diff options
Diffstat (limited to 'ShiftOS_TheReturn/AudioManager.cs')
| -rw-r--r-- | ShiftOS_TheReturn/AudioManager.cs | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/ShiftOS_TheReturn/AudioManager.cs b/ShiftOS_TheReturn/AudioManager.cs new file mode 100644 index 0000000..7466eeb --- /dev/null +++ b/ShiftOS_TheReturn/AudioManager.cs @@ -0,0 +1,126 @@ +/* + * MIT License + * + * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#define NOSOUND + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading; +using System.Threading.Tasks; +using NAudio; +using NAudio.Wave; + +namespace ShiftOS.Engine +{ + public static class AudioManager + { + private static WaveOut _out = null; + private static AudioFileReader _reader = null; + private static IAudioProvider _provider = null; + private static bool _running = true; + + public static void Init(IAudioProvider _p) + { +#if !NOSOUND + _provider = _p; + AppearanceManager.OnExit += () => + { + _running = false; + _out?.Stop(); + _reader?.Dispose(); + _out?.Dispose(); + System.IO.File.Delete("temp.mp3"); + }; + var t = new Thread(() => + { + SaveSystem.GameReady += () => + { + while(_out == null) + { + + } + _out.Volume = _provider.Volume; + }; + Random rnd = new Random(); + while(_running == true) + { + int track = rnd.Next(0, _provider.Count); + byte[] mp3 = _provider.GetTrack(track); + System.IO.File.WriteAllBytes("temp.mp3", mp3); + _reader = new AudioFileReader("temp.mp3"); + _out = new WaveOut(); + _out.Init(_reader); + _out.Volume = _provider.Volume; + + _out.Play(); + while(_out.PlaybackState == PlaybackState.Playing) + { + Thread.Sleep(5000); //even when the player isn't playing, this will give a good delay between songs. + } + _reader.Dispose(); + _out.Dispose(); + } + }); + t.IsBackground = true; + t.Start(); +#endif + } + + public static void SetVolume(float volume) + { + _provider.Volume = volume; //persist between songs + _out.Volume = volume; + } + + internal static void Kill() + { + _running = false; + _out.Stop(); + _out.Dispose(); + _reader.Dispose(); + } + } + + public interface IAudioProvider + { + /// <summary> + /// Gets a byte[] array corresponding to an MP3 track given an index. + /// </summary> + /// <param name="index">A track index to use when finding the right track.</param> + /// <returns>The MP3 byte[] array.</returns> + byte[] GetTrack(int index); + + /// <summary> + /// Gets the 1-based count of all available tracks. + /// </summary> + int Count { get; } + + /// <summary> + /// Gets or sets the track player's volume. + /// </summary> + float Volume { get; set; } + } +} |
