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authorMichael VanOverbeek <[email protected]>2017-05-21 13:05:31 +0000
committerMichael VanOverbeek <[email protected]>2017-05-21 13:05:31 +0000
commit68785f73f027b9dd4555b9f1ab7a22a1ca8794f8 (patch)
treef0c6dea13195bc516f90c2aa29cf85fa1488f6cf /ShiftOS_TheReturn/Desktop.cs
parent76b54853ba726179f9fddb30c6f838991b7aa71a (diff)
parent9999324bd7751f536741c108322766421dae1a52 (diff)
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Merge branch 'master' of https://github.com/shiftos-game/ShiftOS
I should hire Ash Ketchum to do this for me. He'd do a better job.
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+/*
+ * MIT License
+ *
+ * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Reflection;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+using ShiftOS.Objects.ShiftFS;
+using static ShiftOS.Engine.SkinEngine;
+
+namespace ShiftOS.Engine
+{
+ /// <summary>
+ /// Denotes that this class is launchable from the App Launcher.
+ /// </summary>
+ [AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
+ public class LauncherAttribute : Attribute
+ {
+ /// <summary>
+ /// Marks this form as a launcher item that, when clicked, will open the form.
+ /// </summary>
+ /// <param name="name">The text displayed on the launcher item</param>
+ /// <param name="requiresUpgrade">Whether or not an upgrade must be installed to see the launcher</param>
+ /// <param name="upgradeID">The ID of the upgrade - leave blank if requiresUpgrade is false.</param>
+ /// <param name="category">The category that the item will appear in.</param>
+ public LauncherAttribute(string name, bool requiresUpgrade, string upgradeID = "", string category = "Other")
+ {
+ Category = category;
+ Name = name;
+ RequiresUpgrade = requiresUpgrade;
+ ID = upgradeID;
+ }
+
+ /// <summary>
+ /// Gets or sets the name of the launcher item
+ /// </summary>
+ public string Name { get; set; }
+
+ /// <summary>
+ /// Gets or sets whether this entry requires a Shiftorium upgrade.
+ /// </summary>
+ public bool RequiresUpgrade { get; set; }
+
+ /// <summary>
+ /// Gets or sets the ID of the required upgrade.
+ /// </summary>
+ public string ID { get; set; }
+
+ /// <summary>
+ /// Gets or sets this item's category.
+ /// </summary>
+ public string Category { get; private set; }
+
+ /// <summary>
+ /// Gets whether or not the required upgrade is installed.
+ /// </summary>
+ public bool UpgradeInstalled
+ {
+ get
+ {
+ if (!RequiresUpgrade)
+ return true;
+
+ return Shiftorium.UpgradeInstalled(ID);
+ }
+ }
+ }
+
+ /// <summary>
+ /// Provides core functionality for a typical ShiftOS desktop.
+ /// </summary>
+ public interface IDesktop
+ {
+ /// <summary>
+ /// Gets the name of the desktop.
+ /// </summary>
+ string DesktopName { get; }
+
+ /// <summary>
+ /// Show a notification on the desktop.
+ /// </summary>
+ /// <param name="app">An application ID (for determining what system icon to show the notification alongside)</param>
+ /// <param name="title">The title of the notification.</param>
+ /// <param name="message">Isn't this.... self explanatory?</param>
+ void PushNotification(string app, string title, string message);
+
+ /// <summary>
+ /// Performs most of the skinning and layout handling for the desktop.
+ /// </summary>
+ void SetupDesktop();
+
+ /// <summary>
+ /// Hides the currently-opened app launcher menu.
+ /// </summary>
+ void HideAppLauncher();
+
+
+ /// <summary>
+ /// Populates the app launcher menu.
+ /// </summary>
+ /// <param name="items">All items to be placed in the menu.</param>
+ void PopulateAppLauncher(LauncherItem[] items);
+
+ /// <summary>
+ /// Handles desktop-specific routines for showing ShiftOS windows.
+ /// </summary>
+ /// <param name="border">The calling window.</param>
+ void ShowWindow(IWindowBorder border);
+
+ /// <summary>
+ /// Handles desktop-specific routines for closing ShiftOS windows.
+ /// </summary>
+ /// <param name="border">The calling window.</param>
+ void KillWindow(IWindowBorder border);
+
+ /// <summary>
+ /// Populates the panel button list with all open windows.
+ /// </summary>
+ void PopulatePanelButtons();
+
+ /// <summary>
+ /// Performs desktop-specific routines for minimizing a window.
+ /// </summary>
+ /// <param name="brdr">The calling window.</param>
+ void MinimizeWindow(IWindowBorder brdr);
+
+
+ /// <summary>
+ /// Performs desktop-specific routines for maximizing a window.
+ /// </summary>
+ /// <param name="brdr">The calling window.</param>
+ void MaximizeWindow(IWindowBorder brdr);
+
+
+ /// <summary>
+ /// Performs desktop-specific routines for restoring a window to its default state.
+ /// </summary>
+ /// <param name="brdr">The calling window.</param>
+ void RestoreWindow(IWindowBorder brdr);
+
+ /// <summary>
+ /// Invokes an action on the UI thread.
+ /// </summary>
+ /// <param name="act">The action to invoke.</param>
+ void InvokeOnWorkerThread(Action act);
+
+ /// <summary>
+ /// Calculates the screen size of the desktop.
+ /// </summary>
+ /// <returns>The desktop's screen size.</returns>
+ Size GetSize();
+
+ /// <summary>
+ /// Opens the app launcher at a specific point.
+ /// </summary>
+ /// <param name="loc">Where the app launcher should be opened.</param>
+ void OpenAppLauncher(Point loc);
+
+ /// <summary>
+ /// Opens the desktop.
+ /// </summary>
+ void Show();
+
+ /// <summary>
+ /// Closes the desktop.
+ /// </summary>
+ void Close();
+ }
+
+ public static class Desktop
+ {
+ /// <summary>
+ /// The underlying desktop object.
+ /// </summary>
+ private static IDesktop _desktop = null;
+
+ public static Size Size
+ {
+ get
+ {
+ return _desktop.GetSize();
+ }
+ }
+
+ public static IDesktop CurrentDesktop
+ {
+ get
+ {
+ return _desktop;
+ }
+ }
+
+ public static void Init(IDesktop desk, bool show = false)
+ {
+ IDesktop deskToClose = null;
+ if (_desktop != null)
+ deskToClose = _desktop;
+ _desktop = desk;
+ if (show == true)
+ _desktop.Show();
+ deskToClose?.Close();
+ }
+
+ public static void MinimizeWindow(IWindowBorder brdr)
+ {
+ _desktop.MinimizeWindow(brdr);
+ }
+
+ public static void MaximizeWindow(IWindowBorder brdr)
+ {
+ _desktop.MaximizeWindow(brdr);
+ }
+
+ public static void RestoreWindow(IWindowBorder brdr)
+ {
+ _desktop.RestoreWindow(brdr);
+ }
+
+
+ public static void InvokeOnWorkerThread(Action act)
+ {
+ _desktop.InvokeOnWorkerThread(act);
+ }
+
+ public static void ResetPanelButtons()
+ {
+ _desktop.PopulatePanelButtons();
+ }
+
+ public static void ShowWindow(IWindowBorder brdr)
+ {
+ _desktop.ShowWindow(brdr);
+ }
+
+ public static void PopulateAppLauncher()
+ {
+ _desktop.PopulateAppLauncher(AppLauncherDaemon.Available().ToArray());
+ }
+
+ public static void OpenAppLauncher(Point loc)
+ {
+ _desktop.OpenAppLauncher(loc);
+ }
+
+ public static void HideAppLauncher()
+ {
+ _desktop.HideAppLauncher();
+ }
+
+ public static void PushNotification(string app, string title, string msg)
+ {
+ InvokeOnWorkerThread(() =>
+ {
+ _desktop.PushNotification(app, title, msg);
+ });
+ }
+ }
+ // sorry i almost killed everything :P
+}