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| author | AShifter <[email protected]> | 2017-06-05 09:49:46 -0600 |
|---|---|---|
| committer | AShifter <[email protected]> | 2017-06-05 09:49:46 -0600 |
| commit | 61c906e596145bbedd60725c6dcee68c34a27907 (patch) | |
| tree | cd7a00d501affe96028bfb21a8dec90c2ee63f2c /ShiftOS.WinForms/Applications/Skin Loader.cs | |
| parent | 66ea2cf2fdeeaa025bd22961a0400423233c505d (diff) | |
| parent | 3e11eca70481841b6e2f2253d667944779cfd5fb (diff) | |
| download | shiftos_thereturn-61c906e596145bbedd60725c6dcee68c34a27907.tar.gz shiftos_thereturn-61c906e596145bbedd60725c6dcee68c34a27907.tar.bz2 shiftos_thereturn-61c906e596145bbedd60725c6dcee68c34a27907.zip | |
Merge remote-tracking branch 'refs/remotes/shiftos-game/master'
Diffstat (limited to 'ShiftOS.WinForms/Applications/Skin Loader.cs')
| -rw-r--r-- | ShiftOS.WinForms/Applications/Skin Loader.cs | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/ShiftOS.WinForms/Applications/Skin Loader.cs b/ShiftOS.WinForms/Applications/Skin Loader.cs index f9857b7..e4f0597 100644 --- a/ShiftOS.WinForms/Applications/Skin Loader.cs +++ b/ShiftOS.WinForms/Applications/Skin Loader.cs @@ -65,8 +65,11 @@ namespace ShiftOS.WinForms.Applications public void SetupUI() { - SetupDesktop(); - Setup(); + if (LoadedSkin != null) + { + SetupDesktop(); + Setup(); + } } public void SetupDesktop() @@ -78,7 +81,7 @@ namespace ShiftOS.WinForms.Applications //upgrades - if (SaveSystem.CurrentSave != null) + if (SaveSystem.CurrentSave != null && LoadedSkin != null) { desktoppanel.Visible = ShiftoriumFrontend.UpgradeInstalled("desktop"); lbtime.Visible = ShiftoriumFrontend.UpgradeInstalled("desktop_clock_widget"); @@ -303,7 +306,7 @@ namespace ShiftOS.WinForms.Applications System.IO.Directory.CreateDirectory(Paths.SharedFolder + "\\skins"); } - string path = Paths.SharedFolder + "\\skins\\" + SaveSystem.CurrentSave.Username + "-" + fname; + string path = Paths.SharedFolder + "\\skins\\" + SaveSystem.CurrentUser.Username + "-" + fname; System.IO.File.WriteAllText(path, JsonConvert.SerializeObject(LoadedSkin)); }))); |
