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authorMichaelTheShifter <[email protected]>2016-06-24 16:44:42 -0400
committerMichaelTheShifter <[email protected]>2016-06-24 16:44:51 -0400
commitecee91bc559e1c0d716a3032e371218812df61e7 (patch)
tree49acdb538b13bc3da89185413bc4096d4e6d81f7 /source/WindowsFormsApplication1/GameSettings.cs
parent8ea0903788b02b352cc25c9b6f46d439bdb1356a (diff)
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Loads of changes...
Custom shifter options using Lua, and other stuff.
Diffstat (limited to 'source/WindowsFormsApplication1/GameSettings.cs')
-rw-r--r--source/WindowsFormsApplication1/GameSettings.cs50
1 files changed, 50 insertions, 0 deletions
diff --git a/source/WindowsFormsApplication1/GameSettings.cs b/source/WindowsFormsApplication1/GameSettings.cs
new file mode 100644
index 0000000..0d3bdc0
--- /dev/null
+++ b/source/WindowsFormsApplication1/GameSettings.cs
@@ -0,0 +1,50 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace ShiftOS
+{
+ public partial class GameSettings : Form
+ {
+ public GameSettings()
+ {
+ InitializeComponent();
+ SetupUI();
+ }
+
+ public void SetupUI()
+ {
+ pgsound.MaxValue = 100;
+ pgsound.Value = Audio._wmp.settings.volume;
+ }
+
+ bool moving = false;
+
+ private void set_music_volume(object sender, MouseEventArgs e)
+ {
+ Audio._wmp.settings.volume = MathEx.LinearInterpolate(0, pgsound.Width, e.X, 0, 100);
+ moving = true;
+ SetupUI();
+ }
+
+ private void pgsound_MouseLeave(object sender, EventArgs e)
+ {
+ moving = false;
+ }
+
+ private void pgsound_MouseMove(object sender, MouseEventArgs e)
+ {
+ if (moving == true)
+ {
+ Audio._wmp.settings.volume = MathEx.LinearInterpolate(0, pgsound.Width, e.X, 0, 100);
+ SetupUI();
+ }
+ }
+ }
+}