diff options
Diffstat (limited to 'ShiftOS.WinForms/Properties/Resources.Designer.cs')
| -rw-r--r-- | ShiftOS.WinForms/Properties/Resources.Designer.cs | 110 |
1 files changed, 98 insertions, 12 deletions
diff --git a/ShiftOS.WinForms/Properties/Resources.Designer.cs b/ShiftOS.WinForms/Properties/Resources.Designer.cs index caaf503..0152be8 100644 --- a/ShiftOS.WinForms/Properties/Resources.Designer.cs +++ b/ShiftOS.WinForms/Properties/Resources.Designer.cs @@ -70,6 +70,96 @@ namespace ShiftOS.WinForms.Properties { } /// <summary> + /// Looks up a localized resource of type System.Byte[]. + /// </summary> + internal static byte[] Ambient1 { + get { + object obj = ResourceManager.GetObject("Ambient1", resourceCulture); + return ((byte[])(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Byte[]. + /// </summary> + internal static byte[] Ambient2 { + get { + object obj = ResourceManager.GetObject("Ambient2", resourceCulture); + return ((byte[])(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Byte[]. + /// </summary> + internal static byte[] Ambient3 { + get { + object obj = ResourceManager.GetObject("Ambient3", resourceCulture); + return ((byte[])(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Byte[]. + /// </summary> + internal static byte[] Ambient4 { + get { + object obj = ResourceManager.GetObject("Ambient4", resourceCulture); + return ((byte[])(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Byte[]. + /// </summary> + internal static byte[] Ambient5 { + get { + object obj = ResourceManager.GetObject("Ambient5", resourceCulture); + return ((byte[])(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Byte[]. + /// </summary> + internal static byte[] Ambient6 { + get { + object obj = ResourceManager.GetObject("Ambient6", resourceCulture); + return ((byte[])(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Byte[]. + /// </summary> + internal static byte[] Ambient7 { + get { + object obj = ResourceManager.GetObject("Ambient7", resourceCulture); + return ((byte[])(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Byte[]. + /// </summary> + internal static byte[] Ambient8 { + get { + object obj = ResourceManager.GetObject("Ambient8", resourceCulture); + return ((byte[])(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Byte[]. + /// </summary> + internal static byte[] Ambient9 { + get { + object obj = ResourceManager.GetObject("Ambient9", resourceCulture); + return ((byte[])(obj)); + } + } + + /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap ArtPadcirclerubber { @@ -994,22 +1084,18 @@ namespace ShiftOS.WinForms.Properties { /// <summary> /// Looks up a localized string similar to [ - /// //TEMPORARY - /// { - /// Name: "Desktop Widgets", - /// Cost: 0, - /// Description: "Temporary upgrade. Will be replaced by either a Shiftnet app or a story element.", - /// Dependencies: "advanced_app_launcher;wm_free_placement", - /// Category: "Work-in-progress" - /// }, - /// - /// - /// ///// SCREENSAVER /// { /// Name: "Screensavers", /// Cost: 750, - /// Description: "Like to leave your PC idle for long periods of time? Save some energy and keep your screen from being tired by hiding the desktop behind a black screen with an image on it." [rest of string was truncated]";. + /// Description: "Like to leave your PC idle for long periods of time? Save some energy and keep your screen from being tired by hiding the desktop behind a black screen with an image on it.", + /// Dependencies: "desktop", + /// Category: "Enhancements", + /// }, + /// { + /// Name: "GUI Based Login Screen", + /// Cost: 500, + /// Description: "Tired of using the text-based login screen in ShiftOS? Well, we have a functioning window manager, and a functioning desktop, w [rest of string was truncated]";. /// </summary> internal static string Shiftorium { get { |
