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| author | pfg github <[email protected]> | 2015-03-16 08:43:36 -0700 |
|---|---|---|
| committer | pfg github <[email protected]> | 2015-03-16 08:43:36 -0700 |
| commit | 91604723d5c0696e82d729b486abd07aaa9fd24a (patch) | |
| tree | bc77664095655bce588513cbbe6b1233863de961 /ShiftOS/Paths.vb | |
| parent | 3fbfbbdb0e9bfe2a9c6c0b79b873189a1bc96314 (diff) | |
| download | shiftos-91604723d5c0696e82d729b486abd07aaa9fd24a.tar.gz shiftos-91604723d5c0696e82d729b486abd07aaa9fd24a.tar.bz2 shiftos-91604723d5c0696e82d729b486abd07aaa9fd24a.zip | |
why use for loops when you can just import system.io also fixed some paths, stopped for the skinning problem
Diffstat (limited to 'ShiftOS/Paths.vb')
| -rw-r--r-- | ShiftOS/Paths.vb | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/ShiftOS/Paths.vb b/ShiftOS/Paths.vb index beb1477..e5c75ff 100644 --- a/ShiftOS/Paths.vb +++ b/ShiftOS/Paths.vb @@ -11,8 +11,9 @@ ' Download Manager Data - Paths.dnldata - Not sure what this does ' Save Data - Paths.savedata - The game has it's save file in here ' Skin Directory - Paths.skindir - Self explanatory. - ' Loaded Skin Directory - Paths.loadedSkin - Where the contents of .skn files are extracted to. + ' Loaded Skin Directory - Paths.loadedskin - Where the contents of .skn files are extracted to. ' Sound Directory - Paths.sounddir - Where sound files (such as Infobox chime) are stored, coming soon. + ' Current Skin Directory - Paths.currentskin - ?????????? ' Home Directory - Paths.home - This is the folder that contains all the user's files ' Desktop - Paths.desktop - All the files that appear on your desktop should be stored here ' Documents - Paths.documents - The documents folder is where the user puts their documents @@ -39,6 +40,7 @@ Public skindir As String = savedata & "Skins\" Public loadedskin As String = skindir & "Loaded\" + Public currentskin As String = skindir & "Current\" Public sounddir As String = loadedskin & "Sound Files\" |
