diff options
Diffstat (limited to 'ShiftOS_TheReturn/ServerManager.cs')
| -rw-r--r-- | ShiftOS_TheReturn/ServerManager.cs | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/ShiftOS_TheReturn/ServerManager.cs b/ShiftOS_TheReturn/ServerManager.cs index 95e86e9..217b9ee 100644 --- a/ShiftOS_TheReturn/ServerManager.cs +++ b/ShiftOS_TheReturn/ServerManager.cs @@ -36,6 +36,8 @@ using static ShiftOS.Engine.SaveSystem; using Newtonsoft.Json; using System.Net.Sockets; using System.Diagnostics; +using System.IO; +using System.Reflection; namespace ShiftOS.Engine { @@ -104,6 +106,43 @@ Ping: {ServerManager.DigitalSocietyPing} ms /// </summary> public static event Action<string> GUIDReceived; + private static void delegateToServer(ServerMessage msg) + { + string[] split = msg.GUID.Split('|'); + bool finished = false; + foreach (var exec in Directory.GetFiles(Environment.CurrentDirectory)) + { + if(exec.ToLower().EndsWith(".exe") || exec.ToLower().EndsWith(".dll")) + { + try + { + var asm = Assembly.LoadFile(exec); + foreach(var type in asm.GetTypes().Where(x => x.GetInterfaces().Contains(typeof(Server)))) + { + var attrib = type.GetCustomAttributes().FirstOrDefault(x => x is ServerAttribute) as ServerAttribute; + if(attrib != null) + { + if(split[0] == SaveSystem.CurrentSave.SystemName && split[1] == attrib.Port.ToString()) + { + if (Shiftorium.UpgradeAttributesUnlocked(type)) + { + type.GetMethods(BindingFlags.Public | BindingFlags.Instance).FirstOrDefault(x => x.Name == "MessageReceived")?.Invoke(Activator.CreateInstance(type), null); + finished = true; + } + } + } + } + } + catch { } + } + } + if (finished == false) + { + Forward(split[2], "Error", $"{split[0]}:{split[1]}: connection refused"); + } + } + + private static void ServerManager_MessageReceived(ServerMessage msg) { switch(msg.Name) @@ -119,12 +158,35 @@ Ping: {ServerManager.DigitalSocietyPing} ms })); } break; + case "msgtosys": + try + { + var m = JsonConvert.DeserializeObject<ServerMessage>(msg.Contents); + if(m.GUID.Split('|')[2] != thisGuid.ToString()) + { + delegateToServer(m); + } + } + catch { } + break; case "getguid_reply": GUIDReceived?.Invoke(msg.Contents); break; } } + public static void SendMessageToIngameServer(string sysname, int port, string title, string contents) + { + var smsg = new ServerMessage + { + Name = title, + GUID = $"{sysname}|{port}|{thisGuid.ToString()}", + Contents = contents + }; + Forward("all", "msgtosys", JsonConvert.SerializeObject(smsg)); + + } + public static void Detach_ServerManager_MessageReceived() { MessageReceived -= new ServerMessageReceived(ServerManager_MessageReceived); |
