aboutsummaryrefslogtreecommitdiff
path: root/ShiftOS_TheReturn/AudioManager.cs
diff options
context:
space:
mode:
authorMichael VanOverbeek <[email protected]>2017-05-21 13:05:31 +0000
committerMichael VanOverbeek <[email protected]>2017-05-21 13:05:31 +0000
commit68785f73f027b9dd4555b9f1ab7a22a1ca8794f8 (patch)
treef0c6dea13195bc516f90c2aa29cf85fa1488f6cf /ShiftOS_TheReturn/AudioManager.cs
parent76b54853ba726179f9fddb30c6f838991b7aa71a (diff)
parent9999324bd7751f536741c108322766421dae1a52 (diff)
downloadshiftos_thereturn-68785f73f027b9dd4555b9f1ab7a22a1ca8794f8.tar.gz
shiftos_thereturn-68785f73f027b9dd4555b9f1ab7a22a1ca8794f8.tar.bz2
shiftos_thereturn-68785f73f027b9dd4555b9f1ab7a22a1ca8794f8.zip
Merge branch 'master' of https://github.com/shiftos-game/ShiftOS
I should hire Ash Ketchum to do this for me. He'd do a better job.
Diffstat (limited to 'ShiftOS_TheReturn/AudioManager.cs')
-rw-r--r--ShiftOS_TheReturn/AudioManager.cs143
1 files changed, 143 insertions, 0 deletions
diff --git a/ShiftOS_TheReturn/AudioManager.cs b/ShiftOS_TheReturn/AudioManager.cs
new file mode 100644
index 0000000..553a1d9
--- /dev/null
+++ b/ShiftOS_TheReturn/AudioManager.cs
@@ -0,0 +1,143 @@
+/*
+ * MIT License
+ *
+ * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#define NOSOUND
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using NAudio;
+using NAudio.Wave;
+
+namespace ShiftOS.Engine
+{
+ public static class AudioManager
+ {
+ private static WaveOut _out = null;
+ private static AudioFileReader _reader = null;
+ private static IAudioProvider _provider = null;
+
+ /// <summary>
+ /// Stops the current sound if one is playing and disposes of the sound.
+ /// </summary>
+ public static void Stop()
+ {
+ Desktop.InvokeOnWorkerThread(() =>
+ {
+ _out?.Stop();
+ _reader?.Dispose();
+ _out?.Dispose();
+ });
+ }
+
+ /// <summary>
+ /// Initiates this engine module using an <see cref="IAudioProvider"/> as a backend for selecting background soundtrack as well as the volume level for the sound.
+ /// </summary>
+ /// <param name="_p">A background soundtrack and volume provider.</param>
+ /// <exception cref="ArgumentNullException">Thrown if <paramref name="_p"/> is null.</exception>
+ public static void Init(IAudioProvider _p)
+ {
+ if (_p == null)
+ throw new ArgumentNullException("_p");
+ _provider = _p;
+ }
+
+ /// <summary>
+ /// Sets the volume of the audio system.
+ /// </summary>
+ /// <param name="volume">The volume to use, from 0 to 1.</param>
+ public static void SetVolume(float volume)
+ {
+ _provider.Volume = volume; //persist between songs
+ _out.Volume = volume;
+ }
+
+ /// <summary>
+ /// Plays a specified sound file.
+ /// </summary>
+ /// <param name="file">The file to play.</param>
+ public static void Play(string file)
+ {
+ try
+ {
+ _reader = new AudioFileReader(file);
+ _out = new WaveOut();
+ _out.Init(_reader);
+ _out.Play();
+ if (SaveSystem.CurrentSave == null)
+ _out.Volume = 1.0f;
+ else
+ _out.Volume = (float)SaveSystem.CurrentSave.MusicVolume / 100;
+ _out.PlaybackStopped += (o, a) => { PlayCompleted?.Invoke(); };
+ }
+ catch(Exception ex)
+ {
+ Console.WriteLine("Audio error: " + ex.Message);
+ }
+ }
+
+ /// <summary>
+ /// Writes the data in the specified <see cref="Stream"/> to a file, and plays it as a sound file.
+ /// </summary>
+ /// <param name="str">The stream to read from.</param>
+ public static void PlayStream(Stream str)
+ {
+ var bytes = new byte[str.Length];
+ str.Read(bytes, 0, bytes.Length);
+ ShiftOS.Engine.AudioManager.Stop();
+ if (File.Exists("snd.wav"))
+ File.Delete("snd.wav");
+ File.WriteAllBytes("snd.wav", bytes);
+
+ ShiftOS.Engine.AudioManager.Play("snd.wav");
+
+ }
+
+ public static event Action PlayCompleted;
+ }
+
+ public interface IAudioProvider
+ {
+ /// <summary>
+ /// Gets a byte[] array corresponding to an MP3 track given an index.
+ /// </summary>
+ /// <param name="index">A track index to use when finding the right track.</param>
+ /// <returns>The MP3 byte[] array.</returns>
+ byte[] GetTrack(int index);
+
+ /// <summary>
+ /// Gets the 1-based count of all available tracks.
+ /// </summary>
+ int Count { get; }
+
+ /// <summary>
+ /// Gets or sets the track player's volume.
+ /// </summary>
+ float Volume { get; set; }
+ }
+}