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-rw-r--r--ShiftOS.WinForms/Applications/Pong.cs675
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diff --git a/ShiftOS.WinForms/Applications/Pong.cs b/ShiftOS.WinForms/Applications/Pong.cs
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-/*
- * MIT License
- *
- * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Data;
-using System.Drawing;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-using Newtonsoft.Json;
-using ShiftOS.Engine;
-using ShiftOS.Objects;
-
-namespace ShiftOS.WinForms.Applications
-{
- [MultiplayerOnly]
- [Launcher("Pong", true, "al_pong", "Games")]
- [WinOpen("pong")]
- [DefaultIcon("iconPong")]
- public partial class Pong : UserControl, IShiftOSWindow
- {
- //I can assure you guaranteed that there is an acorn somewhere, in this place, and the sailors are looking for it
- int xVel = 7;
- int yVel = 8;
- int computerspeed = 8;
- int level = 1;
- int secondsleft = 60;
- int casualposition;
- double xveldec = 3.0;
- double yveldec = 3.0;
- double incrementx = 0.4;
- double incrementy = 0.2;
- int levelxspeed = 3;
- int levelyspeed = 3;
- int beatairewardtotal;
- int beataireward = 1;
- int[] levelrewards = new int[50];
- int totalreward;
- int countdown = 3;
-
- bool aiShouldIsbeEnabled = true;
-
- public Pong()
- {
- InitializeComponent();
- }
-
- private void Pong_Load(object sender, EventArgs e)
- {
- setuplevelrewards();
- }
-
-
-
- // Move the paddle according to the mouse position.
- private void pongMain_MouseMove(object sender, MouseEventArgs e)
- {
- var loc = this.PointToClient(MousePosition);
- paddleHuman.Location = new Point(paddleHuman.Location.X, (loc.Y) - (paddleHuman.Height / 2));
- }
-
-
- // ERROR: Handles clauses are not supported in C#
- private void gameTimer_Tick(object sender, EventArgs e)
- {
- if (this.Left < Screen.PrimaryScreen.Bounds.Width)
- {
- ball.BackColor = SkinEngine.LoadedSkin.ControlTextColor;
- paddleComputer.BackColor = SkinEngine.LoadedSkin.ControlTextColor;
- paddleHuman.BackColor = SkinEngine.LoadedSkin.ControlTextColor;
-
- //Check if paddle upgrade has been bought and change paddles accordingly
- if (ShiftoriumFrontend.UpgradeInstalled("pong_increased_paddle_size"))
- {
- paddleHuman.Height = 150;
- paddleComputer.Height = 150;
- }
-
- //Set the computer player to move according to the ball's position.
- if (aiShouldIsbeEnabled)
- if (ball.Location.X > 500 - xVel * 10 && xVel > 0)
- {
- if (ball.Location.Y > paddleComputer.Location.Y + 50)
- {
- paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
- }
- if (ball.Location.Y < paddleComputer.Location.Y + 50)
- {
- paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
- }
- casualposition = rand.Next(-150, 201);
- }
- else
- {
- //used to be me.location.y
- if (paddleComputer.Location.Y > this.Size.Height / 2 - paddleComputer.Height + casualposition)
- {
- paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
- }
- //used to be me.location.y
- if (paddleComputer.Location.Y < this.Size.Height / 2 - paddleComputer.Height + casualposition)
- {
- paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
- }
- }
-
- //Set Xvel and Yvel speeds from decimal
- if (xVel > 0)
- xVel = (int)Math.Round(xveldec);
- if (xVel < 0)
- xVel = (int)-Math.Round(xveldec);
- if (yVel > 0)
- yVel = (int)Math.Round(yveldec);
- if (yVel < 0)
- yVel = (int)-Math.Round(yveldec);
-
- // Move the game ball.
- ball.Location = new Point(ball.Location.X + xVel, ball.Location.Y + yVel);
-
- // Check for top wall.
- if (ball.Location.Y < 0)
- {
- ball.Location = new Point(ball.Location.X, 0);
- yVel = -yVel;
- }
-
- // Check for bottom wall.
- if (ball.Location.Y > pgcontents.Height - ball.Height)
- {
- ball.Location = new Point(ball.Location.X, pgcontents.Height - ball.Size.Height);
- yVel = -yVel;
- }
-
- // Check for player paddle.
- if (ball.Bounds.IntersectsWith(paddleHuman.Bounds))
- {
- ball.Location = new Point(paddleHuman.Location.X + ball.Size.Width, ball.Location.Y);
- //randomly increase x or y speed of ball
- switch (rand.Next(1, 3))
- {
- case 1:
- xveldec = xveldec + incrementx;
- break;
- case 2:
- if (yveldec > 0)
- yveldec = yveldec + incrementy;
- if (yveldec < 0)
- yveldec = yveldec - incrementy;
- break;
- }
- xVel = -xVel;
- }
-
- // Check for computer paddle.
- if (ball.Bounds.IntersectsWith(paddleComputer.Bounds))
- {
- ball.Location = new Point(paddleComputer.Location.X - paddleComputer.Size.Width + 1, ball.Location.Y);
- xveldec = xveldec + incrementx;
- xVel = -xVel;
- }
-
- // Check for left wall.
- if (ball.Location.X < -100)
- {
- ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
- paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
- if (xVel > 0)
- xVel = -xVel;
- pnllose.Show();
- gameTimer.Stop();
- counter.Stop();
- lblmissedout.Text = Localization.Parse("{YOU_MISSED_OUT_ON}:") + Environment.NewLine + lblstatscodepoints.Text.Replace(Localization.Parse("{CODEPOINTS}: "), "") + Localization.Parse(" {CODEPOINTS}");
- if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade_2"))
- {
- totalreward = levelrewards[level - 1] + beatairewardtotal;
- double onePercent = (totalreward / 100);
- lblbutyougained.Show();
- lblbutyougained.Text = Localization.Parse("{BUT_YOU_GAINED}:") + Environment.NewLine + onePercent.ToString("") + (Localization.Parse(" {CODEPOINTS}"));
- SaveSystem.TransferCodepointsFrom("pong", (totalreward / 100));
- }
- else
- {
- lblbutyougained.Hide();
- }
- }
-
- // Check for right wall.
- if (ball.Location.X > this.Width - ball.Size.Width - paddleComputer.Width + 100)
- {
- ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
- paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
- if (xVel > 0)
- xVel = -xVel;
- beatairewardtotal = beatairewardtotal + beataireward;
- lblbeatai.Show();
- lblbeatai.Text = Localization.Parse($"{{PONG_BEAT_AI_REWARD_SECONDARY}}: {beataireward}");
- tmrcountdown.Start();
- gameTimer.Stop();
- counter.Stop();
- }
-
- //lblstats.Text = "Xspeed: " & Math.Abs(xVel) & " Yspeed: " & Math.Abs(yVel) & " Human Location: " & paddleHuman.Location.ToString & " Computer Location: " & paddleComputer.Location.ToString & Environment.NewLine & " Ball Location: " & ball.Location.ToString & " Xdec: " & xveldec & " Ydec: " & yveldec & " Xinc: " & incrementx & " Yinc: " & incrementy
- lblstatsX.Text = Localization.Parse("{H_VEL}: ") + xveldec;
- lblstatsY.Text = Localization.Parse("{V_VEL}: ") + yveldec;
- lblstatscodepoints.Text = Localization.Parse("{CODEPOINTS}: ") + (levelrewards[level - 1] + beatairewardtotal).ToString();
- lbllevelandtime.Text = Localization.Parse("{LEVEL}: " + level + " - " + secondsleft + " {SECONDS_LEFT}");
-
- if (xVel > 20 || xVel < -20)
- {
- paddleHuman.Width = Math.Abs(xVel);
- paddleComputer.Width = Math.Abs(xVel);
- }
- else
- {
- paddleHuman.Width = 20;
- paddleComputer.Width = 20;
- }
-
- computerspeed = Math.Abs(yVel);
-
- // pgcontents.Refresh()
- // pgcontents.CreateGraphics.FillRectangle(Brushes.Black, ball.Location.X, ball.Location.Y, ball.Width, ball.Height)
-
- }
- }
-
- // ERROR: Handles clauses are not supported in C#
- private void counter_Tick(object sender, EventArgs e)
- {
- if (this.Left < Screen.PrimaryScreen.Bounds.Width)
- {
- secondsleft = secondsleft - 1;
- if (secondsleft == 1)
- {
- secondsleft = 60;
- level = level + 1;
- generatenextlevel();
- pnlgamestats.Show();
- pnlgamestats.BringToFront();
- pnlgamestats.Location = new Point((pgcontents.Width / 2) - (pnlgamestats.Width / 2), (pgcontents.Height / 2) - (pnlgamestats.Height / 2));
-
- counter.Stop();
- gameTimer.Stop();
- SendHighscores();
- }
- lblstatscodepoints.Text = Localization.Parse("{CODEPOINTS}: ") + (levelrewards[level - 1] + beatairewardtotal).ToString();
- }
- }
-
- public void SendHighscores()
- {
- var highscore = new PongHighscore
- {
- UserName = $"{SaveSystem.CurrentSave.Username}@{SaveSystem.CurrentSave.SystemName}",
- HighestLevel = level,
- HighestCodepoints = totalreward
- };
- ServerManager.SendMessage("pong_sethighscore", JsonConvert.SerializeObject(highscore));
- }
-
- // ERROR: Handles clauses are not supported in C#
- private void btnplayon_Click(object sender, EventArgs e)
- {
- xveldec = levelxspeed;
- yveldec = levelyspeed;
-
- secondsleft = 60;
-
- tmrcountdown.Start();
- lblbeatai.Text = Localization.Parse($"{{PONG_BEAT_AI_REWARD}}: {beataireward}");
- pnlgamestats.Hide();
- lblbeatai.Show();
- ball.Location = new Point(paddleHuman.Location.X + paddleHuman.Width + 50, paddleHuman.Location.Y + paddleHuman.Height / 2);
- if (xVel < 0)
- xVel = Math.Abs(xVel);
- lbllevelandtime.Text = Localization.Parse("{LEVEL}: " + level + " - " + secondsleft + " {SECONDS_LEFT}");
- }
-
- //Increase the ball speed stats for the next level
- private void generatenextlevel()
- {
- lbllevelreached.Text = Localization.Parse("{YOU_REACHED_LEVEL} " + level + "!");
-
- lblpreviousstats.Text = Localization.Parse("{INITIAL_H_VEL}: " + levelxspeed + Environment.NewLine + "{INITIAL_V_VEL}: " + levelyspeed + Environment.NewLine + "{INC_H_VEL}: " + incrementx + Environment.NewLine + "{INC_V_VEL}: " + incrementy);
-
- switch (rand.Next(1, 3))
- {
- case 1:
- levelxspeed = levelxspeed + 1;
- break;
- case 2:
- levelxspeed = levelxspeed + 2;
- break;
- }
-
- switch (rand.Next(1, 3))
- {
- case 1:
- levelyspeed = levelyspeed + 1;
- break;
- case 2:
- levelyspeed = levelyspeed + 2;
- break;
- }
-
- switch (rand.Next(1, 6))
- {
- case 1:
- incrementx = incrementx + 0.1;
- break;
- case 2:
- incrementx = incrementx + 0.2;
- break;
- case 3:
- incrementy = incrementy + 0.1;
- break;
- case 4:
- incrementy = incrementy + 0.2;
- break;
- case 5:
- incrementy = incrementy + 0.3;
- break;
- }
-
- lblnextstats.Text = Localization.Parse("{INITIAL_H_VEL}: " + levelxspeed + Environment.NewLine + "{INITIAL_V_VEL}: " + levelyspeed + Environment.NewLine + "{INC_H_VEL}: " + incrementx + Environment.NewLine + "{INC_V_VEL}: " + incrementy);
-
- if (level < 15)
- {
- if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade"))
- {
- beataireward = level * 10;
- } else
- {
- beataireward = level * 5;
- }
- }
- else
- {
- if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade"))
- {
- double br = levelrewards[level - 1] / 10;
- beataireward = (int)Math.Round(br) * 10;
- } else
- {
- double br = levelrewards[level - 1] / 10;
- beataireward = (int)Math.Round(br) * 5;
- }
- }
-
- totalreward = levelrewards[level - 1] + beatairewardtotal;
-
- btncashout.Text = Localization.Parse("{CASH_OUT_WITH_CODEPOINTS}");
- btnplayon.Text = Localization.Parse("{PONG_PLAY_ON_FOR_MORE}");
- }
-
- private void setuplevelrewards()
- {
- if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade"))
- {
- levelrewards[0] = 0;
- levelrewards[1] = 40;
- levelrewards[2] = 120;
- levelrewards[3] = 280;
- levelrewards[4] = 580;
- levelrewards[5] = 800;
- levelrewards[6] = 1200;
- levelrewards[7] = 1800;
- levelrewards[8] = 2400;
- levelrewards[9] = 3200;
- levelrewards[10] = 4000;
- levelrewards[11] = 5000;
- levelrewards[12] = 6000;
- levelrewards[13] = 8000;
- levelrewards[14] = 10000;
- levelrewards[15] = 12000;
- levelrewards[16] = 16000;
- levelrewards[17] = 20000;
- levelrewards[18] = 26000;
- levelrewards[19] = 32000;
- levelrewards[20] = 40000;
- levelrewards[21] = 50000;
- levelrewards[22] = 64000;
- levelrewards[23] = 80000;
- levelrewards[24] = 100000;
- levelrewards[25] = 120000;
- levelrewards[26] = 150000;
- levelrewards[27] = 180000;
- levelrewards[28] = 220000;
- levelrewards[29] = 280000;
- levelrewards[30] = 360000;
- levelrewards[31] = 440000;
- levelrewards[32] = 540000;
- levelrewards[33] = 640000;
- levelrewards[34] = 800000;
- levelrewards[35] = 1000000;
- levelrewards[36] = 1280000;
- levelrewards[37] = 1600000;
- levelrewards[38] = 2000000;
- levelrewards[39] = 3000000;
- levelrewards[40] = 4000000;
- } else
- {
- levelrewards[0] = 0;
- levelrewards[1] = 20;
- levelrewards[2] = 60;
- levelrewards[3] = 140;
- levelrewards[4] = 290;
- levelrewards[5] = 400;
- levelrewards[6] = 600;
- levelrewards[7] = 900;
- levelrewards[8] = 1200;
- levelrewards[9] = 1600;
- levelrewards[10] = 2000;
- levelrewards[11] = 2500;
- levelrewards[12] = 3000;
- levelrewards[13] = 4000;
- levelrewards[14] = 5000;
- levelrewards[15] = 6000;
- levelrewards[16] = 8000;
- levelrewards[17] = 10000;
- levelrewards[18] = 13000;
- levelrewards[19] = 16000;
- levelrewards[20] = 20000;
- levelrewards[21] = 25000;
- levelrewards[22] = 32000;
- levelrewards[23] = 40000;
- levelrewards[24] = 50000;
- levelrewards[25] = 60000;
- levelrewards[26] = 75000;
- levelrewards[27] = 90000;
- levelrewards[28] = 110000;
- levelrewards[29] = 140000;
- levelrewards[30] = 180000;
- levelrewards[31] = 220000;
- levelrewards[32] = 270000;
- levelrewards[33] = 320000;
- levelrewards[34] = 400000;
- levelrewards[35] = 500000;
- levelrewards[36] = 640000;
- levelrewards[37] = 800000;
- levelrewards[38] = 1000000;
- levelrewards[39] = 1500000;
- levelrewards[40] = 2000000;
- }
- }
-
- // ERROR: Handles clauses are not supported in C#
- private void countdown_Tick(object sender, EventArgs e)
- {
- if (this.Left < Screen.PrimaryScreen.Bounds.Width)
- {
- switch (countdown)
- {
- case 0:
- countdown = 3;
- lblcountdown.Hide();
- lblbeatai.Hide();
- gameTimer.Start();
- counter.Start();
- tmrcountdown.Stop();
- break;
- case 1:
- lblcountdown.Text = "1";
- countdown = countdown - 1;
- break;
- case 2:
- lblcountdown.Text = "2";
- countdown = countdown - 1;
- break;
- case 3:
- lblcountdown.Text = "3";
- countdown = countdown - 1;
- lblcountdown.Show();
- break;
- }
-
- }
- }
-
- // ERROR: Handles clauses are not supported in C#
- private void btncashout_Click(object sender, EventArgs e)
- {
- pnlgamestats.Hide();
- pnlfinalstats.Show();
- lblfinalcodepointswithtext.Text = Localization.Parse("{YOU_WON} " + totalreward + " {CODEPOINTS}!");
- lblfinallevelreached.Text = Localization.Parse("{CODEPOINTS_FOR_BEATING_LEVEL}: ") + (level - 1).ToString();
- lblfinallevelreward.Text = levelrewards[level - 1].ToString();
- lblfinalcomputerreward.Text = beatairewardtotal.ToString();
- lblfinalcodepoints.Text = totalreward + Localization.Parse(" {CODEPOINTS_SHORT}");
- SaveSystem.TransferCodepointsFrom("pong", totalreward);
- }
-
- private void newgame()
- {
- pnlfinalstats.Hide();
- pnllose.Hide();
- pnlintro.Hide();
-
- level = 1;
- totalreward = 0;
- if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade"))
- {
- beataireward = 10;
- } else
- {
- beataireward = 5;
- }
- beatairewardtotal = 0;
- secondsleft = 60;
- lblstatscodepoints.Text = Localization.Parse("{CODEPOINTS}: ");
- //reset stats text
- lblstatsX.Text = Localization.Parse("{H_VEL}: ");
- lblstatsY.Text = Localization.Parse("{V_VEL}: ");
-
- levelxspeed = 3;
- levelyspeed = 3;
-
- incrementx = 0.4;
- incrementy = 0.2;
-
- xveldec = levelxspeed;
- yveldec = levelyspeed;
-
- tmrcountdown.Start();
- lblbeatai.Text = Localization.Parse($"{{PONG_BEAT_AI_REWARD}}: {beataireward}");
- pnlgamestats.Hide();
- lblbeatai.Show();
- ball.Location = new Point(paddleHuman.Location.X + paddleHuman.Width + 50, (paddleHuman.Location.Y + paddleHuman.Height) / 2);
- if (xVel < 0)
- xVel = Math.Abs(xVel);
- lbllevelandtime.Text = Localization.Parse("{{LEVEL}}: " + level + " - " + secondsleft + " {SECONDS_LEFT}");
- }
-
- public void btnhighscore_Click(object s, EventArgs a)
- {
- pnlhighscore.BringToFront();
- SetupHighScores();
- }
-
- public void SetupHighScores()
- {
- lbhighscore.Items.Clear();
- ServerManager.MessageReceived += (msg) =>
- {
- if(msg.Name == "pong_highscores")
- {
- var hs = JsonConvert.DeserializeObject<List<PongHighscore>>(msg.Contents);
-
- var orderedhs = hs.OrderByDescending(i => i.HighestLevel);
-
- foreach(var score in orderedhs)
- {
- this.Invoke(new Action(() =>
- {
- lbhighscore.Items.Add($"{score.UserName}\t\t\t{score.HighestLevel}\t\t{score.HighestCodepoints} CP");
- }));
- }
- }
- };
- ServerManager.SendMessage("pong_gethighscores", null);
- pnlhighscore.Show();
- }
-
- // ERROR: Handles clauses are not supported in C#
- private void btnplayagain_Click(object sender, EventArgs e)
- {
- newgame();
- }
-
- // ERROR: Handles clauses are not supported in C#
- private void btnlosetryagain_Click(object sender, EventArgs e)
- {
- newgame();
- }
-
- // ERROR: Handles clauses are not supported in C#
- private void btnstartgame_Click(object sender, EventArgs e)
- {
- newgame();
- }
-
- Random rand = new Random();
- // ERROR: Handles clauses are not supported in C#
- private void tmrstoryline_Tick(object sender, EventArgs e)
- {
- // Random chance of showing getshiftnet storyline
- int i = rand.Next(0, 100);
-
- if (i >= 25 && i <= 50)
- {
- tmrstoryline.Stop();
- }
-
- }
-
- // ERROR: Handles clauses are not supported in C#
- private void me_closing(object sender, FormClosingEventArgs e)
- {
- tmrstoryline.Stop();
- }
-
- private void Label6_Click(object sender, EventArgs e)
- {
-
- }
-
- private void Label8_Click(object sender, EventArgs e)
- {
-
- }
-
- private void pgcontents_Paint(object sender, PaintEventArgs e) {
-
- }
-
- private void ball_MouseEnter(object sender, EventArgs e) {
- aiShouldIsbeEnabled = false;
- }
-
- private void ball_MouseLeave(object sender, EventArgs e) {
- aiShouldIsbeEnabled = true;
- }
-
- public void OnLoad()
- {
- pnlintro.BringToFront();
- pnlintro.Show();
- pnlhighscore.Hide();
- pnlgamestats.Hide();
- pnlfinalstats.Hide();
- }
-
- public void OnSkinLoad()
- {
- }
-
- public bool OnUnload()
- {
- return true;
- }
-
- public void OnUpgrade()
- {
- }
-
- private void button2_Click(object sender, EventArgs e)
- {
- pnlhighscore.Hide();
- }
- }
-}