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authorpfg <[email protected]>2017-03-12 09:45:11 -0700
committerpfg <[email protected]>2017-03-12 09:45:11 -0700
commit5ee6043b9ea5baef45c08b5fb92fdebadd610dc0 (patch)
tree947cffe3f4693f9559cc7aaf5a2f3500e23f2b53 /ShiftOS.WinForms/Applications/ShiftLotto.cs
parent6460ccee378e15408768337dcdc1bc77da07da53 (diff)
parent11da99a43bb3225ebd5fc82cb4765309804f8eba (diff)
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Command theming complete
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+/*
+ * MIT License
+ *
+ * Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Drawing;
+using System.Data;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+using ShiftOS.Engine;
+
+namespace ShiftOS.WinForms.Applications
+{
+ [Launcher("ShiftLotto", true, "al_shiftlotto", "Games")]
+ [MultiplayerOnly]
+ [DefaultIcon("iconShiftLotto")]
+ [RequiresUpgrade("shiftlotto")]
+ [WinOpen("shiftlotto")]
+ public partial class ShiftLotto : UserControl, IShiftOSWindow
+ {
+ public ShiftLotto()
+ {
+ InitializeComponent();
+ }
+
+ public void OnLoad()
+ {
+ timer1.Start();
+ }
+
+
+ public void OnSkinLoad()
+ {
+
+ }
+
+ public bool OnUnload()
+ {
+ return true;
+ }
+
+ public void OnUpgrade()
+ {
+
+ }
+
+ // The Dynamic Display
+ private void timer1_Tick(object sender, EventArgs e)
+ {
+ int codePoints = Convert.ToInt32(Math.Round(cpUpDown.Value, 0));
+ int difficulty = Convert.ToInt32(Math.Round(difUpDown.Value, 0));
+ label5.Text = codePoints * difficulty + " CP";
+ label7.Text = "Current CP: " + SaveSystem.CurrentSave.Codepoints.ToString() + " CP";
+ }
+
+ private void button1_Click(object sender, EventArgs e)
+ {
+ // Make codePoints and difficulty in this function
+ int codePoints = Convert.ToInt32(Math.Round(cpUpDown.Value, 0));
+ int difficulty = Convert.ToInt32(Math.Round(difUpDown.Value, 0));
+
+ if (SaveSystem.CurrentSave.Codepoints <= 9)
+ {
+ Infobox.Show("Not enough Codepoints", "You do not have enough Codepoints to use ShiftLotto!");
+ }
+ else
+ {
+ if (SaveSystem.CurrentSave.Codepoints - (codePoints * difficulty) <= 0)
+ {
+ Infobox.Show("Not enough Codepoints", "You do not have enough Codepoints to gamble this amount!");
+ }
+ else
+ {
+ // Create Random Ints
+ Random rnd = new Random();
+
+ // Set their highest possible number to Difficulty
+ int guessedNumber = rnd.Next(0, difficulty);
+ int winningNumber = rnd.Next(0, difficulty);
+
+ // Multiply CodePoints * Difficulty
+ int jackpot = codePoints * difficulty;
+
+ // Test the random ints
+ if (guessedNumber == winningNumber)
+ {
+ // If you win
+
+ // Add Codepoints
+ SaveSystem.TransferCodepointsFrom("shiftlotto", jackpot);
+
+ // Infobox
+ Infobox.Show("YOU WON!", "Good Job! " + jackpot.ToString() + " CP has been added to your account. ");
+ }
+ else
+ {
+ // If you fail
+
+ // Remove Codepoints
+ SaveSystem.TransferCodepointsToVoid(jackpot);
+
+
+
+ // Infobox
+ Infobox.Show("YOU FAILED!", "Sorry! " + jackpot.ToString() + " CP has been removed from your account.");
+ }
+ }
+ }
+ }
+ }
+} \ No newline at end of file