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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShiftOS.Engine
{
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false)]
public class MissionAttribute : StoryAttribute
{
public MissionAttribute(string id, string friendlyName, string friendlyDesc, ulong codepointAward, string assigner) : base(id)
{
Name = friendlyName;
Description = friendlyDesc;
CodepointAward = codepointAward;
Assigner = assigner;
}
public string Name { get; private set; }
public string Description { get; private set; }
public string Assigner { get; set; }
}
}
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