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authorMichael <[email protected]>2017-05-03 11:51:56 -0400
committerMichael <[email protected]>2017-05-03 11:51:56 -0400
commit24f04e3e12ae3958e4f17d41e11faf4d72cdbb15 (patch)
tree7e2d1747571ede4e756b2404d111e6ad408f4720 /ShiftOS.WinForms/Applications
parent53631ad42df86be557746064a1e3161d32e3228d (diff)
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Basic multiplayer pong.
Diffstat (limited to 'ShiftOS.WinForms/Applications')
-rw-r--r--ShiftOS.WinForms/Applications/Pong.Designer.cs23
-rw-r--r--ShiftOS.WinForms/Applications/Pong.cs433
2 files changed, 347 insertions, 109 deletions
diff --git a/ShiftOS.WinForms/Applications/Pong.Designer.cs b/ShiftOS.WinForms/Applications/Pong.Designer.cs
index aef8911..b1186c6 100644
--- a/ShiftOS.WinForms/Applications/Pong.Designer.cs
+++ b/ShiftOS.WinForms/Applications/Pong.Designer.cs
@@ -124,6 +124,7 @@ namespace ShiftOS.WinForms.Applications
this.lblstatscodepoints = new System.Windows.Forms.Label();
this.lblstatsY = new System.Windows.Forms.Label();
this.lblstatsX = new System.Windows.Forms.Label();
+ this.btnmatchmake = new System.Windows.Forms.Button();
this.pgcontents.SuspendLayout();
this.pnlhighscore.SuspendLayout();
this.flowLayoutPanel1.SuspendLayout();
@@ -157,11 +158,11 @@ namespace ShiftOS.WinForms.Applications
// pgcontents
//
this.pgcontents.BackColor = System.Drawing.Color.White;
+ this.pgcontents.Controls.Add(this.pnlintro);
this.pgcontents.Controls.Add(this.pnlhighscore);
this.pgcontents.Controls.Add(this.pnlgamestats);
this.pgcontents.Controls.Add(this.pnlfinalstats);
this.pgcontents.Controls.Add(this.pnllose);
- this.pgcontents.Controls.Add(this.pnlintro);
this.pgcontents.Controls.Add(this.lblbeatai);
this.pgcontents.Controls.Add(this.lblcountdown);
this.pgcontents.Controls.Add(this.ball);
@@ -197,6 +198,7 @@ namespace ShiftOS.WinForms.Applications
this.lbhighscore.Name = "lbhighscore";
this.lbhighscore.Size = new System.Drawing.Size(539, 246);
this.lbhighscore.TabIndex = 1;
+ this.lbhighscore.UseCompatibleStateImageBehavior = false;
//
// flowLayoutPanel1
//
@@ -525,10 +527,11 @@ namespace ShiftOS.WinForms.Applications
//
// pnlintro
//
+ this.pnlintro.Controls.Add(this.btnmatchmake);
this.pnlintro.Controls.Add(this.Label6);
this.pnlintro.Controls.Add(this.btnstartgame);
this.pnlintro.Controls.Add(this.Label8);
- this.pnlintro.Location = new System.Drawing.Point(1139, 41);
+ this.pnlintro.Location = new System.Drawing.Point(0, 0);
this.pnlintro.Name = "pnlintro";
this.pnlintro.Size = new System.Drawing.Size(595, 303);
this.pnlintro.TabIndex = 13;
@@ -539,7 +542,7 @@ namespace ShiftOS.WinForms.Applications
this.Label6.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Label6.Location = new System.Drawing.Point(3, 39);
this.Label6.Name = "Label6";
- this.Label6.Size = new System.Drawing.Size(589, 227);
+ this.Label6.Size = new System.Drawing.Size(589, 159);
this.Label6.TabIndex = 15;
this.Label6.Text = "{PONG_DESC}";
this.Label6.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
@@ -548,7 +551,7 @@ namespace ShiftOS.WinForms.Applications
// btnstartgame
//
this.btnstartgame.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
- this.btnstartgame.Location = new System.Drawing.Point(186, 273);
+ this.btnstartgame.Location = new System.Drawing.Point(188, 215);
this.btnstartgame.Name = "btnstartgame";
this.btnstartgame.Size = new System.Drawing.Size(242, 28);
this.btnstartgame.TabIndex = 15;
@@ -672,6 +675,17 @@ namespace ShiftOS.WinForms.Applications
this.lblstatsX.Text = "Xspeed: ";
this.lblstatsX.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
+ // btnmatchmake
+ //
+ this.btnmatchmake.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
+ this.btnmatchmake.Location = new System.Drawing.Point(188, 253);
+ this.btnmatchmake.Name = "btnmatchmake";
+ this.btnmatchmake.Size = new System.Drawing.Size(242, 28);
+ this.btnmatchmake.TabIndex = 16;
+ this.btnmatchmake.Text = "Or, play against another Shifter!";
+ this.btnmatchmake.UseVisualStyleBackColor = true;
+ this.btnmatchmake.Click += new System.EventHandler(this.btnmatchmake_Click);
+ //
// Pong
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
@@ -750,5 +764,6 @@ namespace ShiftOS.WinForms.Applications
internal System.Windows.Forms.Label label12;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
private System.Windows.Forms.Button button2;
+ internal System.Windows.Forms.Button btnmatchmake;
}
}
diff --git a/ShiftOS.WinForms/Applications/Pong.cs b/ShiftOS.WinForms/Applications/Pong.cs
index e0fe793..585639a 100644
--- a/ShiftOS.WinForms/Applications/Pong.cs
+++ b/ShiftOS.WinForms/Applications/Pong.cs
@@ -82,7 +82,23 @@ namespace ShiftOS.WinForms.Applications
private void pongMain_MouseMove(object sender, MouseEventArgs e)
{
var loc = this.PointToClient(MousePosition);
- paddleHuman.Location = new Point(paddleHuman.Location.X, (loc.Y) - (paddleHuman.Height / 2));
+ if (IsMultiplayerSession)
+ {
+ if (IsLeader)
+ {
+ paddleHuman.Location = new Point(paddleHuman.Location.X, (loc.Y) - (paddleHuman.Height / 2));
+ ServerManager.Forward(OpponentGUID, "pong_mp_setopponenty", paddleHuman.Top.ToString());
+ }
+ else
+ {
+ paddleComputer.Location = new Point(paddleComputer.Location.X, (loc.Y) - (paddleComputer.Height / 2));
+ ServerManager.Forward(OpponentGUID, "pong_mp_setopponenty", paddleComputer.Top.ToString());
+ }
+ }
+ else
+ {
+ paddleHuman.Location = new Point(paddleHuman.Location.X, (loc.Y) - (paddleHuman.Height / 2));
+ }
}
private void CenterPanels()
@@ -104,7 +120,13 @@ namespace ShiftOS.WinForms.Applications
lblstatscodepoints.Top = this.Height - lblstatscodepoints.Height - 5;
lblstatscodepoints.Left = (this.Width - lblstatscodepoints.Width) / 2;
}
-
+
+ int OpponentY = 0;
+
+ bool IsLeader = false;
+
+ int LeaderX = 0;
+ int LeaderY = 0;
// ERROR: Handles clauses are not supported in C#
private void gameTimer_Tick(object sender, EventArgs e)
@@ -118,39 +140,50 @@ namespace ShiftOS.WinForms.Applications
//Check if paddle upgrade has been bought and change paddles accordingly
//if (ShiftoriumFrontend.UpgradeInstalled("pong_increased_paddle_size"))
//{
- // paddleHuman.Height = 150;
- // paddleComputer.Height = 150;
+ // paddleHuman.Height = 150;
+ // paddleComputer.Height = 150;
//}
//I don't know the point of this but I'm fucking 86ing it. - Michael
//Set the computer player to move according to the ball's position.
- if (aiShouldIsbeEnabled)
- if (ball.Location.X > (this.Width - (this.Width / 3)) - xVel * 10 && xVel > 0)
- {
- if (ball.Location.Y > paddleComputer.Location.Y + 50)
- {
- paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
- }
- if (ball.Location.Y < paddleComputer.Location.Y + 50)
- {
- paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
- }
- casualposition = rand.Next(-150, 201);
- }
+ if (IsMultiplayerSession == true)
+ {
+ //If we're multiplayer, then we want to set the computer Y to the opponent's Y.
+ //If we're the leader, we set the AI paddle, else we set the player paddle.
+ if (IsLeader)
+ paddleComputer.Top = OpponentY;
else
- {
- //used to be me.location.y - except it's fucking C# and this comment is misleading as fuck. OH WAIT! I didn't write it! And none of the current devs did either! - Michael
- if (paddleComputer.Location.Y > this.Size.Height / 2 - paddleComputer.Height + casualposition)
+ paddleHuman.Top = OpponentY;
+ }
+ else
+ {
+ if (aiShouldIsbeEnabled)
+ if (ball.Location.X > (this.Width - (this.Width / 3)) - xVel * 10 && xVel > 0)
{
- paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
+ if (ball.Location.Y > paddleComputer.Location.Y + 50)
+ {
+ paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
+ }
+ if (ball.Location.Y < paddleComputer.Location.Y + 50)
+ {
+ paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
+ }
+ casualposition = rand.Next(-150, 201);
}
- //Rylan is hot. Used to be //used to be me.location.y
- if (paddleComputer.Location.Y < this.Size.Height / 2 - paddleComputer.Height + casualposition)
+ else
{
- paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
+ //used to be me.location.y - except it's fucking C# and this comment is misleading as fuck. OH WAIT! I didn't write it! And none of the current devs did either! - Michael
+ if (paddleComputer.Location.Y > this.Size.Height / 2 - paddleComputer.Height + casualposition)
+ {
+ paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y - computerspeed);
+ }
+ //Rylan is hot. Used to be //used to be me.location.y
+ if (paddleComputer.Location.Y < this.Size.Height / 2 - paddleComputer.Height + casualposition)
+ {
+ paddleComputer.Location = new Point(paddleComputer.Location.X, paddleComputer.Location.Y + computerspeed);
+ }
}
- }
-
+ }
//Set Xvel and Yvel speeds from decimal
if (xVel > 0)
xVel = (int)Math.Round(xveldec);
@@ -161,119 +194,290 @@ namespace ShiftOS.WinForms.Applications
if (yVel < 0)
yVel = (int)-Math.Round(yveldec);
- // Move the game ball.
- ball.Location = new Point(ball.Location.X + xVel, ball.Location.Y + yVel);
+ bool BallPhysics = true;
- // Check for top wall.
- if (ball.Location.Y < 0)
+ if (IsMultiplayerSession)
{
- ball.Location = new Point(ball.Location.X, 0);
- yVel = -yVel;
- ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound);
+ //Logic for moving the ball in Multiplayer.
+ if (IsLeader)
+ {
+ ball.Location = new Point(ball.Location.X + xVel, ball.Location.Y + yVel);
+ }
+ else
+ {
+ //Move it to the leader's ball position.
+ ball.Location = new Point(LeaderX, LeaderY);
+ BallPhysics = false;
+ }
}
-
- // Check for bottom wall.
- if (ball.Location.Y > pgcontents.Height - ball.Height)
- {
- ball.Location = new Point(ball.Location.X, pgcontents.Height - ball.Size.Height);
- yVel = -yVel;
- ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound);
+ else
+ {// Move the game ball.
+ ball.Location = new Point(ball.Location.X + xVel, ball.Location.Y + yVel);
}
-
- // Check for player paddle.
- if (ball.Bounds.IntersectsWith(paddleHuman.Bounds))
+ if (BallPhysics)
{
- ball.Location = new Point(paddleHuman.Location.X + ball.Size.Width + 1, ball.Location.Y);
- //randomly increase x or y speed of ball
- switch (rand.Next(1, 3))
+ // Check for top wall.
+ if (ball.Location.Y < 0)
{
- case 1:
- xveldec = xveldec + incrementx;
- break;
- case 2:
- if (yveldec > 0)
- yveldec = yveldec + incrementy;
- if (yveldec < 0)
- yveldec = yveldec - incrementy;
- break;
+ ball.Location = new Point(ball.Location.X, 0);
+ yVel = -yVel;
+ ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound);
}
- xVel = -xVel;
- ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.writesound);
- }
+ // Check for bottom wall.
+ if (ball.Location.Y > pgcontents.Height - ball.Height)
+ {
+ ball.Location = new Point(ball.Location.X, pgcontents.Height - ball.Size.Height);
+ yVel = -yVel;
+ ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.typesound);
+ }
- // Check for computer paddle.
- if (ball.Bounds.IntersectsWith(paddleComputer.Bounds))
- {
- ball.Location = new Point(paddleComputer.Location.X - paddleComputer.Size.Width - 1, ball.Location.Y);
- xveldec = xveldec + incrementx;
- xVel = -xVel;
- ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.writesound);
+
+ // Check for player paddle.
+ if (ball.Bounds.IntersectsWith(paddleHuman.Bounds))
+ {
+ ball.Location = new Point(paddleHuman.Location.X + ball.Size.Width + 1, ball.Location.Y);
+ //randomly increase x or y speed of ball
+ switch (rand.Next(1, 3))
+ {
+ case 1:
+ xveldec = xveldec + incrementx;
+ break;
+ case 2:
+ if (yveldec > 0)
+ yveldec = yveldec + incrementy;
+ if (yveldec < 0)
+ yveldec = yveldec - incrementy;
+ break;
+ }
+ xVel = -xVel;
+ ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.writesound);
+
+ }
+
+ // Check for computer paddle.
+ if (ball.Bounds.IntersectsWith(paddleComputer.Bounds))
+ {
+ ball.Location = new Point(paddleComputer.Location.X - paddleComputer.Size.Width - 1, ball.Location.Y);
+ xveldec = xveldec + incrementx;
+ xVel = -xVel;
+ ShiftOS.Engine.AudioManager.PlayStream(Properties.Resources.writesound);
+ }
}
+
+
// Check for left wall.
if (ball.Location.X < -100)
{
- ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
- paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
- if (xVel > 0)
- xVel = -xVel;
- pnllose.Show();
- gameTimer.Stop();
- counter.Stop();
- lblmissedout.Text = Localization.Parse("{YOU_MISSED_OUT_ON}:") + Environment.NewLine + lblstatscodepoints.Text.Replace(Localization.Parse("{CODEPOINTS}: "), "") + Localization.Parse(" {CODEPOINTS}");
- if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade_2"))
+ //If we are in multiplayer, and not the leader, we won.
+ if (IsMultiplayerSession)
{
- totalreward = levelrewards[level - 1] + beatairewardtotal;
- double onePercent = (totalreward / 100);
- lblbutyougained.Show();
- lblbutyougained.Text = Localization.Parse("{BUT_YOU_GAINED}:") + Environment.NewLine + onePercent.ToString("") + (Localization.Parse(" {CODEPOINTS}"));
- SaveSystem.TransferCodepointsFrom("pong", (totalreward / 100));
+ if (IsLeader)
+ {
+ //We lost.
+ NotifyLoseToTarget();
+ }
+ else
+ {
+ //We won.
+ NotifyWinToTarget();
+ Win();
+ }
}
else
{
- lblbutyougained.Hide();
+ ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
+ paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
+ if (xVel > 0)
+ xVel = -xVel;
+ pnllose.Show();
+ gameTimer.Stop();
+ counter.Stop();
+ lblmissedout.Text = Localization.Parse("{YOU_MISSED_OUT_ON}:") + Environment.NewLine + lblstatscodepoints.Text.Replace(Localization.Parse("{CODEPOINTS}: "), "") + Localization.Parse(" {CODEPOINTS}");
+ if (ShiftoriumFrontend.UpgradeInstalled("pong_upgrade_2"))
+ {
+ totalreward = levelrewards[level - 1] + beatairewardtotal;
+ double onePercent = (totalreward / 100);
+ lblbutyougained.Show();
+ lblbutyougained.Text = Localization.Parse("{BUT_YOU_GAINED}:") + Environment.NewLine + onePercent.ToString("") + (Localization.Parse(" {CODEPOINTS}"));
+ SaveSystem.TransferCodepointsFrom("pong", (totalreward / 100));
+ }
+ else
+ {
+ lblbutyougained.Hide();
+ }
}
}
// Check for right wall.
if (ball.Location.X > this.Width - ball.Size.Width - paddleComputer.Width + 100)
{
- ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
- paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
- if (xVel > 0)
- xVel = -xVel;
- beatairewardtotal = beatairewardtotal + beataireward;
- lblbeatai.Show();
- lblbeatai.Text = Localization.Parse($"{{PONG_BEAT_AI_REWARD_SECONDARY}}: {beataireward}");
- tmrcountdown.Start();
- gameTimer.Stop();
- counter.Stop();
+ if (IsMultiplayerSession)
+ {
+ //If we are the leader we won.
+ if (IsLeader)
+ {
+ NotifyWinToTarget();
+ Win();
+ }
+ else
+ {
+ NotifyLoseToTarget();
+ }
+ }
+ else
+ {
+ Win();
+ }
}
- //lblstats.Text = "Xspeed: " & Math.Abs(xVel) & " Yspeed: " & Math.Abs(yVel) & " Human Location: " & paddleHuman.Location.ToString & " Computer Location: " & paddleComputer.Location.ToString & Environment.NewLine & " Ball Location: " & ball.Location.ToString & " Xdec: " & xveldec & " Ydec: " & yveldec & " Xinc: " & incrementx & " Yinc: " & incrementy
- lblstatsX.Text = Localization.Parse("{H_VEL}: ") + xveldec;
- lblstatsY.Text = Localization.Parse("{V_VEL}: ") + yveldec;
- lblstatscodepoints.Text = Localization.Parse("{CODEPOINTS}: ") + (levelrewards[level - 1] + beatairewardtotal).ToString();
- lbllevelandtime.Text = Localization.Parse("{LEVEL}: " + level + " - " + secondsleft + " {SECONDS_LEFT}");
+ if (IsMultiplayerSession)
+ {
+ if (IsLeader)
+ {
+ ServerManager.Forward(OpponentGUID, "pong_mp_setballpos", JsonConvert.SerializeObject(ball.Location));
+ }
+ }
- if (xVel > 20 || xVel < -20)
+ if (IsLeader)
{
- paddleHuman.Width = Math.Abs(xVel);
- paddleComputer.Width = Math.Abs(xVel);
+ //lblstats.Text = "Xspeed: " & Math.Abs(xVel) & " Yspeed: " & Math.Abs(yVel) & " Human Location: " & paddleHuman.Location.ToString & " Computer Location: " & paddleComputer.Location.ToString & Environment.NewLine & " Ball Location: " & ball.Location.ToString & " Xdec: " & xveldec & " Ydec: " & yveldec & " Xinc: " & incrementx & " Yinc: " & incrementy
+ lblstatsX.Text = Localization.Parse("{H_VEL}: ") + xveldec;
+ lblstatsY.Text = Localization.Parse("{V_VEL}: ") + yveldec;
+ lblstatscodepoints.Text = Localization.Parse("{CODEPOINTS}: ") + (levelrewards[level - 1] + beatairewardtotal).ToString();
+ lbllevelandtime.Text = Localization.Parse("{LEVEL}: " + level + " - " + secondsleft + " {SECONDS_LEFT}");
+
+ if (xVel > 20 || xVel < -20)
+ {
+ paddleHuman.Width = Math.Abs(xVel);
+ paddleComputer.Width = Math.Abs(xVel);
+ }
+ else
+ {
+ paddleHuman.Width = 20;
+ paddleComputer.Width = 20;
+ }
}
- else
+ if (!IsMultiplayerSession)
{
- paddleHuman.Width = 20;
- paddleComputer.Width = 20;
+ computerspeed = Math.Abs(yVel);
}
+ }
+ }
- computerspeed = Math.Abs(yVel);
+ public void ServerMessageReceivedHandler(ServerMessage msg)
+ {
+ if(msg.Name == "pong_mp_setballpos")
+ {
+ var pt = JsonConvert.DeserializeObject<Point>(msg.Contents);
+ LeaderX = pt.X;
+ LeaderY = pt.Y;
+ }
+ else if(msg.Name == "pong_mp_youlose")
+ {
+ LoseMP();
+ }
+ else if(msg.Name == "pong_mp_setopponenty")
+ {
+ int y = Convert.ToInt32(msg.Contents);
+ OpponentY = y;
+ }
+ else if(msg.Name == "pong_handshake_matchmake")
+ {
+ PossibleMatchmakes.Add(msg.Contents);
+ }
+ else if(msg.Name == "pong_handshake_complete")
+ {
+ LeaveMatchmake();
+ StartLevel();
+ }
+ else if(msg.Name == "pong_handshake_giveleaderid")
+ {
+ IsLeader = false;
+ OpponentGUID = msg.Contents;
+ YouGUID = ServerManager.thisGuid.ToString();
+ SendFollowerGUID();
+ }
+ else if(msg.Name == "pong_handshake_left")
+ {
+ if (this.PossibleMatchmakes.Contains(msg.Contents))
+ this.PossibleMatchmakes.Remove(msg.Contents);
+ }
+ else if(msg.Name == "pong_handshake_setfollowerguid")
+ {
+ IsLeader = false;
+ OpponentGUID = msg.Contents;
+ }
+ else if(msg.Name == "pong_mp_youwin")
+ {
+ Win();
+ }
+ }
- // pgcontents.Refresh()
- // pgcontents.CreateGraphics.FillRectangle(Brushes.Black, ball.Location.X, ball.Location.Y, ball.Width, ball.Height)
+ public void NotifyLoseToTarget()
+ {
+ ServerManager.Forward(OpponentGUID, "pong_mp_youwin", null);
+ }
+
+ public void NotifyWinToTarget()
+ {
+ ServerManager.Forward(OpponentGUID, "pong_mp_youlose", null);
+ }
+
+ public void LeaveMatchmake()
+ {
+ ServerManager.Forward("all", "pong_handshake_left", YouGUID);
+ }
+
+ List<string> PossibleMatchmakes = new List<string>();
+
+ public void SendLeaderGUID()
+ {
+ ServerManager.Forward(OpponentGUID, "pong_handshake_giveleaderid", YouGUID);
+ }
+
+
+ public void StartMultiplayer()
+ {
+ IsMultiplayerSession = true;
+ YouGUID = ServerManager.thisGuid.ToString();
+ ServerManager.SendMessage("pong_handshake_matchmake", YouGUID);
+ }
+
+
+ public void SendFollowerGUID()
+ {
+ ServerManager.Forward(OpponentGUID, "pong_handshake_setfollowerguid", YouGUID);
+ }
+
+ public void LoseMP()
+ {
+ ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
+ if(IsLeader)
+ if (xVel > 0)
+ xVel = -xVel;
+ lblbeatai.Show();
+ lblbeatai.Text = "The opponent has beaten you!";
+ tmrcountdown.Start();
+ gameTimer.Stop();
+ counter.Stop();
+
+ }
+
+ public void Win()
+ {
+ ball.Location = new Point(this.Size.Width / 2 + 200, this.Size.Height / 2);
+ paddleComputer.Location = new Point(paddleComputer.Location.X, ball.Location.Y);
+ if (xVel > 0)
+ xVel = -xVel;
+ beatairewardtotal = beatairewardtotal + beataireward;
+ lblbeatai.Show();
+ lblbeatai.Text = Localization.Parse($"{{PONG_BEAT_AI_REWARD_SECONDARY}}: {beataireward}");
+ tmrcountdown.Start();
+ gameTimer.Stop();
+ counter.Stop();
- }
}
// ERROR: Handles clauses are not supported in C#
@@ -606,6 +810,11 @@ namespace ShiftOS.WinForms.Applications
SetupHighScores();
}
+ bool IsMultiplayerSession = false;
+
+ string YouGUID = "";
+ string OpponentGUID = "";
+
public void SetupHighScores()
{
lbhighscore.Items.Clear();
@@ -668,6 +877,11 @@ namespace ShiftOS.WinForms.Applications
newgame();
}
+ public void StartLevel()
+ {
+ newgame();
+ }
+
// ERROR: Handles clauses are not supported in C#
private void btnstartgame_Click(object sender, EventArgs e)
{
@@ -750,5 +964,14 @@ namespace ShiftOS.WinForms.Applications
{
pnlhighscore.Hide();
}
+
+ private void btnmatchmake_Click(object sender, EventArgs e)
+ {
+ this.StartMultiplayer();
+ pnlintro.Hide();
+ lblbeatai.Text = "Beat the other player to earn Codepoints.";
+ lblcountdown.Text = "Waiting for another player...";
+ lblcountdown.Left = (this.Width - lblcountdown.Width) / 2;
+ }
}
}