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authorMichael VanOverbeek <[email protected]>2017-04-07 17:01:23 +0000
committerMichael VanOverbeek <[email protected]>2017-04-07 17:01:23 +0000
commitedf4aef6adf8a2a45c347f70804fc5ac93070576 (patch)
tree40dbd454b0a4e4878f6f2f8e635ad83246213823 /ShiftOS_TheReturn/AudioManager.cs
parent9aa1becb306f5acf139bf0dc864304ebff8ffabf (diff)
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Merge
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-rw-r--r--ShiftOS_TheReturn/AudioManager.cs126
1 files changed, 0 insertions, 126 deletions
diff --git a/ShiftOS_TheReturn/AudioManager.cs b/ShiftOS_TheReturn/AudioManager.cs
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-/*
- * MIT License
- *
- * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-//#define NOSOUND
-
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading;
-using System.Threading.Tasks;
-using NAudio;
-using NAudio.Wave;
-
-namespace ShiftOS.Engine
-{
- public static class AudioManager
- {
- private static WaveOut _out = null;
- private static AudioFileReader _reader = null;
- private static IAudioProvider _provider = null;
- private static bool _running = true;
-
- public static void Init(IAudioProvider _p)
- {
-#if !NOSOUND
- _provider = _p;
- AppearanceManager.OnExit += () =>
- {
- _running = false;
- _out?.Stop();
- _reader?.Dispose();
- _out?.Dispose();
- System.IO.File.Delete("temp.mp3");
- };
- var t = new Thread(() =>
- {
- SaveSystem.GameReady += () =>
- {
- while(_out == null)
- {
-
- }
- _out.Volume = _provider.Volume;
- };
- Random rnd = new Random();
- while(_running == true)
- {
- int track = rnd.Next(0, _provider.Count);
- byte[] mp3 = _provider.GetTrack(track);
- System.IO.File.WriteAllBytes("temp.mp3", mp3);
- _reader = new AudioFileReader("temp.mp3");
- _out = new WaveOut();
- _out.Init(_reader);
- _out.Volume = _provider.Volume;
-
- _out.Play();
- while(_out.PlaybackState == PlaybackState.Playing)
- {
- Thread.Sleep(5000); //even when the player isn't playing, this will give a good delay between songs.
- }
- _reader.Dispose();
- _out.Dispose();
- }
- });
- t.IsBackground = true;
- t.Start();
-#endif
- }
-
- public static void SetVolume(float volume)
- {
- _provider.Volume = volume; //persist between songs
- _out.Volume = volume;
- }
-
- internal static void Kill()
- {
- _running = false;
- _out.Stop();
- _out.Dispose();
- _reader.Dispose();
- }
- }
-
- public interface IAudioProvider
- {
- /// <summary>
- /// Gets a byte[] array corresponding to an MP3 track given an index.
- /// </summary>
- /// <param name="index">A track index to use when finding the right track.</param>
- /// <returns>The MP3 byte[] array.</returns>
- byte[] GetTrack(int index);
-
- /// <summary>
- /// Gets the 1-based count of all available tracks.
- /// </summary>
- int Count { get; }
-
- /// <summary>
- /// Gets or sets the track player's volume.
- /// </summary>
- float Volume { get; set; }
- }
-}