From 91604723d5c0696e82d729b486abd07aaa9fd24a Mon Sep 17 00:00:00 2001 From: pfg github Date: Mon, 16 Mar 2015 08:43:36 -0700 Subject: why use for loops when you can just import system.io also fixed some paths, stopped for the skinning problem --- ShiftOS/Paths.vb | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'ShiftOS/Paths.vb') diff --git a/ShiftOS/Paths.vb b/ShiftOS/Paths.vb index beb1477..e5c75ff 100644 --- a/ShiftOS/Paths.vb +++ b/ShiftOS/Paths.vb @@ -11,8 +11,9 @@ ' Download Manager Data - Paths.dnldata - Not sure what this does ' Save Data - Paths.savedata - The game has it's save file in here ' Skin Directory - Paths.skindir - Self explanatory. - ' Loaded Skin Directory - Paths.loadedSkin - Where the contents of .skn files are extracted to. + ' Loaded Skin Directory - Paths.loadedskin - Where the contents of .skn files are extracted to. ' Sound Directory - Paths.sounddir - Where sound files (such as Infobox chime) are stored, coming soon. + ' Current Skin Directory - Paths.currentskin - ?????????? ' Home Directory - Paths.home - This is the folder that contains all the user's files ' Desktop - Paths.desktop - All the files that appear on your desktop should be stored here ' Documents - Paths.documents - The documents folder is where the user puts their documents @@ -39,6 +40,7 @@ Public skindir As String = savedata & "Skins\" Public loadedskin As String = skindir & "Loaded\" + Public currentskin As String = skindir & "Current\" Public sounddir As String = loadedskin & "Sound Files\" -- cgit v1.2.3