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Diffstat (limited to 'ShiftOS.WinForms/Applications/Pong.cs')
| -rw-r--r-- | ShiftOS.WinForms/Applications/Pong.cs | 1143 |
1 files changed, 1143 insertions, 0 deletions
diff --git a/ShiftOS.WinForms/Applications/Pong.cs b/ShiftOS.WinForms/Applications/Pong.cs new file mode 100644 index 0000000..02d9963 --- /dev/null +++ b/ShiftOS.WinForms/Applications/Pong.cs @@ -0,0 +1,1143 @@ +/* + * MIT License + * + * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading; +using System.Threading.Tasks; +using System.Windows.Forms; +using Newtonsoft.Json; +using ShiftOS.Engine; +using ShiftOS.Objects; +using ShiftOS.WinForms.Tools; + +namespace ShiftOS.WinForms.Applications +{ + [MultiplayerOnly] + [Launcher("Pong", true, "al_pong", "Games")] + [WinOpen("pong")] + [DefaultIcon("iconPong")] + public partial class Pong : UserControl, IShiftOSWindow + { + //I can assure you guaranteed that there is an acorn somewhere, in this place, and the sailors are looking for it + int xVel = 7; + int yVel = 8; + int computerspeed = 8; + int level = 1; + int secondsleft = 60; + int casualposition; + double xveldec = 3.0; + double yveldec = 3.0; + double incrementx = 0.4; + double incrementy = 0.2; + int levelxspeed = 3; + int levelyspeed = 3; + int beatairewardtotal; + int beataireward = 1; + int[] levelrewards = new int[50]; + int totalreward; + int countdown = 3; + + bool aiShouldIsbeEnabled = true; + + public Pong() + { + InitializeComponent(); + } + + private void Pong_Load(object sender, EventArgs e) + { + setuplevelrewards(); + } + + + + // Move the paddle according to the mouse position. + private void pongMain_MouseMove(object sender, MouseEventArgs e) + { + var loc = this.PointToClient(MousePosition); + if (IsMultiplayerSession) + { + if (IsLeader) + { + paddleHuman.Location = new Point(paddleHuman.Location.X, (loc.Y) - (paddleHuman.Height / 2)); + ServerManager.Forward(OpponentGUID, "pong_mp_setopponenty", paddleHuman.Top.ToString()); + } + else + { + paddleComputer.Location = new Point(paddleComputer.Location.X, (loc.Y) - (paddleComputer.Height / 2)); + ServerManager.Forward(OpponentGUID, "pong_mp_setopponenty", paddleComputer.Top.ToString()); + } + } + else + { + paddleHuman.Location = new Point(paddleHuman.Location.X, (loc.Y) - (paddleHuman.Height / 2)); + } + } + + private void CenterPanels() + { + pnlfinalstats.CenterParent(); + pnlgamestats.CenterParent(); + pnlhighscore.CenterParent(); + pnlintro.CenterParent(); + pnllose.CenterParent(); + lblcountdown.CenterParent(); + lblbeatai.Left = (this.Width - lblbeatai.Width) / 2; + SetupStats(); + } + + public void SetupStats() + { + lblstatsX.Location = new Point(5, this.Height - lblstatsX.Height - 5); + lblstatsY.Location = new Point(this.Width - lblstatsY.Width - 5, this.Height - lblstatsY.Height - 5); + lblstatscodepoints.Top = this.Height - lblstatscodepoints.Height - 5; + lblstatscodepoints.Left = (this.Width - lblstatscodepoints.Width) / 2; + } + + int OpponentY = 0; + + bool IsLeader = true; + + int LeaderX = 0; + int LeaderY = 0; + + // ERROR: Handles clauses are not supported in C# + private void gameTimer_Tick(object sender, EventArgs e) + { + if (this.Left < Screen.PrimaryScreen.Bounds.Width) + { + ball.BackColor = SkinEngine.LoadedSkin.ControlTextColor; + paddleComputer.BackColor = SkinEngine.LoadedSkin.ControlTextColor; + paddleHuman.BackColor = SkinEngine.LoadedSkin.ControlTextColor; + + //Check if paddle upgrade has been bought and change paddles accordingly + //if (ShiftoriumFrontend.UpgradeInstalled("pong_increased_paddle_size")) + //{ + // paddleHuman.Height = 150; + // paddleComputer.Height = 150; + //} + //I don't know the point of this but I'm fucking 86ing it. - Michael + + //Set the computer player to move according to the ball's position. + if (IsMultiplayerSession == true) + { + //If we're multiplayer, then we want to set the computer Y to the opponent's Y. + //If we're the leader, we set the AI paddle, else we set the player paddle. + if (IsLeader) + paddleComputer.Top = OpponentY; + else + paddleHuman.Top = OpponentY; + } + else + { + if (aiShouldIsbeEnabled) + if (ball.Location.X > (this.Width - (this.Width / 3)) - xVel * 10 && xVel > 0) + { + if (ball.Location.Y > paddleComputer.Location.Y + 50) + { + paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed); + } + if (ball.Location.Y < paddleComputer.Location.Y + 50) + { + paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed); + } + casualposition = rand.Next(-150, 201); + } + else + { + //used to be me.location.y - except it's fucking C# and this comment is misleading as fuck. OH WAIT! I didn't write it! And none of the current devs did either! - Michael + if (paddleComputer.Location.Y > this.Size.Height / 2 - paddleComputer.Height + casualposition) + { + paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed); + } + //Rylan is hot. Used to be //used to be me.location.y + if (paddleComputer.Location.Y < this.Size.Height / 2 - paddleComputer.Height + casualposition) + { + paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed); + } + } + } + //Set Xvel and Yvel speeds from decimal + if (xVel > 0) + xVel = (int)Math.Round(xveldec); + if (xVel < 0) + xVel = (int)-Math.Round(xveldec); + if (yVel > 0) + yVel = (int)Math.Round(yveldec); + if (yVel < 0) + yVel = (int)-Math.Round(yveldec); + + bool BallPhysics = true; + + if (IsMultiplayerSession) + { + //Logic for moving the ball in Multiplayer. + if (IsLeader) + { + ball.Location = new Point(ball.Location.X + xVel, ball.Location.Y + yVel); + } + else + { + //Move it to the leader's ball position. + ball.Location = new Point(LeaderX, LeaderY); + BallPhysics = false; + } + } + else + {// Move the game ball. + ball.Location = new Point(ball.Location.X + xVel, ball.Location.Y + yVel); + } + if (BallPhysics) + { + // Check for top wall. + if (ball.Location.Y < 0) + { + ball.Location = new Point(ball.Location.X, 0); + yVel = -yVel; + ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound); + } + + // Check for bottom wall. + if (ball.Location.Y > pgcontents.Height - ball.Height) + { + ball.Location = new Point(ball.Location.X, pgcontents.Height - ball.Size.Height); + yVel = -yVel; + ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound); + } + + + // Check for player paddle. + if (ball.Bounds.IntersectsWith(paddleHuman.Bounds)) + { + ball.Location = new Point(paddleHuman.Location.X + ball.Size.Width + 1, ball.Location.Y); + //randomly increase x or y speed of ball + switch (rand.Next(1, 3)) + { + case 1: + xveldec = xveldec + incrementx; + break; + case 2: + if (yveldec > 0) + yveldec = yveldec + incrementy; + if (yveldec < 0) + yveldec = yveldec - incrementy; + break; + } + xVel = -xVel; + ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.writesound); + + } + + // Check for computer paddle. + if (ball.Bounds.IntersectsWith(paddleComputer.Bounds)) + { + ball.Location = new Point(paddleComputer.Location.X - paddleComputer.Size.Width - 1, ball.Location.Y); + xveldec = xveldec + incrementx; + xVel = -xVel; + ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.writesound); + } + } + + + + // Check for left wall. + if (ball.Location.X < -100) + { + //If we are in multiplayer, and not the leader, we won. + if (IsMultiplayerSession) + { + if (IsLeader) + { + //We lost. + NotifyLoseToTarget(); + } + else + { + //We won. + NotifyWinToTarget(); + Win(); + } + } + else + { + ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2); + paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y); + if (xVel > 0) + xVel = -xVel; + pnllose.Show(); + gameTimer.Stop(); + counter.Stop(); + lblmissedout.Text = Localization.Parse("{YOU_MISSED_OUT_ON}:") + Environment.NewLine + lblstatscodepoints.Text.Replace(Localization.Parse("{CODEPOINTS}: "), "") + Localization.Parse(" {CODEPOINTS}"); + if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade_2")) + { + totalreward = levelrewards[level - 1] + beatairewardtotal; + double onePercent = (totalreward / 100); + lblbutyougained.Show(); + lblbutyougained.Text = Localization.Parse("{BUT_YOU_GAINED}:") + Environment.NewLine + onePercent.ToString("") + (Localization.Parse(" {CODEPOINTS}")); + SaveSystem.TransferCodepointsFrom("pong", (totalreward / 100)); + } + else + { + lblbutyougained.Hide(); + } + } + } + + // Check for right wall. + if (ball.Location.X > this.Width - ball.Size.Width - paddleComputer.Width + 100) + { + if (IsMultiplayerSession) + { + //If we are the leader we won. + if (IsLeader) + { + NotifyWinToTarget(); + Win(); + } + else + { + NotifyLoseToTarget(); + } + } + else + { + Win(); + } + } + + if (IsMultiplayerSession) + { + if (IsLeader) + { + ServerManager.Forward(OpponentGUID, "pong_mp_setballpos", JsonConvert.SerializeObject(ball.Location)); + } + } + + if (IsLeader) + { + //lblstats.Text = "Xspeed: " & Math.Abs(xVel) & " Yspeed: " & Math.Abs(yVel) & " Human Location: " & paddleHuman.Location.ToString & " Computer Location: " & paddleComputer.Location.ToString & Environment.NewLine & " Ball Location: " & ball.Location.ToString & " Xdec: " & xveldec & " Ydec: " & yveldec & " Xinc: " & incrementx & " Yinc: " & incrementy + lblstatsX.Text = Localization.Parse("{H_VEL}: ") + xveldec; + lblstatsY.Text = Localization.Parse("{V_VEL}: ") + yveldec; + lblstatscodepoints.Text = Localization.Parse("{CODEPOINTS}: ") + (levelrewards[level - 1] + beatairewardtotal).ToString(); + lbllevelandtime.Text = Localization.Parse("{LEVEL}: " + level + " - " + secondsleft + " {SECONDS_LEFT}"); + + if (xVel > 20 || xVel < -20) + { + paddleHuman.Width = Math.Abs(xVel); + paddleComputer.Width = Math.Abs(xVel); + } + else + { + paddleHuman.Width = 20; + paddleComputer.Width = 20; + } + } + if (!IsMultiplayerSession) + { + computerspeed = Math.Abs(yVel); + } + } + } + + public void ServerMessageReceivedHandler(ServerMessage msg) + { + if (IsMultiplayerSession) + { + if (msg.Name == "pong_mp_setballpos") + { + var pt = JsonConvert.DeserializeObject<Point>(msg.Contents); + LeaderX = pt.X; + LeaderY = pt.Y; + } + else if (msg.Name == "pong_mp_left") + { + this.Invoke(new Action(() => + { + AppearanceManager.Close(this); + })); + Infobox.Show("Opponent has closed Pong.", "The opponent has closed Pong, therefore the connection between you two has dropped."); + } + else if (msg.Name == "pong_mp_youlose") + { + this.Invoke(new Action(LoseMP)); + } + else if (msg.Name == "pong_mp_setopponenty") + { + int y = Convert.ToInt32(msg.Contents); + OpponentY = y; + } + else if (msg.Name == "pong_handshake_matchmake") + { + if (!PossibleMatchmakes.Contains(msg.Contents)) + PossibleMatchmakes.Add(msg.Contents); + this.Invoke(new Action(ListMatchmakes)); + } + else if (msg.Name == "pong_handshake_resendid") + { + ServerManager.Forward("all", "pong_handshake_matchmake", YouGUID); + } + else if (msg.Name == "pong_handshake_complete") + { + IsLeader = true; + + OpponentGUID = msg.Contents; + LeaveMatchmake(); + this.Invoke(new Action(() => + { + pnlmultiplayerhandshake.Hide(); + StartLevel(); + })); + } + else if(msg.Name == "pong_mp_levelcompleted") + { + level = Convert.ToInt32(msg.Contents) + 1; + this.Invoke(new Action(CompleteLevel)); + } + else if (msg.Name == "pong_handshake_chosen") + { + IsLeader = false; + LeaveMatchmake(); + OpponentGUID = msg.Contents; + YouGUID = ServerManager.thisGuid.ToString(); + //Start the timers. + counter.Start(); + SendFollowerGUID(); + this.Invoke(new Action(() => + { + pnlmultiplayerhandshake.Hide(); + })); + } + else if(msg.Name == "pong_mp_cashedout") + { + this.Invoke(new Action(() => + { + btncashout_Click(this, EventArgs.Empty); + })); + Infobox.Show("Cashed out.", "The other player has cashed out their Codepoints. Therefore, we have automatically cashed yours out."); + } + else if(msg.Name == "pong_mp_startlevel") + { + OpponentAgrees = true; + if(YouAgree == false) + { + Infobox.PromptYesNo("Play another level?", "The opponent wants to play another level. Would you like to as well?", (answer)=> + { + YouAgree = answer; + ServerManager.Forward(OpponentGUID, "pong_mp_level_callback", YouAgree.ToString()); + }); + } + } + else if(msg.Name == "pong_mp_level_callback") + { + bool agreed = bool.Parse(msg.Contents); + OpponentAgrees = agreed; + if (OpponentAgrees) + { + if (IsLeader) + { + //this.Invoke(new Action(())) + } + } + } + else if (msg.Name == "pong_handshake_left") + { + if (this.PossibleMatchmakes.Contains(msg.Contents)) + this.PossibleMatchmakes.Remove(msg.Contents); + this.Invoke(new Action(ListMatchmakes)); + } + else if(msg.Name == "pong_mp_clockupdate") + { + secondsleft = Convert.ToInt32(msg.Contents); + } + else if (msg.Name == "pong_mp_youwin") + { + this.Invoke(new Action(Win)); + } + } + } + + bool OpponentAgrees = false; + bool YouAgree = false; + + public void ListMatchmakes() + { + lvotherplayers.Items.Clear(); + var c = new ColumnHeader(); + c.Width = lvotherplayers.Width; + c.Text = "Player"; + lvotherplayers.Columns.Clear(); + lvotherplayers.Columns.Add(c); + + lvotherplayers.FullRowSelect = true; + foreach (var itm in PossibleMatchmakes) + { + if (itm != YouGUID) + { + var l = new ListViewItem(); + l.Text = itm; + lvotherplayers.Items.Add(l); + } + } + + if (PossibleMatchmakes.Count > 0) + { + lbmpstatus.Text = "Select a player."; + } + else + { + lbmpstatus.Text = "Waiting for players..."; + } + } + + public void NotifyLoseToTarget() + { + ServerManager.Forward(OpponentGUID, "pong_mp_youwin", null); + } + + public void NotifyWinToTarget() + { + ServerManager.Forward(OpponentGUID, "pong_mp_youlose", null); + } + + public void LeaveMatchmake() + { + ServerManager.Forward("all", "pong_handshake_left", YouGUID); + } + + List<string> PossibleMatchmakes = new List<string>(); + + public void SendLeaderGUID(string target) + { + ServerManager.Forward(target, "pong_handshake_chosen", YouGUID); + } + + + public void StartMultiplayer() + { + IsMultiplayerSession = true; + YouGUID = ServerManager.thisGuid.ToString(); + ServerManager.SendMessage("pong_handshake_matchmake", YouGUID); + StartMatchmake(); + } + + public void StartMatchmake() + { + pnlmultiplayerhandshake.Show(); + pnlmultiplayerhandshake.CenterParent(); + pnlmultiplayerhandshake.BringToFront(); + + ServerManager.Forward("all", "pong_handshake_resendid", null); + + } + + + public void SendFollowerGUID() + { + ServerManager.Forward(OpponentGUID, "pong_handshake_complete", YouGUID); + } + + public void LoseMP() + { + ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2); + if(IsLeader) + if (xVel > 0) + xVel = -xVel; + lblbeatai.Show(); + lblbeatai.Text = "The opponent has beaten you!"; + tmrcountdown.Start(); + gameTimer.Stop(); + counter.Stop(); + + } + + public void Win() + { + ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2); + paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y); + if (xVel > 0) + xVel = -xVel; + beatairewardtotal = beatairewardtotal + beataireward; + lblbeatai.Show(); + lblbeatai.Text = Localization.Parse($"{{PONG_BEAT_AI_REWARD_SECONDARY}}: {beataireward}"); + tmrcountdown.Start(); + gameTimer.Stop(); + counter.Stop(); + + } + + public void CompleteLevel() + { + if (SaveSystem.CurrentSave.UniteAuthToken != null) + { + try + { + var unite = new ShiftOS.Unite.UniteClient("http://getshiftos.ml", SaveSystem.CurrentSave.UniteAuthToken); + if (unite.GetPongLevel() < level) + unite.SetPongLevel(level); + } + catch { } + } + //Only set these stats if the user is the leader. + if (IsLeader) + { + secondsleft = 60; + level = level + 1; + generatenextlevel(); + } + + pnlgamestats.Show(); + pnlgamestats.BringToFront(); + pnlgamestats.Location = new Point((pgcontents.Width / 2) - (pnlgamestats.Width / 2), (pgcontents.Height / 2) - (pnlgamestats.Height / 2)); + + counter.Stop(); + gameTimer.Stop(); + + } + + // ERROR: Handles clauses are not supported in C# + private void counter_Tick(object sender, EventArgs e) + { + if (IsLeader) + { + if (this.Left < Screen.PrimaryScreen.Bounds.Width) + { + secondsleft = secondsleft - 1; + if (secondsleft == 0) + { + CompleteLevel(); + } + + lblstatscodepoints.Text = Localization.Parse("{CODEPOINTS}: ") + (levelrewards[level - 1] + beatairewardtotal).ToString(); + } + } + SetupStats(); + } + + [Obsolete("This method does nothing. Use UniteClient for highscore queries.")] + public void SendHighscores() + { + } + + // ERROR: Handles clauses are not supported in C# + private void btnplayon_Click(object sender, EventArgs e) + { + xveldec = levelxspeed; + yveldec = levelyspeed; + + secondsleft = 60; + + tmrcountdown.Start(); + lblbeatai.Text = Localization.Parse($"{{PONG_BEAT_AI_REWARD}}: {beataireward}"); + pnlgamestats.Hide(); + lblbeatai.Show(); + ball.Location = new Point(paddleHuman.Location.X + paddleHuman.Width + 50, paddleHuman.Location.Y + paddleHuman.Height / 2); + if (xVel < 0) + xVel = Math.Abs(xVel); + lbllevelandtime.Text = Localization.Parse("{LEVEL}: " + level + " - " + secondsleft + " {SECONDS_LEFT}"); + } + + //Increase the ball speed stats for the next level + private void generatenextlevel() + { + lbllevelreached.Text = Localization.Parse("{YOU_REACHED_LEVEL} " + level + "!"); + + lblpreviousstats.Text = Localization.Parse("{INITIAL_H_VEL}: " + levelxspeed + Environment.NewLine + "{INITIAL_V_VEL}: " + levelyspeed + Environment.NewLine + "{INC_H_VEL}: " + incrementx + Environment.NewLine + "{INC_V_VEL}: " + incrementy); + + switch (rand.Next(1, 3)) + { + case 1: + levelxspeed = levelxspeed + 1; + break; + case 2: + levelxspeed = levelxspeed + 2; + break; + } + + switch (rand.Next(1, 3)) + { + case 1: + levelyspeed = levelyspeed + 1; + break; + case 2: + levelyspeed = levelyspeed + 2; + break; + } + + switch (rand.Next(1, 6)) + { + case 1: + incrementx = incrementx + 0.1; + break; + case 2: + incrementx = incrementx + 0.2; + break; + case 3: + incrementy = incrementy + 0.1; + break; + case 4: + incrementy = incrementy + 0.2; + break; + case 5: + incrementy = incrementy + 0.3; + break; + } + + lblnextstats.Text = Localization.Parse("{INITIAL_H_VEL}: " + levelxspeed + Environment.NewLine + "{INITIAL_V_VEL}: " + levelyspeed + Environment.NewLine + "{INC_H_VEL}: " + incrementx + Environment.NewLine + "{INC_V_VEL}: " + incrementy); + + if (level < 15) + { + if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade")) + { + beataireward = level * 10; + } else + { + beataireward = level * 5; + } + } + else + { + if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade")) + { + double br = levelrewards[level - 1] / 10; + beataireward = (int)Math.Round(br) * 10; + } else + { + double br = levelrewards[level - 1] / 10; + beataireward = (int)Math.Round(br) * 5; + } + } + + totalreward = levelrewards[level - 1] + beatairewardtotal; + + btncashout.Text = Localization.Parse("{CASH_OUT_WITH_CODEPOINTS}"); + btnplayon.Text = Localization.Parse("{PONG_PLAY_ON_FOR_MORE}"); + } + + private void setuplevelrewards() + { + if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade")) + { + levelrewards[0] = 0; + levelrewards[1] = 40; + levelrewards[2] = 120; + levelrewards[3] = 280; + levelrewards[4] = 580; + levelrewards[5] = 800; + levelrewards[6] = 1200; + levelrewards[7] = 1800; + levelrewards[8] = 2400; + levelrewards[9] = 3200; + levelrewards[10] = 4000; + levelrewards[11] = 5000; + levelrewards[12] = 6000; + levelrewards[13] = 8000; + levelrewards[14] = 10000; + levelrewards[15] = 12000; + levelrewards[16] = 16000; + levelrewards[17] = 20000; + levelrewards[18] = 26000; + levelrewards[19] = 32000; + levelrewards[20] = 40000; + levelrewards[21] = 50000; + levelrewards[22] = 64000; + levelrewards[23] = 80000; + levelrewards[24] = 100000; + levelrewards[25] = 120000; + levelrewards[26] = 150000; + levelrewards[27] = 180000; + levelrewards[28] = 220000; + levelrewards[29] = 280000; + levelrewards[30] = 360000; + levelrewards[31] = 440000; + levelrewards[32] = 540000; + levelrewards[33] = 640000; + levelrewards[34] = 800000; + levelrewards[35] = 1000000; + levelrewards[36] = 1280000; + levelrewards[37] = 1600000; + levelrewards[38] = 2000000; + levelrewards[39] = 3000000; + levelrewards[40] = 4000000; + } else + { + levelrewards[0] = 0; + levelrewards[1] = 20; + levelrewards[2] = 60; + levelrewards[3] = 140; + levelrewards[4] = 290; + levelrewards[5] = 400; + levelrewards[6] = 600; + levelrewards[7] = 900; + levelrewards[8] = 1200; + levelrewards[9] = 1600; + levelrewards[10] = 2000; + levelrewards[11] = 2500; + levelrewards[12] = 3000; + levelrewards[13] = 4000; + levelrewards[14] = 5000; + levelrewards[15] = 6000; + levelrewards[16] = 8000; + levelrewards[17] = 10000; + levelrewards[18] = 13000; + levelrewards[19] = 16000; + levelrewards[20] = 20000; + levelrewards[21] = 25000; + levelrewards[22] = 32000; + levelrewards[23] = 40000; + levelrewards[24] = 50000; + levelrewards[25] = 60000; + levelrewards[26] = 75000; + levelrewards[27] = 90000; + levelrewards[28] = 110000; + levelrewards[29] = 140000; + levelrewards[30] = 180000; + levelrewards[31] = 220000; + levelrewards[32] = 270000; + levelrewards[33] = 320000; + levelrewards[34] = 400000; + levelrewards[35] = 500000; + levelrewards[36] = 640000; + levelrewards[37] = 800000; + levelrewards[38] = 1000000; + levelrewards[39] = 1500000; + levelrewards[40] = 2000000; + } + } + + // ERROR: Handles clauses are not supported in C# + private void countdown_Tick(object sender, EventArgs e) + { + if (this.Left < Screen.PrimaryScreen.Bounds.Width) + { + switch (countdown) + { + case 0: + countdown = 3; + lblcountdown.Hide(); + lblbeatai.Hide(); + gameTimer.Start(); + counter.Start(); + tmrcountdown.Stop(); + break; + case 1: + lblcountdown.Text = "1"; + countdown = countdown - 1; + ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound); + break; + case 2: + lblcountdown.Text = "2"; + countdown = countdown - 1; + ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound); + break; + case 3: + lblcountdown.Text = "3"; + countdown = countdown - 1; + lblcountdown.Show(); + ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound); + break; + } + + } + } + + // ERROR: Handles clauses are not supported in C# + private void btncashout_Click(object sender, EventArgs e) + { + pnlgamestats.Hide(); + pnlfinalstats.Show(); + lblfinalcodepointswithtext.Text = Localization.Parse("{YOU_WON} " + totalreward + " {CODEPOINTS}!"); + lblfinallevelreached.Text = Localization.Parse("{CODEPOINTS_FOR_BEATING_LEVEL}: ") + (level - 1).ToString(); + lblfinallevelreward.Text = levelrewards[level - 1].ToString(); + lblfinalcomputerreward.Text = beatairewardtotal.ToString(); + lblfinalcodepoints.Text = totalreward + Localization.Parse(" {CODEPOINTS_SHORT}"); + SaveSystem.TransferCodepointsFrom("pong", totalreward); + if (!string.IsNullOrWhiteSpace(SaveSystem.CurrentSave.UniteAuthToken)) + { + var unite = new ShiftOS.Unite.UniteClient("http://getshiftos.ml", SaveSystem.CurrentSave.UniteAuthToken); + if (unite.GetPongCP() < totalreward) + { + unite.SetPongCP(totalreward); + } + } + if (IsMultiplayerSession) + { + ServerManager.Forward(OpponentGUID, "pong_mp_cashedout", null); + StopMultiplayerSession(); + } + } + + public void StopMultiplayerSession() + { + IsMultiplayerSession = false; + IsLeader = true; + OpponentGUID = ""; + YouGUID = ""; + } + + private void newgame() + { + pnlfinalstats.Hide(); + pnllose.Hide(); + pnlintro.Hide(); + + level = 1; + totalreward = 0; + if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade")) + { + beataireward = 10; + } else + { + beataireward = 5; + } + beatairewardtotal = 0; + secondsleft = 60; + lblstatscodepoints.Text = Localization.Parse("{CODEPOINTS}: "); + //reset stats text + lblstatsX.Text = Localization.Parse("{H_VEL}: "); + lblstatsY.Text = Localization.Parse("{V_VEL}: "); + + levelxspeed = 3; + levelyspeed = 3; + + incrementx = 0.4; + incrementy = 0.2; + + xveldec = levelxspeed; + yveldec = levelyspeed; + + tmrcountdown.Start(); + lblbeatai.Text = Localization.Parse($"{{PONG_BEAT_AI_REWARD}}: {beataireward}"); + pnlgamestats.Hide(); + lblbeatai.Show(); + ball.Location = new Point(paddleHuman.Location.X + paddleHuman.Width + 50, (paddleHuman.Location.Y + paddleHuman.Height) / 2); + if (xVel < 0) + xVel = Math.Abs(xVel); + lbllevelandtime.Text = Localization.Parse("{{LEVEL}}: " + level + " - " + secondsleft + " {SECONDS_LEFT}"); + } + + public void btnhighscore_Click(object s, EventArgs a) + { + pnlhighscore.BringToFront(); + SetupHighScores(); + } + + bool IsMultiplayerSession = false; + + string YouGUID = ""; + string OpponentGUID = ""; + + public void SetupHighScores() + { + lbhighscore.Items.Clear(); + lbhighscore.View = View.Details; + lbhighscore.FullRowSelect = true; + lbhighscore.Columns.Clear(); + var n = new ColumnHeader(); + n.Text = "Player"; + n.Width = lbhighscore.Width / 3; + var l = new ColumnHeader(); + l.Text = "Level"; + l.Width = n.Width; + var c = new ColumnHeader(); + c.Text = "Codepoints"; + c.Width = n.Width; + lbhighscore.Columns.Add(n); + lbhighscore.Columns.Add(l); + lbhighscore.Columns.Add(c); + + var t = new Thread(() => + { + try + { + + var unite = new ShiftOS.Unite.UniteClient("http://getshiftos.ml", SaveSystem.CurrentSave.UniteAuthToken); + var hs = unite.GetPongHighscores(); + foreach (var score in hs.Highscores) + { + if(this.ParentForm.Visible == false) + { + Thread.CurrentThread.Abort(); + } + string username = unite.GetDisplayNameId(score.UserId); + this.Invoke(new Action(() => + { + var name_item = new ListViewItem(); + name_item.Text = username; + lbhighscore.Items.Add(name_item); + name_item.SubItems.Add(score.Level.ToString()); + name_item.SubItems.Add(score.CodepointsCashout.ToString()); + })); + } + } + catch + { + try + { + if (this.ParentForm.Visible == true) + { + Infobox.Show("Service unavailable.", "The Pong Highscore service is unavailable at this time."); + this.Invoke(new Action(pnlgamestats.BringToFront)); + } + } + catch { } //JUST. ABORT. THE. FUCKING. THREAD. + return; + } + }); + t.Start(); + pnlhighscore.Show(); + } + + // ERROR: Handles clauses are not supported in C# + private void btnplayagain_Click(object sender, EventArgs e) + { + newgame(); + } + + // ERROR: Handles clauses are not supported in C# + private void btnlosetryagain_Click(object sender, EventArgs e) + { + newgame(); + } + + public void StartLevel() + { + newgame(); + } + + // ERROR: Handles clauses are not supported in C# + private void btnstartgame_Click(object sender, EventArgs e) + { + newgame(); + } + + Random rand = new Random(); + // ERROR: Handles clauses are not supported in C# + private void tmrstoryline_Tick(object sender, EventArgs e) + { + // Random chance of showing getshiftnet storyline + int i = rand.Next(0, 100); + + if (i >= 25 && i <= 50) + { + tmrstoryline.Stop(); + } + + } + + // ERROR: Handles clauses are not supported in C# + private void me_closing(object sender, FormClosingEventArgs e) + { + tmrstoryline.Stop(); + } + + private void Label6_Click(object sender, EventArgs e) + { + + } + + private void Label8_Click(object sender, EventArgs e) + { + + } + + private void pgcontents_Paint(object sender, PaintEventArgs e) { + + } + + private void ball_MouseEnter(object sender, EventArgs e) { + aiShouldIsbeEnabled = false; + } + + private void ball_MouseLeave(object sender, EventArgs e) { + aiShouldIsbeEnabled = true; + } + + public void OnLoad() + { + pnlintro.BringToFront(); + pnlintro.Show(); + pnlhighscore.Hide(); + pnlgamestats.Hide(); + pnlfinalstats.Hide(); + CenterPanels(); + lblbeatai.Hide(); + ServerManager.MessageReceived += this.ServerMessageReceivedHandler; + } + + public void OnSkinLoad() + { + CenterPanels(); + this.SizeChanged += (o, a) => + { + CenterPanels(); + }; + } + + public bool OnUnload() + { + if(IsMultiplayerSession == true) + { + if(!string.IsNullOrWhiteSpace(OpponentGUID)) + ServerManager.Forward(OpponentGUID, "pong_mp_left", null); + LeaveMatchmake(); + } + ServerManager.MessageReceived -= this.ServerMessageReceivedHandler; + + return true; + } + + public void OnUpgrade() + { + CenterPanels(); + } + + private void button2_Click(object sender, EventArgs e) + { + pnlhighscore.Hide(); + } + + private void btnmatchmake_Click(object sender, EventArgs e) + { + this.StartMultiplayer(); + pnlintro.Hide(); + lblbeatai.Text = "Beat the other player to earn Codepoints."; + lblcountdown.Text = "Waiting for another player..."; + lblcountdown.Left = (this.Width - lblcountdown.Width) / 2; + } + + private void lvotherplayers_DoubleClick(object sender, EventArgs e) + { + if(lvotherplayers.SelectedItems.Count > 0) + { + SendLeaderGUID(lvotherplayers.SelectedItems[0].Text); + } + } + } +} |
