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-rw-r--r--ShiftOS.WinForms/MainMenu/Loading.Designer.cs66
-rw-r--r--ShiftOS.WinForms/MainMenu/Loading.cs31
-rw-r--r--ShiftOS.WinForms/MainMenu/Loading.resx120
-rw-r--r--ShiftOS.WinForms/MainMenu/MainMenu.cs13
4 files changed, 226 insertions, 4 deletions
diff --git a/ShiftOS.WinForms/MainMenu/Loading.Designer.cs b/ShiftOS.WinForms/MainMenu/Loading.Designer.cs
new file mode 100644
index 0000000..95619d9
--- /dev/null
+++ b/ShiftOS.WinForms/MainMenu/Loading.Designer.cs
@@ -0,0 +1,66 @@
+namespace ShiftOS.WinForms.MainMenu
+{
+ partial class Loading
+ {
+ /// <summary>
+ /// Required designer variable.
+ /// </summary>
+ private System.ComponentModel.IContainer components = null;
+
+ /// <summary>
+ /// Clean up any resources being used.
+ /// </summary>
+ /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ /// <summary>
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ /// </summary>
+ private void InitializeComponent()
+ {
+ this.label = new System.Windows.Forms.Label();
+ this.SuspendLayout();
+ //
+ // label
+ //
+ this.label.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.label.Font = new System.Drawing.Font("Tahoma", 72F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((byte)(0)));
+ this.label.ForeColor = System.Drawing.Color.White;
+ this.label.Location = new System.Drawing.Point(0, 0);
+ this.label.Name = "label";
+ this.label.Size = new System.Drawing.Size(284, 262);
+ this.label.TabIndex = 0;
+ this.label.Text = "Loading...";
+ this.label.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
+ //
+ // Loading
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.BackColor = System.Drawing.Color.Black;
+ this.ClientSize = new System.Drawing.Size(284, 262);
+ this.Controls.Add(this.label);
+ this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
+ this.Name = "Loading";
+ this.Text = "Loading";
+ this.WindowState = System.Windows.Forms.FormWindowState.Maximized;
+ this.Shown += new System.EventHandler(this.Loading_FormShown);
+ this.ResumeLayout(false);
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.Label label;
+ }
+} \ No newline at end of file
diff --git a/ShiftOS.WinForms/MainMenu/Loading.cs b/ShiftOS.WinForms/MainMenu/Loading.cs
new file mode 100644
index 0000000..555f1d4
--- /dev/null
+++ b/ShiftOS.WinForms/MainMenu/Loading.cs
@@ -0,0 +1,31 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+using ShiftOS.Engine;
+
+namespace ShiftOS.WinForms.MainMenu
+{
+ public partial class Loading : Form
+ {
+ public Loading()
+ {
+ InitializeComponent();
+ }
+
+ private void Loading_FormShown(object sender, EventArgs e)
+ {
+ // This hideous timer thing is the most reliable way to make the form update
+ // before it starts doing stuff.
+ var callback = new Timer();
+ callback.Tick += (o, a) => { Desktop.CurrentDesktop.Show(); Hide(); callback.Stop(); };
+ callback.Interval = 1;
+ callback.Start();
+ }
+ }
+}
diff --git a/ShiftOS.WinForms/MainMenu/Loading.resx b/ShiftOS.WinForms/MainMenu/Loading.resx
new file mode 100644
index 0000000..1af7de1
--- /dev/null
+++ b/ShiftOS.WinForms/MainMenu/Loading.resx
@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+</root> \ No newline at end of file
diff --git a/ShiftOS.WinForms/MainMenu/MainMenu.cs b/ShiftOS.WinForms/MainMenu/MainMenu.cs
index e11edc2..1936fec 100644
--- a/ShiftOS.WinForms/MainMenu/MainMenu.cs
+++ b/ShiftOS.WinForms/MainMenu/MainMenu.cs
@@ -15,6 +15,11 @@ namespace ShiftOS.WinForms.MainMenu
{
public partial class MainMenu : Form
{
+ private void StartGame()
+ {
+ new Loading().Show();
+ }
+
public MainMenu(IDesktop desk)
{
InitializeComponent();
@@ -163,7 +168,7 @@ namespace ShiftOS.WinForms.MainMenu
private void button2_Click(object sender, EventArgs e)
{
(Desktop.CurrentDesktop as WinformsDesktop).IsSandbox = true;
- Desktop.CurrentDesktop.Show();
+ StartGame();
}
private void button3_Click(object sender, EventArgs e)
@@ -239,7 +244,7 @@ namespace ShiftOS.WinForms.MainMenu
private void btncontinue_Click(object sender, EventArgs e)
{
- Desktop.CurrentDesktop.Show();
+ StartGame();
}
@@ -253,13 +258,13 @@ namespace ShiftOS.WinForms.MainMenu
if (result == true)
{
System.IO.File.Delete(path);
- Desktop.CurrentDesktop.Show();
+ StartGame();
}
});
}
else
{
- Desktop.CurrentDesktop.Show();
+ StartGame();
}
}
}