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| author | AShifter <[email protected]> | 2017-05-02 19:43:15 -0600 |
|---|---|---|
| committer | AShifter <[email protected]> | 2017-05-02 19:43:15 -0600 |
| commit | b06801028acc3b3da80ef5077abe8f0baaa82dac (patch) | |
| tree | 5c65cccdd17f8d89125841663749cbaf970ed52a /ShiftOS.WinForms/Applications/Pong.cs | |
| parent | bbb21a1b32ff2642eb3f9804ef653e57a8be7e41 (diff) | |
| parent | 8381c825b1c6d4d47af23e9461ece4f4a1f88cc5 (diff) | |
| download | shiftos_thereturn-b06801028acc3b3da80ef5077abe8f0baaa82dac.tar.gz shiftos_thereturn-b06801028acc3b3da80ef5077abe8f0baaa82dac.tar.bz2 shiftos_thereturn-b06801028acc3b3da80ef5077abe8f0baaa82dac.zip | |
Merge remote-tracking branch 'refs/remotes/shiftos-game/master'
Diffstat (limited to 'ShiftOS.WinForms/Applications/Pong.cs')
| -rw-r--r-- | ShiftOS.WinForms/Applications/Pong.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/ShiftOS.WinForms/Applications/Pong.cs b/ShiftOS.WinForms/Applications/Pong.cs index 0ef4da3..6198cad 100644 --- a/ShiftOS.WinForms/Applications/Pong.cs +++ b/ShiftOS.WinForms/Applications/Pong.cs @@ -285,6 +285,16 @@ namespace ShiftOS.WinForms.Applications { secondsleft = 60; level = level + 1; + if (SaveSystem.CurrentSave.UniteAuthToken != null) + { + try + { + var unite = new ShiftOS.Unite.UniteClient("http://getshiftos.ml", SaveSystem.CurrentSave.UniteAuthToken); + if (unite.GetPongLevel() < level) + unite.SetPongLevel(level); + } + catch { } + } generatenextlevel(); pnlgamestats.Show(); pnlgamestats.BringToFront(); @@ -544,6 +554,14 @@ namespace ShiftOS.WinForms.Applications lblfinalcomputerreward.Text = beatairewardtotal.ToString(); lblfinalcodepoints.Text = totalreward + Localization.Parse(" {CODEPOINTS_SHORT}"); SaveSystem.TransferCodepointsFrom("pong", totalreward); + if (!string.IsNullOrWhiteSpace(SaveSystem.CurrentSave.UniteAuthToken)) + { + var unite = new ShiftOS.Unite.UniteClient("http://getshiftos.ml", SaveSystem.CurrentSave.UniteAuthToken); + if (unite.GetPongCP() < totalreward) + { + unite.SetPongCP(totalreward); + } + } } private void newgame() |
