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| author | MichaelTheShifter <[email protected]> | 2016-05-01 20:23:48 -0400 |
|---|---|---|
| committer | MichaelTheShifter <[email protected]> | 2016-05-01 20:23:48 -0400 |
| commit | 0085241d2366f266b5416488dbead174184420b0 (patch) | |
| tree | bb496c70c8235998ac343e8a63ced5a96d318a03 /source/WindowsFormsApplication1/WindowComposition.cs | |
| parent | ca5438be3956ee012a1bbcdab59512029a47fff2 (diff) | |
| download | shiftos-c-_theultimatehacker-0085241d2366f266b5416488dbead174184420b0.tar.gz shiftos-c-_theultimatehacker-0085241d2366f266b5416488dbead174184420b0.tar.bz2 shiftos-c-_theultimatehacker-0085241d2366f266b5416488dbead174184420b0.zip | |
Beta 2.2 Patch 1
Commit for Beta 2.2 Patch 1
- Removed unused "Linux Mint 7" and "NetSockets" files from
Resources.resx
- Added a better server startup pool, no longer hardcoded.
- Added a server blacklist for disabling servers that break the rules of
the playshiftos.ml/forum server showcase
Diffstat (limited to 'source/WindowsFormsApplication1/WindowComposition.cs')
| -rw-r--r-- | source/WindowsFormsApplication1/WindowComposition.cs | 41 |
1 files changed, 23 insertions, 18 deletions
diff --git a/source/WindowsFormsApplication1/WindowComposition.cs b/source/WindowsFormsApplication1/WindowComposition.cs index 0e5a5d4..70666ae 100644 --- a/source/WindowsFormsApplication1/WindowComposition.cs +++ b/source/WindowsFormsApplication1/WindowComposition.cs @@ -346,27 +346,32 @@ namespace ShiftOS { case WindowDragEffect.Shake: - var rnd = new Random(); - int xOffset = 0; - int yOffset = 0; - - xOffset = rnd.Next(API.CurrentSkin.ShakeMinOffset, API.CurrentSkin.ShakeMaxOffset); - yOffset = rnd.Next(API.CurrentSkin.ShakeMinOffset, API.CurrentSkin.ShakeMaxOffset); - int leftright = rnd.Next(0, 1); - if (API.Upgrades["fancyeffects"] == true) - { - form.Left += MouseX * xOffset; - form.Top += MouseY * yOffset; - } - else - { - form.Left += MouseX; - form.Top += MouseY; - } - + Shake(form, MouseX, MouseY); break; } } + + //Copyright - Adonis S. Deliannis + public static void Shake(Form form, int mouseX, int mouseY) + { + Point mouse = form.PointToScreen(new Point(mouseX, mouseY)); + int xDist = mouse.X - form.Location.X; + int yDist = mouse.Y - form. Location.Y; + int X = xDist; + int Y = yDist; + Random r = new Random(); + int JiggleCount = 0; + int Z = 15; + + while (JiggleCount < 1000) + { + form.Location = new Point(r.Next(X - Z, X + Z), r.Next(Y - Z, Y + Z)); + JiggleCount++; + } + + JiggleCount = 0; + form.Location = new Point(X, Y); + } } public enum WindowAnimationStyle |
