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-rw-r--r--ShiftOS.Main/Apps/Breakout.cs112
1 files changed, 112 insertions, 0 deletions
diff --git a/ShiftOS.Main/Apps/Breakout.cs b/ShiftOS.Main/Apps/Breakout.cs
new file mode 100644
index 0000000..db10962
--- /dev/null
+++ b/ShiftOS.Main/Apps/Breakout.cs
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+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Drawing;
+using System.Data;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+using ShiftOS.Engine.WindowManager;
+
+namespace ShiftOS.Main.Apps
+{
+ public partial class Breakout : UserControl
+ {
+ bool goLeft = false;
+ bool goRight = false;
+ int speed = 5;
+ float ballX = 5;
+ float ballY = 5;
+ int rows = 5;
+ int col = 8;
+ public PictureBox[,] blocks;
+ public Breakout()
+ {
+ InitializeComponent();
+ DrawBlocks();
+ gameTimer.Start();
+ ResetToRest();
+ }
+ void ResetToRest()
+ {
+ ball.Location = new Point((int)Math.Round(this.Width / 2d, 0), (int)Math.Round(this.Height / 2d, 0));
+ playerPaddle.Location = new Point((int)Math.Round(ClientSize.Width / 2d, 0), playerPaddle.Location.Y);
+ }
+
+ private void Pong_KeyDown(object sender, KeyEventArgs e)
+ {
+ if (e.KeyCode == Keys.A && playerPaddle.Left > 0) goLeft = true;
+ if (e.KeyCode == Keys.D && playerPaddle.Left + playerPaddle.Width < this.Width) goRight = true;
+ }
+
+ private void Pong_KeyUp(object sender, KeyEventArgs e)
+ {
+ if (e.KeyCode == Keys.A) goLeft = false;
+ if (e.KeyCode == Keys.D) goRight = false;
+ }
+
+ private void gameTimer_Tick(object sender, EventArgs e)
+ {
+ ball.Top += (int)ballY;
+ ball.Left += (int)ballX;
+
+ if (ball.Bottom > ClientSize.Height || ball.Top < 0) ballY = -ballY;
+ if (ball.Right > ClientSize.Width || ball.Left < 0) ballX = -ballX;
+ if (ball.Bounds.IntersectsWith(playerPaddle.Bounds)) ballY = -ballY;
+ if (goRight) playerPaddle.Left += 8;
+ if (goLeft) playerPaddle.Left -= 8;
+ if (playerPaddle.Left < 1) goLeft = false;
+ if (playerPaddle.Left + playerPaddle.Width > this.Width) goRight = false;
+
+ for (int j = 0; j < rows; j++)
+ {
+ for (int i = 0; i < col; i++)
+ {
+ if (ball.Bounds.IntersectsWith(blocks[j,i].Bounds) && blocks[j,i].Visible)
+ {
+ ballY = -ballY;
+ blocks[j,i].Visible = false;
+ }
+ }
+ }
+ if (ball.Top + ball.Height > ClientSize.Height)
+ {
+ gameTimer.Stop();
+ var infoBox = ShiftWM.StartInfoboxSession("Breakout - You Lose! ", "It appears that you have lost the game, meaning\nall codepoints won were lost. Would you\nlike to try again?", InfoboxTemplate.ButtonType.YesNo);
+ ShiftWM.StartInfoboxSession(null, infoBox.isOK.ToString(), InfoboxTemplate.ButtonType.Ok);
+ if (infoBox.isOK)
+ {
+ DrawBlocks();
+ ResetToRest();
+ gameTimer.Start();
+ }
+ }
+ }
+ private void DrawBlocks()
+ {
+ int h = 20;
+ int w = 75;
+ blocks = new PictureBox[rows, col];
+ for (int j = 0; j < rows; j++)
+ {
+ for (int i = 0; i < col; i++)
+ {
+ blocks[j, i] = new PictureBox();
+ blocks[j, i].Height = h;
+ blocks[j, i].Width = w;
+ blocks[j, i].Top = h * j;
+ blocks[j, i].Left = w * i;
+ blocks[j, i].Paint += (o, a) =>
+ {
+ Rectangle rect = new Rectangle(blocks[j,i].Location.X, blocks[j,i].Location.Y, blocks[j,i].ClientSize.Width, blocks[j,i].ClientSize.Height);
+
+ rect.Inflate(1,1); // border thickness
+ ControlPaint.DrawBorder(a.Graphics, rect, Color.Black, ButtonBorderStyle.Solid);
+ };
+ this.Controls.Add(blocks[j, i]);
+ }
+ }
+ }
+ }
+}