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-rw-r--r--LinuxLauncher/README.md3
-rw-r--r--ShiftOS_TheReturn/PythonAPI.cs12
2 files changed, 9 insertions, 6 deletions
diff --git a/LinuxLauncher/README.md b/LinuxLauncher/README.md
index 7ee2a74..6b24dce 100644
--- a/LinuxLauncher/README.md
+++ b/LinuxLauncher/README.md
@@ -13,6 +13,9 @@ make an AUR package of this script if all goes to plan.
enable properly
* text input boxes are white on white
* the terminal puts an extra newline after displaying the prompt
+* Aiden Nirh's cutscene has weird overlapping text
+* ShiftLetters seems to have no available word lists. Clicking Play
+crashes the game.
* the ShiftOS desktop can go in front of applications
* there is a blue border from the Wine desktop (I want to change that
to black, but I also don't want it showing through while the game is
diff --git a/ShiftOS_TheReturn/PythonAPI.cs b/ShiftOS_TheReturn/PythonAPI.cs
index 49baa04..cc3798c 100644
--- a/ShiftOS_TheReturn/PythonAPI.cs
+++ b/ShiftOS_TheReturn/PythonAPI.cs
@@ -167,11 +167,7 @@ namespace ShiftOS.Engine
scopes = new Dictionary<string, ScriptScope>();
var resman = new System.Resources.ResourceManager("ShiftOS.Engine.Properties.Resources", typeof(Properties.Resources).Assembly);
var provider = new CSharpCodeProvider();
- var parameters = new CompilerParameters();
- parameters.ReferencedAssemblies.AddRange(AppDomain.CurrentDomain.GetAssemblies().Select(f => f.Location).ToArray());
- parameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll");
- parameters.GenerateInMemory = false; // We need to keep the temporary file around long enough to copy it to the cache.
- parameters.GenerateExecutable = false;
+ var refs = AppDomain.CurrentDomain.GetAssemblies().Select(f => f.Location).Concat(new string[] { "Microsoft.CSharp.dll" }).ToArray();
var types = new List<Type>();
var sha = new SHA512Managed();
var oldcache = new Dictionary<string, AsmCacheEntry>();
@@ -203,6 +199,7 @@ namespace ShiftOS.Engine
{
Console.WriteLine("[dev] Failed to execute Python script " + fname);
Console.WriteLine(ex.ToString());
+ continue;
}
if (oldcache.ContainsKey(fname))
{
@@ -229,6 +226,10 @@ namespace ShiftOS.Engine
int pos = 0;
var entry = new AsmCacheEntry();
entry.checksum = checksum;
+ var parameters = new CompilerParameters();
+ parameters.ReferencedAssemblies.AddRange(refs);
+ parameters.GenerateInMemory = false; // We need to keep the temporary file around long enough to copy it to the cache.
+ parameters.GenerateExecutable = false;
try
{
while (pos < scriptlines.Length)
@@ -264,7 +265,6 @@ namespace ShiftOS.Engine
}
types.AddRange(results.CompiledAssembly.GetTypes()); // We did it!
entry.asms.Add(File.ReadAllBytes(results.PathToAssembly));
- File.Delete(results.PathToAssembly);
pos++; // keep scanning the file for more classes
}
}