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| author | Michael VanOverbeek <[email protected]> | 2017-05-21 13:05:31 +0000 |
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| committer | Michael VanOverbeek <[email protected]> | 2017-05-21 13:05:31 +0000 |
| commit | 68785f73f027b9dd4555b9f1ab7a22a1ca8794f8 (patch) | |
| tree | f0c6dea13195bc516f90c2aa29cf85fa1488f6cf /ShiftOS_TheReturn/AudioManager.cs | |
| parent | 76b54853ba726179f9fddb30c6f838991b7aa71a (diff) | |
| parent | 9999324bd7751f536741c108322766421dae1a52 (diff) | |
| download | shiftos_thereturn-68785f73f027b9dd4555b9f1ab7a22a1ca8794f8.tar.gz shiftos_thereturn-68785f73f027b9dd4555b9f1ab7a22a1ca8794f8.tar.bz2 shiftos_thereturn-68785f73f027b9dd4555b9f1ab7a22a1ca8794f8.zip | |
Merge branch 'master' of https://github.com/shiftos-game/ShiftOS
I should hire Ash Ketchum to do this for me. He'd do a better job.
Diffstat (limited to 'ShiftOS_TheReturn/AudioManager.cs')
| -rw-r--r-- | ShiftOS_TheReturn/AudioManager.cs | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/ShiftOS_TheReturn/AudioManager.cs b/ShiftOS_TheReturn/AudioManager.cs new file mode 100644 index 0000000..553a1d9 --- /dev/null +++ b/ShiftOS_TheReturn/AudioManager.cs @@ -0,0 +1,143 @@ +/* + * MIT License + * + * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#define NOSOUND + +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using System.Threading; +using System.Threading.Tasks; +using NAudio; +using NAudio.Wave; + +namespace ShiftOS.Engine +{ + public static class AudioManager + { + private static WaveOut _out = null; + private static AudioFileReader _reader = null; + private static IAudioProvider _provider = null; + + /// <summary> + /// Stops the current sound if one is playing and disposes of the sound. + /// </summary> + public static void Stop() + { + Desktop.InvokeOnWorkerThread(() => + { + _out?.Stop(); + _reader?.Dispose(); + _out?.Dispose(); + }); + } + + /// <summary> + /// Initiates this engine module using an <see cref="IAudioProvider"/> as a backend for selecting background soundtrack as well as the volume level for the sound. + /// </summary> + /// <param name="_p">A background soundtrack and volume provider.</param> + /// <exception cref="ArgumentNullException">Thrown if <paramref name="_p"/> is null.</exception> + public static void Init(IAudioProvider _p) + { + if (_p == null) + throw new ArgumentNullException("_p"); + _provider = _p; + } + + /// <summary> + /// Sets the volume of the audio system. + /// </summary> + /// <param name="volume">The volume to use, from 0 to 1.</param> + public static void SetVolume(float volume) + { + _provider.Volume = volume; //persist between songs + _out.Volume = volume; + } + + /// <summary> + /// Plays a specified sound file. + /// </summary> + /// <param name="file">The file to play.</param> + public static void Play(string file) + { + try + { + _reader = new AudioFileReader(file); + _out = new WaveOut(); + _out.Init(_reader); + _out.Play(); + if (SaveSystem.CurrentSave == null) + _out.Volume = 1.0f; + else + _out.Volume = (float)SaveSystem.CurrentSave.MusicVolume / 100; + _out.PlaybackStopped += (o, a) => { PlayCompleted?.Invoke(); }; + } + catch(Exception ex) + { + Console.WriteLine("Audio error: " + ex.Message); + } + } + + /// <summary> + /// Writes the data in the specified <see cref="Stream"/> to a file, and plays it as a sound file. + /// </summary> + /// <param name="str">The stream to read from.</param> + public static void PlayStream(Stream str) + { + var bytes = new byte[str.Length]; + str.Read(bytes, 0, bytes.Length); + ShiftOS.Engine.AudioManager.Stop(); + if (File.Exists("snd.wav")) + File.Delete("snd.wav"); + File.WriteAllBytes("snd.wav", bytes); + + ShiftOS.Engine.AudioManager.Play("snd.wav"); + + } + + public static event Action PlayCompleted; + } + + public interface IAudioProvider + { + /// <summary> + /// Gets a byte[] array corresponding to an MP3 track given an index. + /// </summary> + /// <param name="index">A track index to use when finding the right track.</param> + /// <returns>The MP3 byte[] array.</returns> + byte[] GetTrack(int index); + + /// <summary> + /// Gets the 1-based count of all available tracks. + /// </summary> + int Count { get; } + + /// <summary> + /// Gets or sets the track player's volume. + /// </summary> + float Volume { get; set; } + } +} |
