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| author | MichaelTheShifter <[email protected]> | 2016-06-25 08:10:03 -0400 |
|---|---|---|
| committer | MichaelTheShifter <[email protected]> | 2016-06-25 08:10:03 -0400 |
| commit | 84f689b91a73e512b035df40bbcf556b008a3b81 (patch) | |
| tree | da1020b2b5866c7ce300ac7b9c97112fe80fa1b3 /source/WindowsFormsApplication1/Labyrinth.Designer.cs | |
| parent | 6707e2076a63dafab686fd533c95fb8ceb6c23fa (diff) | |
| download | shiftos-c-_theultimatehacker-84f689b91a73e512b035df40bbcf556b008a3b81.tar.gz shiftos-c-_theultimatehacker-84f689b91a73e512b035df40bbcf556b008a3b81.tar.bz2 shiftos-c-_theultimatehacker-84f689b91a73e512b035df40bbcf556b008a3b81.zip | |
Sort source code into folders.
It feels better to know what's responsible for what... Plus I removed
some un-needed C# stuff.
Diffstat (limited to 'source/WindowsFormsApplication1/Labyrinth.Designer.cs')
| -rw-r--r-- | source/WindowsFormsApplication1/Labyrinth.Designer.cs | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/source/WindowsFormsApplication1/Labyrinth.Designer.cs b/source/WindowsFormsApplication1/Labyrinth.Designer.cs deleted file mode 100644 index 8efe097..0000000 --- a/source/WindowsFormsApplication1/Labyrinth.Designer.cs +++ /dev/null @@ -1,38 +0,0 @@ -namespace ShiftOS -{ - partial class Labyrinth - { - /// <summary> - /// Required designer variable. - /// </summary> - private System.ComponentModel.IContainer components = null; - - /// <summary> - /// Clean up any resources being used. - /// </summary> - /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> - protected override void Dispose(bool disposing) - { - if (disposing && (components != null)) - { - components.Dispose(); - } - base.Dispose(disposing); - } - - #region Windows Form Designer generated code - - /// <summary> - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// </summary> - private void InitializeComponent() - { - this.components = new System.ComponentModel.Container(); - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.Text = "Labyrinth"; - } - - #endregion - } -}
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