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authorRogueAI42 <[email protected]>2017-06-29 21:18:34 +1000
committerRogueAI42 <[email protected]>2017-06-29 21:18:34 +1000
commit027788fa853aab3f41b1115ac68c6635f9975252 (patch)
treebf87977c55c7f682a950f601eee68e2a2d60d012 /ShiftOS.WinForms/ShiftOS.WinForms.csproj
parent78b957eae90502a75d0254790479e50cc2cd7d7c (diff)
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make dodge exist again
kbd input doesn't work at all, the collision detection sucks, and if you maximise the window the game instantly becomes easy, but it's a start.
Diffstat (limited to 'ShiftOS.WinForms/ShiftOS.WinForms.csproj')
-rw-r--r--ShiftOS.WinForms/ShiftOS.WinForms.csproj9
1 files changed, 9 insertions, 0 deletions
diff --git a/ShiftOS.WinForms/ShiftOS.WinForms.csproj b/ShiftOS.WinForms/ShiftOS.WinForms.csproj
index c531c30..0fbb7c4 100644
--- a/ShiftOS.WinForms/ShiftOS.WinForms.csproj
+++ b/ShiftOS.WinForms/ShiftOS.WinForms.csproj
@@ -83,6 +83,12 @@
<Compile Include="Applications\Clock.Designer.cs">
<DependentUpon>Clock.cs</DependentUpon>
</Compile>
+ <Compile Include="Applications\Dodge.cs">
+ <SubType>UserControl</SubType>
+ </Compile>
+ <Compile Include="Applications\Dodge.Designer.cs">
+ <DependentUpon>Dodge.cs</DependentUpon>
+ </Compile>
<Compile Include="Applications\IconManager.cs">
<SubType>UserControl</SubType>
</Compile>
@@ -499,6 +505,9 @@
<EmbeddedResource Include="Applications\Clock.resx">
<DependentUpon>Clock.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="Applications\Dodge.resx">
+ <DependentUpon>Dodge.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="Applications\IconManager.resx">
<DependentUpon>IconManager.cs</DependentUpon>
</EmbeddedResource>