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authorMichael VanOverbeek <[email protected]>2017-02-13 21:49:51 +0000
committerMichael VanOverbeek <[email protected]>2017-02-13 21:49:51 +0000
commit09aaca5d88e3108dcf63748f1128a880d30b844e (patch)
tree1d6e9ea800b6e4bc8822957a528322daf970fb68 /ShiftOS.Server
parent7c486bbe0bf57500d43058022dcc4d7a2c953c8f (diff)
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server-side fixes for legions
Diffstat (limited to 'ShiftOS.Server')
-rw-r--r--ShiftOS.Server/ChatBackend.cs7
-rw-r--r--ShiftOS.Server/LegionManager.cs8
2 files changed, 10 insertions, 5 deletions
diff --git a/ShiftOS.Server/ChatBackend.cs b/ShiftOS.Server/ChatBackend.cs
index b4fa4a5..a7b8462 100644
--- a/ShiftOS.Server/ChatBackend.cs
+++ b/ShiftOS.Server/ChatBackend.cs
@@ -36,6 +36,11 @@ namespace ShiftOS.Server
await client.ConnectAsync();
await client.SetGameAsync("ShiftOS");
await client.SetStatusAsync(UserStatus.Online);
+ //Get the Discord channel for this chat.
+ var Chan = client.GetChannel(Convert.ToUInt64(chat.DiscordChannelID)) as ISocketMessageChannel;
+ //Relay the message to Discord.
+ await Chan.SendMessageAsync("**Hello! Multi-user domain is online.**");
+
client.MessageReceived += async (s) =>
{
if (chatKilled == false)
@@ -64,7 +69,7 @@ namespace ShiftOS.Server
//Get the Discord channel for this chat.
var dChan = client.GetChannel(Convert.ToUInt64(chat.DiscordChannelID)) as ISocketMessageChannel;
//Relay the message to Discord.
- dChan.SendMessageAsync($"**[{msg.Username}@{msg.SystemName}] `<mud/{msg.Channel}> {msg.Message}");
+ dChan.SendMessageAsync($"**[{msg.Username}@{msg.SystemName}]** `<mud/{msg.Channel}>` {msg.Message}");
}
//Relay it back to all MUD clients.
diff --git a/ShiftOS.Server/LegionManager.cs b/ShiftOS.Server/LegionManager.cs
index 2911da2..452b216 100644
--- a/ShiftOS.Server/LegionManager.cs
+++ b/ShiftOS.Server/LegionManager.cs
@@ -20,7 +20,7 @@ namespace ShiftOS.Server
if (File.Exists("legions.json"))
legions = JsonConvert.DeserializeObject<List<Legion>>(File.ReadAllText("legions.json"));
- var l = JsonConvert.DeserializeObject<Legion>(contents as string);
+ var l = JsonConvert.DeserializeObject<Legion>(JsonConvert.SerializeObject(contents));
bool legionExists = false;
foreach (var legion in legions)
@@ -52,7 +52,7 @@ namespace ShiftOS.Server
}
- [MudRequest("legion_getall")]
+ [MudRequest("legion_get_all")]
public static void GetAllLegions(string guid, object contents)
{
List<Legion> allLegions = new List<Legion>();
@@ -72,7 +72,7 @@ namespace ShiftOS.Server
[MudRequest("legion_get_users")]
public static void GetLegionUsers(string guid, object contents)
{
- var lgn = JsonConvert.DeserializeObject<Legion>(contents as string);
+ var lgn = JsonConvert.DeserializeObject<Legion>(JsonConvert.SerializeObject(contents));
List<string> userIDs = new List<string>();
@@ -101,7 +101,7 @@ namespace ShiftOS.Server
[MudRequest("user_get_legion")]
public static void GetUserLegion(string guid, object contents)
{
- var userSave = JsonConvert.DeserializeObject<Save>(contents as string);
+ var userSave = JsonConvert.DeserializeObject<Save>(JsonConvert.SerializeObject(contents));
if (File.Exists("legions.json"))
{