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-rw-r--r--ShiftOS.WinForms/Applications/Pong.cs13
1 files changed, 10 insertions, 3 deletions
diff --git a/ShiftOS.WinForms/Applications/Pong.cs b/ShiftOS.WinForms/Applications/Pong.cs
index 7f9a0d6..f7153a1 100644
--- a/ShiftOS.WinForms/Applications/Pong.cs
+++ b/ShiftOS.WinForms/Applications/Pong.cs
@@ -72,6 +72,8 @@ namespace ShiftOS.WinForms.Applications
setuplevelrewards();
}
+
+
// Move the paddle according to the mouse position.
private void pongMain_MouseMove(object sender, MouseEventArgs e)
{
@@ -89,10 +91,15 @@ namespace ShiftOS.WinForms.Applications
paddleComputer.BackColor = SkinEngine.LoadedSkin.ControlTextColor;
paddleHuman.BackColor = SkinEngine.LoadedSkin.ControlTextColor;
-
+ //Check if paddle upgrade has been bought and change paddles accordingly
+ if (ShiftoriumFrontend.UpgradeInstalled("pong_increased_paddle_size"))
+ {
+ paddleHuman.Height = 150;
+ paddleComputer.Height = 150;
+ }
//Set the computer player to move according to the ball's position.
- if(aiShouldIsbeEnabled)
+ if (aiShouldIsbeEnabled)
if (ball.Location.X > 500 - xVel * 10 && xVel > 0)
{
if (ball.Location.Y > paddleComputer.Location.Y + 50)
@@ -245,7 +252,7 @@ namespace ShiftOS.WinForms.Applications
if (this.Left < Screen.PrimaryScreen.Bounds.Width)
{
secondsleft = secondsleft - 1;
- if (secondsleft == 0)
+ if (secondsleft == 1)
{
secondsleft = 60;
level = level + 1;