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| author | Michael <[email protected]> | 2017-04-09 19:33:34 -0400 |
|---|---|---|
| committer | Michael <[email protected]> | 2017-04-09 19:33:34 -0400 |
| commit | 700a6a95cf2ca623aa6c0a780d2dc7003f4994f2 (patch) | |
| tree | 0c336515b0d7b35e4ce098b8fc97d89eb49a4ab7 /ShiftOS.WinForms/Stories | |
| parent | 2ac1033c2dcd0e70114ab9ee5c7bd129bff6c1fa (diff) | |
| download | shiftos_thereturn-700a6a95cf2ca623aa6c0a780d2dc7003f4994f2.tar.gz shiftos_thereturn-700a6a95cf2ca623aa6c0a780d2dc7003f4994f2.tar.bz2 shiftos_thereturn-700a6a95cf2ca623aa6c0a780d2dc7003f4994f2.zip | |
Finish the MUD Control Centre story
Diffstat (limited to 'ShiftOS.WinForms/Stories')
| -rw-r--r-- | ShiftOS.WinForms/Stories/LegionStory.cs | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/ShiftOS.WinForms/Stories/LegionStory.cs b/ShiftOS.WinForms/Stories/LegionStory.cs index 424c54b..00c7544 100644 --- a/ShiftOS.WinForms/Stories/LegionStory.cs +++ b/ShiftOS.WinForms/Stories/LegionStory.cs @@ -122,6 +122,39 @@ namespace ShiftOS.WinForms.Stories waiting = true; while (waiting == true) Thread.Sleep(25); + WriteLine($"Your class has been selected. You are a(n) {SaveSystem.CurrentSave.Class}."); + WriteLine("On this screen, you can see a detailed view of your status within the digital society."); + WriteLine("You'll see this screen everytime you start the MUD Control Centre."); + WriteLine("Like the sos.status command, it shows your Codepoints, the upgrades you've bought and the upgrades available, but it also shows your reputation, legion, shops, and various other details."); + WriteLine("Right now, you are not in any legions. This is about to change."); + WriteLine("I will open the Legion Selector for you. The best legions will be shown at the top of the list."); + WriteLine("Pay attention to their Perdominent Class and their Collective Reputation values. These values will indicate how morally correct the legion is, and may affect your personal reputation."); + Desktop.InvokeOnWorkerThread(() => + { + mud.ShowLegionSelector(); + mud.LegionChanged += () => + { + waiting = false; + }; + }); + waiting = true; + while (waiting == true) + Thread.Sleep(25); + WriteLine($"So, you've joined the [{SaveSystem.CurrentSave.CurrentLegions[0]}] legion."); + WriteLine("Now you can see a more detailed view of the legion - who's inside, how many Codepoints the legion has, and you can also join their private chat."); + WriteLine("It's up to you what you do next. Get acquianted with your new team. I've gotta go work on something."); + WriteLine("I will contact you as you become more well-known."); + WriteLine("OH, one more thing."); + WriteLine("You're probably wondering about your reputation. Well, right now you have a Neutral reputation."); + WriteLine("This means, of course, that people don't have an opinion on you. They don't really know you exist."); + WriteLine("As you start performing large-scale operations within the digital society, your reputation will raise or lower gradually depending on how morally correct that action was."); + WriteLine("For example, if you start performing criminal actions, your reputation will start to drop, and people will start to distrust you."); + WriteLine("And if your rep drops too far, the MUD Safety Task Force, and other safety activists may start going after you and trying to take you off the MUD."); + WriteLine("However, if you perform morally-correct actions, your reputation will rise, and more people will trust you with more sensitive data and operations."); + WriteLine("Be careful though, if you have too high of a reputation, lower-rep groups will try to attack you."); + WriteLine("And, I'd be careful of Investigators. If they suspect anything bad about you, they'll do whatever they can to prove you guilty and dramatically decrease your reputation."); + WriteLine("Anyways, I've got some other sentiences I need to... have a little...word...with. Keep on shifting."); + WriteLine("--user has disconnected from your system.--", false); TerminalBackend.PrefixEnabled = true; TerminalBackend.PrintPrompt(); }); |
