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authorwilliam341 <[email protected]>2017-05-28 12:37:00 -0700
committerGitHub <[email protected]>2017-05-28 12:37:00 -0700
commit771c20cfb3a703e0f1550fdcf9eb07b78298c944 (patch)
tree59cb532e15ebff313fdba2be264d78ec0033f407 /ShiftOS_TheReturn/Scripting.cs
parent496b0cbf8659c99203f48210fd39c572400ae623 (diff)
parentc7ba7d733c756d196f98dd4533289a1ef4db715f (diff)
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Merge pull request #1 from shiftos-game/master
welp, no longer a dev.
Diffstat (limited to 'ShiftOS_TheReturn/Scripting.cs')
-rw-r--r--ShiftOS_TheReturn/Scripting.cs284
1 files changed, 275 insertions, 9 deletions
diff --git a/ShiftOS_TheReturn/Scripting.cs b/ShiftOS_TheReturn/Scripting.cs
index 3ecf9d9..61c6676 100644
--- a/ShiftOS_TheReturn/Scripting.cs
+++ b/ShiftOS_TheReturn/Scripting.cs
@@ -38,37 +38,100 @@ using System.Net;
namespace ShiftOS.Engine.Scripting
{
+ /// <summary>
+ /// Brings some C# goodies to the Lua system.
+ /// </summary>
[Exposed("strutils")]
public class StringUtils
{
+ /// <summary>
+ /// Checks if a string ends with a specified string.
+ /// </summary>
+ /// <param name="operand">The string to operate on</param>
+ /// <param name="value">The string to check for</param>
+ /// <returns>Whether <paramref name="operand"/> ends with <paramref name="value"/>.</returns>
public bool endswith(string operand, string value)
{
return operand.EndsWith(value);
}
+
+ /// <summary>
+ /// Checks if a string starts with a specified string.
+ /// </summary>
+ /// <param name="operand">The string to operate on</param>
+ /// <param name="value">The string to check for</param>
+ /// <returns>Whether <paramref name="operand"/> starts with <paramref name="value"/>.</returns>
public bool startswith(string operand, string value)
{
return operand.StartsWith(value);
}
+ /// <summary>
+ /// Checks if a string contains a specified string.
+ /// </summary>
+ /// <param name="operand">The string to operate on</param>
+ /// <param name="value">The string to check for</param>
+ /// <returns>Whether <paramref name="operand"/> contains <paramref name="value"/>.</returns>
public bool contains(string operand, string value)
{
return operand.Contains(value);
}
}
-
+ /// <summary>
+ /// DynamicLua wrapper for the ShiftOS engine.
+ /// </summary>
public class LuaInterpreter
{
+ /// <summary>
+ /// The DynamicLua backend.
+ /// </summary>
public dynamic Lua = new DynamicLua.DynamicLua();
+
+ /// <summary>
+ /// Boolean representing whether the script is running.
+ /// </summary>
public bool Running = true;
+ /// <summary>
+ /// Static constructor for the <see cref="LuaInterpreter"/> class.
+ /// </summary>
+ static LuaInterpreter()
+ {
+ ServerManager.MessageReceived += (msg) =>
+ {
+ if (msg.Name == "run")
+ {
+ TerminalBackend.PrefixEnabled = false;
+ var cntnts = JsonConvert.DeserializeObject<dynamic>(msg.Contents);
+ var interp = new LuaInterpreter();
+ Desktop.InvokeOnWorkerThread(() =>
+ {
+ interp.Execute(cntnts.script.ToString());
+
+ });
+ TerminalBackend.PrefixEnabled = true;
+ TerminalBackend.PrintPrompt();
+ }
+ };
+ }
+
+ /// <summary>
+ /// Create a .SFT representation of a Lua script.
+ /// </summary>
+ /// <param name="lua">The Lua code to convert</param>
+ /// <returns>Base64 SFT representation.</returns>
public static string CreateSft(string lua)
{
byte[] bytes = Encoding.UTF8.GetBytes(lua);
return Convert.ToBase64String(bytes);
}
+ /// <summary>
+ /// Run a compressed .SFT file as a lua script.
+ /// </summary>
+ /// <param name="sft">The .sft file to run.</param>
public static void RunSft(string sft)
{
if (Utils.FileExists(sft))
@@ -88,8 +151,14 @@ namespace ShiftOS.Engine.Scripting
}
}
+ /// <summary>
+ /// Get the current working directory of the script.
+ /// </summary>
public static string CurrentDirectory { get; private set; }
+ /// <summary>
+ /// Creates a new instance of the <see cref="LuaInterpreter"/> class.
+ /// </summary>
public LuaInterpreter()
{
Lua(@"function totable(clrlist)
@@ -108,6 +177,9 @@ end");
};
}
+ /// <summary>
+ /// Scans the engine, frontend, and all mods for Lua-exposed classes and functions.
+ /// </summary>
public void SetupAPIs()
{
Lua.currentdir = (string.IsNullOrWhiteSpace(CurrentDirectory)) ? "0:" : CurrentDirectory;
@@ -213,7 +285,10 @@ end");
});
}
-
+ /// <summary>
+ /// Executes the specified file as an uncompressed Lua script.
+ /// </summary>
+ /// <param name="file">The file to execute.</param>
public void ExecuteFile(string file)
{
if (Utils.FileExists(file))
@@ -227,13 +302,17 @@ end");
}
}
+ /// <summary>
+ /// Executes the specified string as a Lua script.
+ /// </summary>
+ /// <param name="lua">The Lua code to execute.</param>
public void Execute(string lua)
{
try
{
Console.WriteLine("");
Lua(lua);
- Console.WriteLine($"{SaveSystem.CurrentSave.Username}@{SaveSystem.CurrentSave.SystemName}:~$ ");
+ Console.WriteLine($"{SaveSystem.CurrentUser.Username}@{SaveSystem.CurrentSave.SystemName}:~$ ");
}
catch (Exception e)
{
@@ -259,24 +338,46 @@ end");
}
}
+ /// <summary>
+ /// Lua functions for .sft files.
+ /// </summary>
[Exposed("sft")]
public class SFTFunctions
{
+ /// <summary>
+ /// Make a .sft file from a lua code string
+ /// </summary>
+ /// <param name="lua">The Lua code</param>
+ /// <returns>The resulting .sft string</returns>
public string make(string lua)
{
return LuaInterpreter.CreateSft(lua);
}
+ /// <summary>
+ /// Make a .sft string and save to a specified file.
+ /// </summary>
+ /// <param name="lua">The Lua code to compress</param>
+ /// <param name="outpath">The path to save the compressed .sft file to.</param>
public void makefile(string lua, string outpath)
{
Utils.WriteAllText(outpath, make(lua));
}
+ /// <summary>
+ /// Run a compressed .sft file in the <see cref="LuaInterpreter"/>.
+ /// </summary>
+ /// <param name="inpath">The .sft file to run.</param>
public void run(string inpath)
{
LuaInterpreter.RunSft(inpath);
}
+ /// <summary>
+ /// Reads the specified .sft file and decompresses to it's Lua form.
+ /// </summary>
+ /// <param name="sft">The .sft file to uncompress</param>
+ /// <returns>The resulting Lua code.</returns>
public string unmake(string sft)
{
if (Utils.FileExists(sft))
@@ -290,9 +391,17 @@ end");
}
}
+ /// <summary>
+ /// Network functions for Lua.
+ /// </summary>
[Exposed("net")]
public class NetFunctions
{
+ /// <summary>
+ /// Submit a GET request to the specified URL.
+ /// </summary>
+ /// <param name="url">The URL to open</param>
+ /// <returns>The result from the server</returns>
public string get(string url)
{
return new WebClient().DownloadString(url);
@@ -300,26 +409,48 @@ end");
}
+ /// <summary>
+ /// Console functions for Lua.
+ /// </summary>
[Exposed("console")]
public class ConsoleFunctions
{
+ /// <summary>
+ /// Write text to the console.
+ /// </summary>
+ /// <param name="text">The text to write.</param>
public void write(dynamic text)
{
Console.Write(text.ToString());
}
+ /// <summary>
+ /// Write text to the console, followed by a new line.
+ /// </summary>
+ /// <param name="text">The text to write.</param>
public void writeLine(dynamic text)
{
Console.WriteLine(text.ToString());
}
}
+ /// <summary>
+ /// The main ShiftOS API.
+ /// </summary>
[Exposed("sos")]
public class SystemFunctions
{
+ /// <summary>
+ /// Retrieves the user's Codepoints from the save file.
+ /// </summary>
+ /// <returns>The user's Codepoints.</returns>
public long getCodepoints() { return SaveSystem.CurrentSave.Codepoints; }
-
+ /// <summary>
+ /// Run a command in the Terminal.
+ /// </summary>
+ /// <param name="cmd">The command to run, using regular ShiftOS syntax.</param>
+ /// <returns>Whether the command was found and ran.</returns>
public bool runCommand(string cmd)
{
var args = TerminalBackend.GetArgs(ref cmd);
@@ -327,6 +458,10 @@ end");
return TerminalBackend.RunClient(cmd, args);
}
+ /// <summary>
+ /// Adds the specified amount of Codepoints to the save flie.
+ /// </summary>
+ /// <param name="cp">The codepoints to add.</param>
public void addCodepoints(int cp)
{
if (cp > 100 || cp <= 0)
@@ -341,99 +476,227 @@ end");
}
}
+ /// <summary>
+ /// User information API.
+ /// </summary>
+ [Exposed("userinfo")]
+ public class UserInfoFunctions
+ {
+ /// <summary>
+ /// Gets the user name of the currently logged in user.
+ /// </summary>
+ /// <returns>The user's username.</returns>
+ public string getUsername()
+ {
+ return SaveSystem.CurrentUser.Username;
+ }
+
+ /// <summary>
+ /// Retrieves the user's system name.
+ /// </summary>
+ /// <returns>The user's system name.</returns>
+ public string getSysname()
+ {
+ return SaveSystem.CurrentSave.SystemName;
+ }
+
+ /// <summary>
+ /// Gets the user's ShiftOS email (username@sysname).
+ /// </summary>
+ /// <returns>The user's email.</returns>
+ public string getEmail()
+ {
+ return getUsername() + "@" + getSysname();
+ }
+ }
+
+ /// <summary>
+ /// Infobox API for Lua.
+ /// </summary>
[Exposed("infobox")]
public class InfoboxFunctions
{
- public void show(string title, string message)
+ /// <summary>
+ /// Show a message to the user in an Infobox.
+ /// </summary>
+ /// <param name="title">The title of the Infobox</param>
+ /// <param name="message">The infobox's message</param>
+ /// <param name="callback">A function to run when the user clicks "OK"</param>
+ public void show(string title, string message, Action callback = null)
{
- Infobox.Show(title, message);
+ Infobox.Show(title, message, callback);
}
+ /// <summary>
+ /// Ask a simple yes/no question to the user using an Infobox.
+ /// </summary>
+ /// <param name="title">The title of the Infobox</param>
+ /// <param name="message">The infobox's message</param>
+ /// <param name="callback">A function to run when they choose an option. The boolean argument will be true if the user clicks Yes, and false if they click No.</param>
public void question(string title, string message, Action<bool> callback)
{
Infobox.PromptYesNo(title, message, callback);
}
- public void input(string title, string message, Action<string> callback)
+ /// <summary>
+ /// Prompt the user for text using an Infobox.
+ /// </summary>
+ /// <param name="title">The infobox's title</param>
+ /// <param name="message">The infobox's message</param>
+ /// <param name="callback">A function to run when the user clicks "OK". The string value is the text entered by the user.</param>
+ /// <param name="isPassword">Whether the text box should hide its characters as if it were a password box.</param>
+ public void input(string title, string message, Action<string> callback, bool isPassword = false)
{
- Infobox.PromptText(title, message, callback);
+ Infobox.PromptText(title, message, callback, isPassword);
}
}
+ /// <summary>
+ /// File Skimmer API for Lua.
+ /// </summary>
[Exposed("fileskimmer")]
public class FileSkimmerFunctions
{
+ /// <summary>
+ /// Opens a File Skimmer "Open File" dialog.
+ /// </summary>
+ /// <param name="extensions">Semicolon-separated list of file extensions that the opener should let through the filter.</param>
+ /// <param name="callback">Function to be called when the user chooses a file. The string value is the file's path.</param>
public void openFile(string extensions, Action<string> callback)
{
FileSkimmerBackend.GetFile(extensions.Split(new[] { ";" }, StringSplitOptions.RemoveEmptyEntries), FileOpenerStyle.Open, callback);
}
+ /// <summary>
+ /// Opens a File Skimmer "Save File" dialog.
+ /// </summary>
+ /// <param name="extensions">Semicolon-separated list of file extensions that the opener should let through the filter.</param>
+ /// <param name="callback">Function to be called when the user chooses a file. The string value is the file's path.</param>
public void saveFile(string extensions, Action<string> callback)
{
FileSkimmerBackend.GetFile(extensions.Split(new[] { ";" }, StringSplitOptions.RemoveEmptyEntries), FileOpenerStyle.Save, callback);
}
}
+ /// <summary>
+ /// ShiftFS API for Lua.
+ /// </summary>
[Exposed("fs")]
public class ShiftFSFunctions
{
+ /// <summary>
+ /// Read all text in a file to a string.
+ /// </summary>
+ /// <param name="path">The file path to read</param>
+ /// <returns>The string containing the file's contents.</returns>
public string readAllText(string path)
{
return Utils.ReadAllText(path);
}
+ /// <summary>
+ /// Copy a file from one place to another.
+ /// </summary>
+ /// <param name="i">The source file</param>
+ /// <param name="o">The destination path</param>
public void copy(string i, string o)
{
Utils.WriteAllBytes(o, Utils.ReadAllBytes(i));
}
+ /// <summary>
+ /// Gets all files in the specified directory.
+ /// </summary>
+ /// <param name="dir">The directory to search</param>
+ /// <returns>A string array containing all file paths in the directory.</returns>
public string[] getFiles(string dir)
{
return Utils.GetFiles(dir);
}
+ /// <summary>
+ /// Gets all directories inside a directory.
+ /// </summary>
+ /// <param name="dir">The directory to search</param>
+ /// <returns>A string array containing all directory paths in the directory.</returns>
public string[] getDirectories(string dir)
{
return Utils.GetDirectories(dir);
}
+ /// <summary>
+ /// Read the binary contents of a file to a <see cref="byte"/> array.
+ /// </summary>
+ /// <param name="path">The file path to read.</param>
+ /// <returns>The resulting byte array.</returns>
public byte[] readAllBytes(string path)
{
return Utils.ReadAllBytes(path);
}
+ /// <summary>
+ /// Writes the specified text to a file.
+ /// </summary>
+ /// <param name="path">The file path</param>
+ /// <param name="contents">The text to write</param>
public void writeAllText(string path, string contents)
{
Utils.WriteAllText(path, contents);
}
+ /// <summary>
+ /// Writes the specified binary data to a file.
+ /// </summary>
+ /// <param name="path">The file path.</param>
+ /// <param name="contents">The binary data</param>
public void writeAllBytes(string path, byte[] contents)
{
Utils.WriteAllBytes(path, contents);
}
+ /// <summary>
+ /// Determines whether the specified path exists and is a file.
+ /// </summary>
+ /// <param name="path">The path to search</param>
+ /// <returns>The result of the search.</returns>
public bool fileExists(string path)
{
return Utils.FileExists(path);
}
+ /// <summary>
+ /// Determines whether the specified path exists and is a directory.
+ /// </summary>
+ /// <param name="path">The path to search</param>
+ /// <returns>The result of the search.</returns>
public bool directoryExists(string path)
{
return Utils.DirectoryExists(path);
}
+ /// <summary>
+ /// Deletes the file/directory at the specified path.
+ /// </summary>
+ /// <param name="path">The path to delete</param>
public void delete(string path)
{
Utils.Delete(path);
}
+ /// <summary>
+ /// Creates a new directory at the specified path.
+ /// </summary>
+ /// <param name="path">The path to create</param>
public void createDirectory(string path)
{
Utils.CreateDirectory(path);
}
}
-
+ /// <summary>
+ /// Marks the specified class as a Lua API object.
+ /// </summary>
+ [AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
public class ExposedAttribute : Attribute
{
/// <summary>
@@ -445,6 +708,9 @@ end");
Name = name;
}
+ /// <summary>
+ /// The API object's name
+ /// </summary>
public string Name { get; private set; }
}
}