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| author | Richie Moch <[email protected]> | 2018-12-23 23:41:07 -0600 |
|---|---|---|
| committer | Richie Moch <[email protected]> | 2018-12-23 23:41:07 -0600 |
| commit | 87546f325f6fb24dcc5ab34851cc06b074d79984 (patch) | |
| tree | 4905888bc331bc9bb9d5ca060a4a5811210213b2 /ShiftOS.Main/Apps/Pong.Designer.cs | |
| parent | 8f34b3a0c7118abb81526a3dc5f435ba8f8485f8 (diff) | |
| download | shiftos-rewind-87546f325f6fb24dcc5ab34851cc06b074d79984.tar.gz shiftos-rewind-87546f325f6fb24dcc5ab34851cc06b074d79984.tar.bz2 shiftos-rewind-87546f325f6fb24dcc5ab34851cc06b074d79984.zip | |
Wrote Breakout, and only with minimal bugs this time!
Diffstat (limited to 'ShiftOS.Main/Apps/Pong.Designer.cs')
| -rw-r--r-- | ShiftOS.Main/Apps/Pong.Designer.cs | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/ShiftOS.Main/Apps/Pong.Designer.cs b/ShiftOS.Main/Apps/Pong.Designer.cs deleted file mode 100644 index 4b9bd01..0000000 --- a/ShiftOS.Main/Apps/Pong.Designer.cs +++ /dev/null @@ -1,100 +0,0 @@ -namespace ShiftOS.Main.Apps -{ - partial class Pong - { - /// <summary> - /// Required designer variable. - /// </summary> - private System.ComponentModel.IContainer components = null; - - /// <summary> - /// Clean up any resources being used. - /// </summary> - /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> - protected override void Dispose(bool disposing) - { - if (disposing && (components != null)) - { - components.Dispose(); - } - base.Dispose(disposing); - } - - #region Component Designer generated code - - /// <summary> - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// </summary> - private void InitializeComponent() - { - this.components = new System.ComponentModel.Container(); - this.playerPaddle = new System.Windows.Forms.PictureBox(); - this.cpuPaddle = new System.Windows.Forms.PictureBox(); - this.ball = new System.Windows.Forms.PictureBox(); - this.gameTimer = new System.Windows.Forms.Timer(this.components); - ((System.ComponentModel.ISupportInitialize)(this.playerPaddle)).BeginInit(); - ((System.ComponentModel.ISupportInitialize)(this.cpuPaddle)).BeginInit(); - ((System.ComponentModel.ISupportInitialize)(this.ball)).BeginInit(); - this.SuspendLayout(); - // - // playerPaddle - // - this.playerPaddle.BackColor = System.Drawing.Color.White; - this.playerPaddle.Location = new System.Drawing.Point(27, 153); - this.playerPaddle.Name = "playerPaddle"; - this.playerPaddle.Size = new System.Drawing.Size(22, 103); - this.playerPaddle.TabIndex = 0; - this.playerPaddle.TabStop = false; - // - // cpuPaddle - // - this.cpuPaddle.BackColor = System.Drawing.Color.White; - this.cpuPaddle.Location = new System.Drawing.Point(751, 153); - this.cpuPaddle.Name = "cpuPaddle"; - this.cpuPaddle.Size = new System.Drawing.Size(22, 103); - this.cpuPaddle.TabIndex = 1; - this.cpuPaddle.TabStop = false; - // - // ball - // - this.ball.BackColor = System.Drawing.Color.White; - this.ball.Location = new System.Drawing.Point(390, 201); - this.ball.Name = "ball"; - this.ball.Size = new System.Drawing.Size(18, 18); - this.ball.TabIndex = 2; - this.ball.TabStop = false; - // - // gameTimer - // - this.gameTimer.Interval = 20; - this.gameTimer.Tick += new System.EventHandler(this.gameTimer_Tick); - // - // Pong - // - this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.BackColor = System.Drawing.Color.Black; - this.Controls.Add(this.ball); - this.Controls.Add(this.cpuPaddle); - this.Controls.Add(this.playerPaddle); - this.ForeColor = System.Drawing.Color.White; - this.Name = "Pong"; - this.Size = new System.Drawing.Size(801, 470); - this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Pong_KeyDown); - this.KeyUp += new System.Windows.Forms.KeyEventHandler(this.Pong_KeyUp); - ((System.ComponentModel.ISupportInitialize)(this.playerPaddle)).EndInit(); - ((System.ComponentModel.ISupportInitialize)(this.cpuPaddle)).EndInit(); - ((System.ComponentModel.ISupportInitialize)(this.ball)).EndInit(); - this.ResumeLayout(false); - - } - - #endregion - - private System.Windows.Forms.PictureBox playerPaddle; - private System.Windows.Forms.PictureBox cpuPaddle; - private System.Windows.Forms.PictureBox ball; - private System.Windows.Forms.Timer gameTimer; - } -} |
