfileDirectory))
- {
- Successful = true;
- this.Close();
- }
- else
- {
- MessageBox.Show("That profile already exists! \n USEFUL INFO: Use 'Load Game' to manage your profiles - from there you can delete the profile!");
- }
- }
- else
- {
- MessageBox.Show("The profile name cannot be longer than 20 characters");
- }
-
- }
- else
- {
- MessageBox.Show("You must enter a profile name!");
- }
- } catch
- {
-
- }
- }
-
- private void NewGameDialog_Load(object sender, EventArgs e)
- {
- if (DevMode == true)
- {
- btnDevMode.Show();
- }
- }
-
- private void btnDevMode_Click(object sender, EventArgs e)
- {
- MessageBox.Show("DevMode is a mode Designed for Development of the game, if you are seeing this that means it is activated! All DevMode does is if a Profile already exists then rather than asking you to choose a different name it just " +
- "deletes the old one! This means that you won't have 1 million profiles everytime you want to test something in the game!");
- }
- }
-}