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authorwilliam341 <[email protected]>2017-05-28 12:37:00 -0700
committerGitHub <[email protected]>2017-05-28 12:37:00 -0700
commit771c20cfb3a703e0f1550fdcf9eb07b78298c944 (patch)
tree59cb532e15ebff313fdba2be264d78ec0033f407 /ShiftOS_TheReturn/LoginManager.cs
parent496b0cbf8659c99203f48210fd39c572400ae623 (diff)
parentc7ba7d733c756d196f98dd4533289a1ef4db715f (diff)
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Merge pull request #1 from shiftos-game/master
welp, no longer a dev.
Diffstat (limited to 'ShiftOS_TheReturn/LoginManager.cs')
-rw-r--r--ShiftOS_TheReturn/LoginManager.cs65
1 files changed, 65 insertions, 0 deletions
diff --git a/ShiftOS_TheReturn/LoginManager.cs b/ShiftOS_TheReturn/LoginManager.cs
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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using ShiftOS.Objects;
+
+namespace ShiftOS.Engine
+{
+ public static class LoginManager
+ {
+ private static ILoginFrontend _login = null;
+
+ public static void Init(ILoginFrontend login)
+ {
+ _login = login;
+ }
+
+ public static void PromptForLogin()
+ {
+ _login.LoginComplete += (user) =>
+ {
+ LoginComplete?.Invoke(user);
+ };
+ _login.Login();
+ }
+
+ public static bool ShouldUseGUILogin
+ {
+ get
+ {
+ if (_login == null)
+ return false;
+ return _login.UseGUILogin;
+ }
+ }
+
+ public static event Action<ClientSave> LoginComplete;
+ }
+
+ /// <summary>
+ /// Interface for GUI-based logins.
+ /// </summary>
+ public interface ILoginFrontend
+ {
+ /// <summary>
+ /// When implemented, shows the login UI.
+ /// </summary>
+ void Login();
+
+ /// <summary>
+ /// Gets whether the ShiftOS engine should use a GUI-based login system or the default one.
+ /// </summary>
+ bool UseGUILogin { get; }
+
+
+ /// <summary>
+ /// Occurs when the login is complete.
+ /// </summary>
+ event Action<ClientSave> LoginComplete;
+
+
+
+ }
+}