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path: root/ShiftOS.Frontend/GraphicsSubsystem/UIManager.cs
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Diffstat (limited to 'ShiftOS.Frontend/GraphicsSubsystem/UIManager.cs')
-rw-r--r--ShiftOS.Frontend/GraphicsSubsystem/UIManager.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/ShiftOS.Frontend/GraphicsSubsystem/UIManager.cs b/ShiftOS.Frontend/GraphicsSubsystem/UIManager.cs
index 046e53c..bb62ea4 100644
--- a/ShiftOS.Frontend/GraphicsSubsystem/UIManager.cs
+++ b/ShiftOS.Frontend/GraphicsSubsystem/UIManager.cs
@@ -85,6 +85,8 @@ namespace ShiftOS.Frontend.GraphicsSubsystem
private static Texture2D DesktopBackground = null;
+ public static Queue<Action> CrossThreadOperations = new Queue<Action>();
+
public static void DrawBackgroundLayer(GraphicsDevice graphics, SpriteBatch batch, int width, int height)
{
if (SkinEngine.LoadedSkin == null)