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-rw-r--r--ShiftOS.Engine/UI/ShiftButton.Designer.cs11
-rw-r--r--ShiftOS.Engine/UI/ShiftButton.cs60
-rw-r--r--ShiftOS.Engine/UI/ShiftButton.resx123
-rw-r--r--ShiftOS.Engine/UI/ShiftStripRenderer.cs21
4 files changed, 205 insertions, 10 deletions
diff --git a/ShiftOS.Engine/UI/ShiftButton.Designer.cs b/ShiftOS.Engine/UI/ShiftButton.Designer.cs
index a84ba4a..c746a5e 100644
--- a/ShiftOS.Engine/UI/ShiftButton.Designer.cs
+++ b/ShiftOS.Engine/UI/ShiftButton.Designer.cs
@@ -2,7 +2,7 @@
{
partial class ShiftButton
{
- /// <summary>
+ /// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
@@ -22,14 +22,15 @@
#region Component Designer generated code
- /// <summary>
- /// Required method for Designer support - do not modify
+ /// <summary>
+ /// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
- components = new System.ComponentModel.Container();
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.SuspendLayout();
+ this.ResumeLayout(false);
+
}
#endregion
diff --git a/ShiftOS.Engine/UI/ShiftButton.cs b/ShiftOS.Engine/UI/ShiftButton.cs
index ebf6e2b..8e4104d 100644
--- a/ShiftOS.Engine/UI/ShiftButton.cs
+++ b/ShiftOS.Engine/UI/ShiftButton.cs
@@ -1,8 +1,6 @@
using System;
using System.Collections.Generic;
-using System.ComponentModel;
using System.Drawing;
-using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
@@ -10,11 +8,63 @@ using System.Windows.Forms;
namespace ShiftOS.Engine.UI
{
- public partial class ShiftButton : UserControl
+ public partial class ShiftButton : Button
{
- public ShiftButton()
+ private static Font _normalFont = new Font("Lucida Console", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
+
+ private static Color _back = System.Drawing.Color.Black;
+ private static Color _border = System.Drawing.Color.White;
+ private static Color _activeBorder = System.Drawing.Color.Black;
+ private static Color _fore = System.Drawing.Color.Black;
+ private static Padding _margin = new System.Windows.Forms.Padding(0, 0, 0, 0);
+ private static Padding _padding = new System.Windows.Forms.Padding(3, 3, 3, 3);
+
+ private static Size _minSize = new System.Drawing.Size(75, 23);
+
+ private bool _active;
+
+ public ShiftButton(): base()
+ {
+ base.Font = _normalFont;
+ base.BackColor = _border;
+ base.ForeColor = _fore;
+ base.FlatAppearance.BorderColor = _back;
+ base.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
+ base.Margin = _margin;
+ base.Padding = _padding;
+ base.MinimumSize = _minSize;
+ }
+
+ protected override void OnControlAdded(ControlEventArgs e)
+ {
+ base.OnControlAdded(e);
+ UseVisualStyleBackColor = false;
+ }
+
+ protected override void OnMouseEnter(System.EventArgs e)
+ {
+ base.OnMouseEnter(e);
+ if (!_active)
+ base.FlatAppearance.BorderColor = _activeBorder;
+ }
+
+ protected override void OnMouseLeave(System.EventArgs e)
+ {
+ base.OnMouseLeave(e);
+ if (!_active)
+ base.FlatAppearance.BorderColor = _border;
+ }
+
+ public void SetStateActive()
+ {
+ _active = true;
+ base.FlatAppearance.BorderColor = _activeBorder;
+ }
+
+ public void SetStateNormal()
{
- InitializeComponent();
+ _active = false;
+ base.FlatAppearance.BorderColor = _border;
}
}
}
diff --git a/ShiftOS.Engine/UI/ShiftButton.resx b/ShiftOS.Engine/UI/ShiftButton.resx
new file mode 100644
index 0000000..e5858cc
--- /dev/null
+++ b/ShiftOS.Engine/UI/ShiftButton.resx
@@ -0,0 +1,123 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <metadata name="$this.TrayLargeIcon" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
+ <value>False</value>
+ </metadata>
+</root> \ No newline at end of file
diff --git a/ShiftOS.Engine/UI/ShiftStripRenderer.cs b/ShiftOS.Engine/UI/ShiftStripRenderer.cs
new file mode 100644
index 0000000..7b8498f
--- /dev/null
+++ b/ShiftOS.Engine/UI/ShiftStripRenderer.cs
@@ -0,0 +1,21 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace ShiftOS.Engine.UI
+{
+ public class ShiftStripRenderer : ToolStripProfessionalRenderer
+ {
+ protected override void OnRenderLabelBackground(ToolStripItemRenderEventArgs e)
+ {
+ using (var b = new SolidBrush(e.Item.BackColor))
+ {
+ e.Graphics.FillRectangle(b, new Rectangle(Point.Empty, e.Item.Size));
+ }
+ }
+ }
+}