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authorMichaelTheShifter <[email protected]>2016-06-25 08:10:03 -0400
committerMichaelTheShifter <[email protected]>2016-06-25 08:10:03 -0400
commit84f689b91a73e512b035df40bbcf556b008a3b81 (patch)
treeda1020b2b5866c7ce300ac7b9c97112fe80fa1b3 /source/WindowsFormsApplication1/OSInfo.cs
parent6707e2076a63dafab686fd533c95fb8ceb6c23fa (diff)
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Sort source code into folders.
It feels better to know what's responsible for what... Plus I removed some un-needed C# stuff.
Diffstat (limited to 'source/WindowsFormsApplication1/OSInfo.cs')
-rw-r--r--source/WindowsFormsApplication1/OSInfo.cs72
1 files changed, 0 insertions, 72 deletions
diff --git a/source/WindowsFormsApplication1/OSInfo.cs b/source/WindowsFormsApplication1/OSInfo.cs
deleted file mode 100644
index 53e51dc..0000000
--- a/source/WindowsFormsApplication1/OSInfo.cs
+++ /dev/null
@@ -1,72 +0,0 @@
-using System;
-
-namespace ShiftOS
-{
- public class OSInfo
- {
-
- /// <summary>
- /// System directory separator charactor.
- /// </summary>
- public static string DirectorySeparator
- {
- get
- {
- switch(GetPlatformID())
- {
- case "microsoft":
- return "\\";
- default:
- return "/";
- }
- }
- }
-
- /// <summary>
- /// Selects a default, monospace font name from the OS. This is typically used for creating ingame terminals.
- /// </summary>
- /// <returns>The monospace font.</returns>
- public static string GetMonospaceFont() {
- string fname = null;
- switch (GetPlatformID ()) {
- case "microsoft":
- fname = "Lucida Console";
- break;
- case "unix":
- fname = "Monospace";
- break;
- case "macosx":
- fname = "Menlo";
- break;
- }
- return fname;
- }
-
- /// <summary>
- /// This refers to the Home directory of the current user. For example, if the user's name is 'Michael', and the user is on Windows Vista/7/8/10, this value would be 'C:\Users\Michael'.
- /// </summary>
- public static string homePath ()
- {
- return (Environment.OSVersion.Platform == PlatformID.Unix ||
- Environment.OSVersion.Platform == PlatformID.MacOSX)
- ? Environment.GetEnvironmentVariable ("HOME")
- : Environment.ExpandEnvironmentVariables ("%HOMEDRIVE%%HOMEPATH%");
- }
-
- /// <summary>
- /// Is it Linux? Is it Mac OS? Did Microsoft make it?
- /// </summary>
- /// <returns>The platform ID.</returns>
- public static string GetPlatformID() {
- switch (Environment.OSVersion.Platform) {
- case PlatformID.Unix:
- return "unix";
- case PlatformID.MacOSX:
- return "macosx";
- default:
- return "microsoft";
- }
- }
- }
-}
-