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authorAlkaline Thunder <[email protected]>2018-12-28 00:24:06 -0500
committerAlkaline Thunder <[email protected]>2018-12-28 00:24:06 -0500
commit563c26e43bba94849426c92aa9f0756e8bdc9ed4 (patch)
tree7713eee15b680dfc490a5c9bcd2c6646ab5c1e05
parent8477cf5e4539b26e6701b9cbae7df2a62438f511 (diff)
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Add Codepoints to system context.
-rw-r--r--ShiftOS/ShiftOS/SystemContext.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/ShiftOS/ShiftOS/SystemContext.cs b/ShiftOS/ShiftOS/SystemContext.cs
index f6d4c83..2dc70da 100644
--- a/ShiftOS/ShiftOS/SystemContext.cs
+++ b/ShiftOS/ShiftOS/SystemContext.cs
@@ -10,12 +10,18 @@ namespace ShiftOS
public class SystemContext : IDisposable
{
private Desktop _desktop = null;
+ private int _codepoints = 0;
public void Dispose()
{
_desktop = null;
}
+ public int GetCodepoints()
+ {
+ return this._codepoints;
+ }
+
public void Initialize()
{
// We can't initialize the game twice.