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-rw-r--r--source/WindowsFormsApplication1/Hacking_Enemy.cs322
1 files changed, 0 insertions, 322 deletions
diff --git a/source/WindowsFormsApplication1/Hacking_Enemy.cs b/source/WindowsFormsApplication1/Hacking_Enemy.cs
deleted file mode 100644
index 3f6ab63..0000000
--- a/source/WindowsFormsApplication1/Hacking_Enemy.cs
+++ /dev/null
@@ -1,322 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Data;
-using System.Drawing;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-
-namespace ShiftOS
-{
- public partial class Hacking_Enemy : Form
- {
- public Hacking_Enemy(Hacking_YourHealth enemy, EnemyHacker thisHacker)
- {
- ThisHacker = thisHacker;
- Enemy = enemy;
- InitializeComponent();
- }
-
- private EnemyHacker ThisHacker { get; set; }
- public Hacking_YourHealth Enemy { get; set; }
- public List<Computer> AllComputers = null;
- public Computer ThisPC { get; set; }
- private void Hacking_Enemy_Load(object sender, EventArgs e)
- {
- AllComputers = new List<Computer>();
- VisualizeNetwork();
- tmrhealthdetect.Start();
- ThisPC.Enemy = true;
- }
-
- private void VisualizeNetwork()
- {
- var rnd = new Random();
- foreach (Module m in ThisHacker.Network)
- {
- var c = m.Deploy();
- if (c.Type == SystemType.Core)
- {
- ThisPC = c;
- ThisPC.EnemyComputer = Enemy.ThisPC;
- Enemy.ThisPC.EnemyComputer = ThisPC;
- }
- c.Location = new Point(rnd.Next(100, 350), rnd.Next(100, 350));
- AddModule(c);
- }
- }
-
- public void System_Attacking(object s, EventArgs a)
- {
- int i = new Random().Next(Enemy.AllComputers.Count);
- var pc = Enemy.AllComputers[i];
- var se = (Computer)s;
- pc.LaunchAttack(se.GetProperType());
- }
-
- public Computer SelectedComputer = null;
-
- public void AddModule(Computer newModule)
- {
- var rnd = new Random();
- panel1.Controls.Add(newModule);
- foreach(var pc in AllComputers)
- {
- while (newModule.Bounds.IntersectsWith(pc.Bounds))
- {
- newModule.Location = new Point(rnd.Next(100, 350), rnd.Next(100, 350));
- }
- }
- AllComputers.Add(newModule);
- int hp = newModule.HP;
- TotalHP += (decimal)newModule.HP;
- newModule.Show();
- newModule.OnDestruction += (object s, EventArgs a) =>
- {
- if(this.SelectedComputer == newModule)
- {
- SelectedComputer = null;
- }
- AllComputers.Remove(newModule);
- newModule.Dispose();
- };
- newModule.Select += (object s, EventArgs a) =>
- {
- bool c = true;
- foreach(var pc in Enemy.SelectedComputer.Enemies)
- {
- if(pc.Hostname == newModule.Hostname)
- {
- c = false;
- }
- }
- if (c == true)
- {
- Enemy.SelectedComputer.Enemies.Add(newModule);
- Enemy.ShowPCInfo(Enemy.SelectedComputer.Hostname);
- if(Enemy.IsTutorial)
- {
- if(Enemy.TutorialProgress == 9)
- {
- Enemy.SetupTutorialUI(10);
- }
- }
- }
- };
- newModule.HP_Decreased += new EventHandler(System_Damaged);
- newModule.OnRepair += new EventHandler(System_Repaired);
- if (newModule.Type == SystemType.Antivirus)
- {
- var b = newModule.GetAreaOfEffect();
- newModule.AntivirusRepair += (object s, EventArgs a) =>
- {
- foreach (Computer pc in AllComputers)
- {
- if (pc != newModule && pc.Bounds.IntersectsWith(b))
- {
- if (newModule.Type == SystemType.RepairModule)
- {
- if (pc.HP < newModule.HP)
- {
- if (pc.HP < pc.GetTotal())
- {
- pc.Repair(1);
- }
- }
-
- }
- else {
- if (pc.HP < 10)
- {
- pc.Repair(1);
- }
- }
- }
- }
- };
- }
- if (newModule.Type == SystemType.Firewall)
- {
- panel1.Refresh();
- Firewall_Deflect(newModule);
- }
- if (newModule.Type == SystemType.ServerStack)
- {
- newModule.MassDDoS += (object s, EventArgs a) =>
- {
- Enemy.Worm();
- };
- }
- }
-
- public void Firewall_Deflect(Computer fwall)
- {
- //Safegaurd...
- if (fwall.Type == SystemType.Firewall)
- {
- var r = fwall.GetAreaOfEffect();
- foreach (var pc in AllComputers)
- {
- if (pc != fwall)
- {
- if (pc.Bounds.IntersectsWith(r))
- {
- pc.DamageDefector = fwall.Grade;
- }
- }
- }
- }
- }
-
- public void Firewall_Destroy(Computer fwall)
- {
- //Safegaurd...
- if (fwall.Type == SystemType.Firewall)
- {
- var r = fwall.GetAreaOfEffect();
- foreach (var pc in AllComputers)
- {
- if (pc.Bounds.IntersectsWith(r))
- {
- pc.DamageDefector = 1;
- UpdateFirewalls();
- }
- }
- }
- }
-
- public void UpdateFirewalls()
- {
- foreach (var pc in AllComputers)
- {
- if (pc.Type == SystemType.Firewall)
- {
- Firewall_Deflect(pc);
- }
- }
- }
-
-
- private void System_Repaired(object s, EventArgs e)
- {
- var c = (Computer)s;
- lbcompromised.Text = "System regenerating...";
- int location = c.Left - (lbcompromised.Width / 4);
- int y = c.Top - 25;
- lbcompromised.Location = new Point(location, y);
- lbcompromised.Show();
- c.Flash(lbcompromised);
-
- }
-
-
- private void System_Damaged(object s, EventArgs e)
- {
- var c = (Computer)s;
- lbcompromised.Text = "System damaged!";
- int location = c.Left - (lbcompromised.Width / 4);
- int y = c.Top - 25;
- lbcompromised.Location = new Point(location, y);
- lbcompromised.Show();
- c.Flash(lbcompromised);
- }
-
- private decimal TotalHP = 0;
-
- private void tmrhealthdetect_Tick(object sender, EventArgs e)
- {
- decimal health = 0;
-
- var rnd = new Random();
- int chance = 0;
- foreach (var pc in AllComputers)
- {
- if (pc.Disabled == false)
- {
- foreach (var enemy in Enemy.AllComputers)
- {
- chance = rnd.Next(1, 20);
- if (chance == 10)
- {
- if (Enemy.IsTutorial)
- {
- if (Enemy.TutorialProgress == 9)
- {
- Enemy.ThisPC.LaunchAttack(pc.GetProperType(), pc.GetDamageRate());
- }
- else if (Enemy.TutorialProgress == 32)
- {
- enemy.LaunchAttack(pc.GetProperType(), pc.GetDamageRate());
- }
- else
- {
- enemy.Enemies.Clear();
- }
- }
- else {
- enemy.LaunchAttack(pc.GetProperType(), pc.GetDamageRate());
- }
- }
- }
- }
- }
-
- foreach (var pc in AllComputers)
- {
- health += (decimal)pc.HP;
- }
- try {
- decimal percent = (health / TotalHP) * 100;
- lbstats.Text = $"Enemy Health: {percent}%";
- if (ThisPC.HP <= 0)
- {
- if (Enemy.IsTutorial)
- {
- Enemy.SetupTutorialUI(33);
- }
- else {
- API.CreateInfoboxSession("You won.", "You have successfully overthrown the enemy network.", infobox.InfoboxMode.Info);
- UserRequestedClose = false;
- Enemy.UserRequestedClose = false;
- Enemy.Close();
- this.Close();
- }
- }
- }
- catch
- {
-
- }
- }
-
- public void Worm()
- {
- var rnd = new Random();
- int r = rnd.Next(0, 10);
-
- foreach (Computer c in AllComputers)
- {
- if(r == 5)
- {
- c.Disable();
- }
- }
- }
-
- public bool UserRequestedClose = true;
-
- private void this_Closing(object sender, FormClosingEventArgs e)
- {
- if(UserRequestedClose == false)
- {
- tmrhealthdetect.Stop();
- foreach(var pc in AllComputers)
- {
- pc.HP = 0;
- }
- }
- }
- }
-}