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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ShiftOS.Frontend.GraphicsSubsystem;
using ShiftOS.Engine;
using static ShiftOS.Engine.SkinEngine;
namespace ShiftOS.Frontend.GUI
{
public class CheckBox : GUI.Control
{
public CheckBox()
{
Width = 24;
Height = 24;
Click += () =>
{
Checked = !_checked;
};
}
private bool _checked = false;
public bool Checked
{
get
{
return _checked;
}
set
{
if (value == _checked)
return;
_checked = value;
CheckedChanged?.Invoke();
Invalidate();
}
}
protected override void OnPaint(GraphicsContext gfx)
{
gfx.DrawRectangle(0, 0, Width, Height, UIManager.SkinTextures["ControlTextColor"]);
if (_checked)
{
gfx.DrawRectangle(1, 1, Width - 2, Height - 2, UIManager.SkinTextures["ControlTextColor"]);
}
else
{
gfx.DrawRectangle(1, 1, Width - 2, Height - 2, UIManager.SkinTextures["ControlColor"]);
}
}
public event Action CheckedChanged;
}
}
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