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Diffstat (limited to 'ShiftOS.Frontend/Properties/Resources.Designer.cs')
-rw-r--r--ShiftOS.Frontend/Properties/Resources.Designer.cs66
1 files changed, 66 insertions, 0 deletions
diff --git a/ShiftOS.Frontend/Properties/Resources.Designer.cs b/ShiftOS.Frontend/Properties/Resources.Designer.cs
index fc35525..38c6ee8 100644
--- a/ShiftOS.Frontend/Properties/Resources.Designer.cs
+++ b/ShiftOS.Frontend/Properties/Resources.Designer.cs
@@ -79,5 +79,71 @@ namespace ShiftOS.Frontend.Properties {
return ((System.Drawing.Bitmap)(obj));
}
}
+
+ /// <summary>
+ /// Looks up a localized string similar to {
+ /// &quot;{SUBMIT}&quot;:&quot;Bestätigen&quot;,
+ ///
+ ///&quot;{TERMINAL_TUTORIAL_1}&quot;:&quot;Wilkommen zum ShiftOS Terminal. Hier wirst du die meiste Zeit in ShiftOS verbringen.
+ ///
+ ///Eine kurze Erklärung wie du das Terminal benutzt lautet wiefolgt. Du kannst das command &apos;sos.help&apos; benutzen um eine Liste aller commands aufzurufen. Schreib es
+ ///einfach in das Terminal und drücke &lt;enter&gt; um alle commands anzuzeigen.
+ ///
+ ///Commands können mit argumenten versehen werden, indem du ein key-value Paar in einem {} Block hinter dem command angibst. Zum Be [rest of string was truncated]&quot;;.
+ /// </summary>
+ internal static string strings_de {
+ get {
+ return ResourceManager.GetString("strings_de", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to /*
+ /// * ShiftOS English Language Pack
+ /// *
+ /// * This is the default language pack distributed within the game.
+ /// */
+ ///
+ ///{
+ /// //General strings
+ /// //These strings can be used anywhere in the UI where language context isn&apos;t necessary.
+ /// &quot;{GEN_PROGRAMS}&quot;: &quot;Programs&quot;,
+ /// &quot;{GEN_COMMANDS}&quot;: &quot;Commands&quot;,
+ /// &quot;{GEN_OBJECTIVES}&quot;: &quot;Objectives&quot;,
+ /// &quot;{GEN_CURRENTPROCESSES}&quot;: &quot;Current processes&quot;,
+ /// &quot;{GEN_WELCOME}&quot;: &quot;Welcome to ShiftOS.&quot;,
+ /// &quot;{GEN_SYSTEMNAME}&quot;: &quot;System name&quot;,
+ /// &quot;{GEN_PASSWORD}&quot;: &quot;Password&quot;,
+ /// &quot;{GEN_LPROMPT [rest of string was truncated]&quot;;.
+ /// </summary>
+ internal static string strings_en {
+ get {
+ return ResourceManager.GetString("strings_en", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to /*
+ /// * ShiftOS French Language Pack
+ /// *
+ /// * This is a default language pack distributed within the game.
+ /// */
+ ///
+ ///{
+ /// //General strings
+ /// //These strings can be used anywhere in the UI where language context isn&apos;t necessary.
+ /// &quot;{GEN_PROGRAMS}&quot;: &quot;Les programmes&quot;,
+ /// &quot;{GEN_COMMANDS}&quot;: &quot;Les ordres&quot;,
+ /// &quot;{GEN_OBJECTIVES}&quot;: &quot;Les objectifs&quot;,
+ /// &quot;{GEN_CURRENTPROCESSES}&quot;: &quot;Les procèdures actuelles&quot;,
+ /// &quot;{GEN_WELCOME}&quot;: &quot;Bienvenue au ShiftOS.&quot;,
+ /// &quot;{GEN_SYSTEMNAME}&quot;: &quot;Nom de système&quot;,
+ /// &quot;{GEN_PASSWORD}&quot;: &quot;Mot de [rest of string was truncated]&quot;;.
+ /// </summary>
+ internal static string strings_fr {
+ get {
+ return ResourceManager.GetString("strings_fr", resourceCulture);
+ }
+ }
}
}