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authorMichael VanOverbeek <[email protected]>2017-05-21 13:05:31 +0000
committerMichael VanOverbeek <[email protected]>2017-05-21 13:05:31 +0000
commit68785f73f027b9dd4555b9f1ab7a22a1ca8794f8 (patch)
treef0c6dea13195bc516f90c2aa29cf85fa1488f6cf /ShiftOS_TheReturn/Story.cs
parent76b54853ba726179f9fddb30c6f838991b7aa71a (diff)
parent9999324bd7751f536741c108322766421dae1a52 (diff)
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Merge branch 'master' of https://github.com/shiftos-game/ShiftOS
I should hire Ash Ketchum to do this for me. He'd do a better job.
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+/*
+ * MIT License
+ *
+ * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.IO;
+using System.Linq;
+using System.Reflection;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using Newtonsoft.Json;
+
+namespace ShiftOS.Engine
+{
+ /// <summary>
+ /// Storyline management class.
+ /// </summary>
+ public static class Story
+ {
+ /// <summary>
+ /// Starts the storyline with the specified Storyline ID.
+ /// </summary>
+ /// <param name="stid">The storyline ID to start.</param>
+ public static void Start(string stid)
+ {
+ foreach (var exec in System.IO.Directory.GetFiles(Environment.CurrentDirectory))
+ {
+ if(exec.EndsWith(".exe") || exec.EndsWith(".dll"))
+ {
+ try
+ {
+ if (SaveSystem.CurrentSave.StoriesExperienced == null)
+ SaveSystem.CurrentSave.StoriesExperienced = new List<string>();
+ var asm = Assembly.LoadFile(exec);
+ foreach(var type in asm.GetTypes())
+ {
+ foreach(var mth in type.GetMethods(BindingFlags.Public | BindingFlags.Static))
+ {
+ foreach(var attrib in mth.GetCustomAttributes(false))
+ {
+ if(attrib is StoryAttribute)
+ {
+ var story = attrib as StoryAttribute;
+ if(story.StoryID == stid)
+ {
+ mth.Invoke(null, null);
+ SaveSystem.CurrentSave.StoriesExperienced.Add(stid);
+ return;
+ }
+ }
+ }
+ }
+ }
+ }
+ catch (Exception ex) { throw ex; }
+ }
+ }
+#if DEBUG
+ throw new ArgumentException("Story ID not found: " + stid + " - Talk to Michael. NOW.");
+#else
+ Debug.Print("No such story: " + stid);
+#endif
+ }
+
+ [Obsolete("Please use Story.Start() in tandem with [StoryAttribute].")]
+ public static void RunFromInternalResource(string resource_id)
+ {
+ }
+
+
+ }
+
+ [AttributeUsage(AttributeTargets.Method, AllowMultiple = false)]
+ public class StoryAttribute : Attribute
+ {
+ /// <summary>
+ /// Creates a new instance of the <see cref="StoryAttribute"/> attribute.
+ /// </summary>
+ /// <param name="id">The ID of this story plot.</param>
+ /// <remarks>
+ /// <para>
+ /// The <see cref="StoryAttribute"/> is used to turn a static, public method into a story element. Using the specified <paramref name="id"/> argument, the ShiftOS Engine can determine whether this plot has already been experienced, and using the <see cref="Shiftorium"/> classes, the ID is treated as a special Shiftorium upgrade, and you can use the <see cref="RequiresUpgradeAttribute"/> attribute as well as the various other ways of determining whether a Shiftorium upgrade is installed to determine if this plot has been experienced.
+ /// </para>
+ /// </remarks>
+ public StoryAttribute(string id)
+ {
+ StoryID = id;
+ }
+
+ /// <summary>
+ /// Gets the storyline ID stored in this attribute.
+ /// </summary>
+ public string StoryID { get; private set; }
+
+ }
+}