aboutsummaryrefslogtreecommitdiff
path: root/ShiftOS.Main/Apps/Pong.Designer.cs
diff options
context:
space:
mode:
authorRichie Moch <[email protected]>2018-12-23 19:15:07 -0600
committerRichie Moch <[email protected]>2018-12-23 19:15:07 -0600
commitbca879db94bc6395dbfa77628747080311fdb226 (patch)
tree24103811cd3df0957f2450bbe579e05d7dc7c4e6 /ShiftOS.Main/Apps/Pong.Designer.cs
parentd94c79dbf5183230e5fd3342848408f776de60ea (diff)
downloadshiftos-rewind-bca879db94bc6395dbfa77628747080311fdb226.tar.gz
shiftos-rewind-bca879db94bc6395dbfa77628747080311fdb226.tar.bz2
shiftos-rewind-bca879db94bc6395dbfa77628747080311fdb226.zip
started work on the pong, implemented "ShiftToolStrip". (note: pong is very buggy)
Diffstat (limited to 'ShiftOS.Main/Apps/Pong.Designer.cs')
-rw-r--r--ShiftOS.Main/Apps/Pong.Designer.cs100
1 files changed, 100 insertions, 0 deletions
diff --git a/ShiftOS.Main/Apps/Pong.Designer.cs b/ShiftOS.Main/Apps/Pong.Designer.cs
new file mode 100644
index 0000000..4b9bd01
--- /dev/null
+++ b/ShiftOS.Main/Apps/Pong.Designer.cs
@@ -0,0 +1,100 @@
+namespace ShiftOS.Main.Apps
+{
+ partial class Pong
+ {
+ /// <summary>
+ /// Required designer variable.
+ /// </summary>
+ private System.ComponentModel.IContainer components = null;
+
+ /// <summary>
+ /// Clean up any resources being used.
+ /// </summary>
+ /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Component Designer generated code
+
+ /// <summary>
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ /// </summary>
+ private void InitializeComponent()
+ {
+ this.components = new System.ComponentModel.Container();
+ this.playerPaddle = new System.Windows.Forms.PictureBox();
+ this.cpuPaddle = new System.Windows.Forms.PictureBox();
+ this.ball = new System.Windows.Forms.PictureBox();
+ this.gameTimer = new System.Windows.Forms.Timer(this.components);
+ ((System.ComponentModel.ISupportInitialize)(this.playerPaddle)).BeginInit();
+ ((System.ComponentModel.ISupportInitialize)(this.cpuPaddle)).BeginInit();
+ ((System.ComponentModel.ISupportInitialize)(this.ball)).BeginInit();
+ this.SuspendLayout();
+ //
+ // playerPaddle
+ //
+ this.playerPaddle.BackColor = System.Drawing.Color.White;
+ this.playerPaddle.Location = new System.Drawing.Point(27, 153);
+ this.playerPaddle.Name = "playerPaddle";
+ this.playerPaddle.Size = new System.Drawing.Size(22, 103);
+ this.playerPaddle.TabIndex = 0;
+ this.playerPaddle.TabStop = false;
+ //
+ // cpuPaddle
+ //
+ this.cpuPaddle.BackColor = System.Drawing.Color.White;
+ this.cpuPaddle.Location = new System.Drawing.Point(751, 153);
+ this.cpuPaddle.Name = "cpuPaddle";
+ this.cpuPaddle.Size = new System.Drawing.Size(22, 103);
+ this.cpuPaddle.TabIndex = 1;
+ this.cpuPaddle.TabStop = false;
+ //
+ // ball
+ //
+ this.ball.BackColor = System.Drawing.Color.White;
+ this.ball.Location = new System.Drawing.Point(390, 201);
+ this.ball.Name = "ball";
+ this.ball.Size = new System.Drawing.Size(18, 18);
+ this.ball.TabIndex = 2;
+ this.ball.TabStop = false;
+ //
+ // gameTimer
+ //
+ this.gameTimer.Interval = 20;
+ this.gameTimer.Tick += new System.EventHandler(this.gameTimer_Tick);
+ //
+ // Pong
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.BackColor = System.Drawing.Color.Black;
+ this.Controls.Add(this.ball);
+ this.Controls.Add(this.cpuPaddle);
+ this.Controls.Add(this.playerPaddle);
+ this.ForeColor = System.Drawing.Color.White;
+ this.Name = "Pong";
+ this.Size = new System.Drawing.Size(801, 470);
+ this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Pong_KeyDown);
+ this.KeyUp += new System.Windows.Forms.KeyEventHandler(this.Pong_KeyUp);
+ ((System.ComponentModel.ISupportInitialize)(this.playerPaddle)).EndInit();
+ ((System.ComponentModel.ISupportInitialize)(this.cpuPaddle)).EndInit();
+ ((System.ComponentModel.ISupportInitialize)(this.ball)).EndInit();
+ this.ResumeLayout(false);
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.PictureBox playerPaddle;
+ private System.Windows.Forms.PictureBox cpuPaddle;
+ private System.Windows.Forms.PictureBox ball;
+ private System.Windows.Forms.Timer gameTimer;
+ }
+}