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authorMichaelTheShifter <[email protected]>2016-06-25 08:10:03 -0400
committerMichaelTheShifter <[email protected]>2016-06-25 08:10:03 -0400
commit84f689b91a73e512b035df40bbcf556b008a3b81 (patch)
treeda1020b2b5866c7ce300ac7b9c97112fe80fa1b3 /source/WindowsFormsApplication1/Controls/Notification.cs
parent6707e2076a63dafab686fd533c95fb8ceb6c23fa (diff)
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Sort source code into folders.
It feels better to know what's responsible for what... Plus I removed some un-needed C# stuff.
Diffstat (limited to 'source/WindowsFormsApplication1/Controls/Notification.cs')
-rw-r--r--source/WindowsFormsApplication1/Controls/Notification.cs39
1 files changed, 39 insertions, 0 deletions
diff --git a/source/WindowsFormsApplication1/Controls/Notification.cs b/source/WindowsFormsApplication1/Controls/Notification.cs
new file mode 100644
index 0000000..b5e1693
--- /dev/null
+++ b/source/WindowsFormsApplication1/Controls/Notification.cs
@@ -0,0 +1,39 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Drawing;
+using System.Data;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace ShiftOS
+{
+ public partial class Notification : UserControl
+ {
+ public Notification(string title, string text)
+ {
+ InitializeComponent();
+ Title = title;
+ Message = text;
+ var t = new Timer();
+ t.Interval = 5000;
+ t.Tick += (object s, EventArgs a) =>
+ {
+ this.Dispose();
+ };
+ t.Start();
+ }
+
+ public string Title { get; set; }
+ public string Message { get; set; }
+
+ private void Notification_Load(object sender, EventArgs e)
+ {
+ API.PlaySound(Properties.Resources.rolldown);
+ lbtitle.Text = Title;
+ lbmessage.Text = Message;
+ }
+ }
+}