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| author | carverh <[email protected]> | 2016-07-22 10:01:24 -0700 |
|---|---|---|
| committer | GitHub <[email protected]> | 2016-07-22 10:01:24 -0700 |
| commit | e25a0a70669253e4a4553a6d7876bc8528a99412 (patch) | |
| tree | 270c7c8c9217b3a7ae4930f5e248ee529e1a0664 /source/ShiftUI | |
| parent | b52090021ff0ae61db652e8a486cbff6732f5ec5 (diff) | |
| parent | fe4121c5411f39b4ccf702700d7681184adb538f (diff) | |
| download | shiftos-c-_theultimatehacker-shiftui_integration.tar.gz shiftos-c-_theultimatehacker-shiftui_integration.tar.bz2 shiftos-c-_theultimatehacker-shiftui_integration.zip | |
Merge pull request #2 from MichaelTheShifter/shiftui_integrationshiftui_integration
Shifter UI rewrite, fix shiftnet and spkg paths.
Diffstat (limited to 'source/ShiftUI')
| -rw-r--r-- | source/ShiftUI/Theming/ThemeElementsMemphis.cs | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/source/ShiftUI/Theming/ThemeElementsMemphis.cs b/source/ShiftUI/Theming/ThemeElementsMemphis.cs index 1a2e892..b91bd8b 100644 --- a/source/ShiftUI/Theming/ThemeElementsMemphis.cs +++ b/source/ShiftUI/Theming/ThemeElementsMemphis.cs @@ -6,6 +6,7 @@ using System.Threading.Tasks; using ShiftUI.Theming.Default; using System.Drawing; using ShiftUI.ShiftOS; +using System.Drawing.Drawing2D; namespace ShiftUI.Theming { @@ -23,10 +24,202 @@ namespace ShiftUI.Theming return new Memphis.ButtonPainter(); } } + + public override CheckBoxPainter CheckBoxPainter + { + get + { + return new Memphis.CheckBoxPainter(); + } + } } namespace Memphis { + internal class CheckBoxPainter : Default.CheckBoxPainter + { + #region Standard + public override void DrawNormalCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + int check_box_visible_size = (bounds.Height > bounds.Width) ? bounds.Width : bounds.Height; + int x_pos = Math.Max(0, bounds.X + (bounds.Width / 2) - check_box_visible_size / 2); + int y_pos = Math.Max(0, bounds.Y + (bounds.Height / 2) - check_box_visible_size / 2); + + Rectangle rect = new Rectangle(x_pos, y_pos, check_box_visible_size, check_box_visible_size); + + g.FillRectangle(new SolidBrush(Application.CurrentSkin.CheckBoxBackgroundColor), rect.X + 2, rect.Y + 2, rect.Width - 3, rect.Height - 3); + + Pen pen = new Pen(Application.CurrentSkin.Border3DTopLeftInner, 1); + g.DrawLine(pen, rect.X, rect.Y, rect.X, rect.Bottom - 2); + g.DrawLine(pen, rect.X + 1, rect.Y, rect.Right - 2, rect.Y); + + pen = new Pen(Application.CurrentSkin.Border3DBottomRight, 1); + g.DrawLine(pen, rect.X + 1, rect.Y + 1, rect.X + 1, rect.Bottom - 3); + g.DrawLine(pen, rect.X + 2, rect.Y + 1, rect.Right - 3, rect.Y + 1); + + pen = new Pen(Application.CurrentSkin.Border3DTopLeftInner, 1); + g.DrawLine(pen, rect.Right - 1, rect.Y, rect.Right - 1, rect.Bottom - 1); + g.DrawLine(pen, rect.X, rect.Bottom - 1, rect.Right - 1, rect.Bottom - 1); + + // oh boy, matching ms is like fighting against windmills + using (Pen h_pen = new Pen(Application.CurrentSkin.CheckBoxCheckColor)) + { + g.DrawLine(h_pen, rect.X + 1, rect.Bottom - 2, rect.Right - 2, rect.Bottom - 2); + g.DrawLine(h_pen, rect.Right - 2, rect.Y + 1, rect.Right - 2, rect.Bottom - 2); + } + + if (state == CheckState.Checked) + DrawCheck(g, bounds, Application.CurrentSkin.CheckBoxCheckColor); + else if (state == CheckState.Indeterminate) + DrawCheck(g, bounds, Application.CurrentSkin.CheckBoxCheckColor); + } + + public override void DrawHotCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + DrawNormalCheckBox(g, bounds, backColor, foreColor, state); + } + + public override void DrawPressedCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + int check_box_visible_size = (bounds.Height > bounds.Width) ? bounds.Width : bounds.Height; + int x_pos = Math.Max(0, bounds.X + (bounds.Width / 2) - check_box_visible_size / 2); + int y_pos = Math.Max(0, bounds.Y + (bounds.Height / 2) - check_box_visible_size / 2); + + Rectangle rect = new Rectangle(x_pos, y_pos, check_box_visible_size, check_box_visible_size); + + g.FillRectangle(new SolidBrush(Application.CurrentSkin.CheckBoxCheckColor), rect.X + 2, rect.Y + 2, rect.Width - 3, rect.Height - 3); + + Pen pen = new Pen(Application.CurrentSkin.Border3DBottomRightInner, 1); + g.DrawLine(pen, rect.X, rect.Y, rect.X, rect.Bottom - 2); + g.DrawLine(pen, rect.X + 1, rect.Y, rect.Right - 2, rect.Y); + + pen = new Pen(Application.CurrentSkin.Border3DBottomRight, 1); + g.DrawLine(pen, rect.X + 1, rect.Y + 1, rect.X + 1, rect.Bottom - 3); + g.DrawLine(pen, rect.X + 2, rect.Y + 1, rect.Right - 3, rect.Y + 1); + + pen = new Pen(Application.CurrentSkin.Border3DTopLeftInner, 1); + g.DrawLine(pen, rect.Right - 1, rect.Y, rect.Right - 1, rect.Bottom - 1); + g.DrawLine(pen, rect.X, rect.Bottom - 1, rect.Right - 1, rect.Bottom - 1); + + // oh boy, matching ms is like fighting against windmills + using (Pen h_pen = new Pen(Application.CurrentSkin.CheckBoxCheckColor)) + { + g.DrawLine(h_pen, rect.X + 1, rect.Bottom - 2, rect.Right - 2, rect.Bottom - 2); + g.DrawLine(h_pen, rect.Right - 2, rect.Y + 1, rect.Right - 2, rect.Bottom - 2); + } + + if (state == CheckState.Checked) + DrawCheck(g, bounds, Application.CurrentSkin.CheckBoxCheckColor); + else if (state == CheckState.Indeterminate) + DrawCheck(g, bounds, Application.CurrentSkin.CheckBoxCheckColor); + } + + public override void DrawDisabledCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + DrawPressedCheckBox(g, bounds, backColor, foreColor, CheckState.Unchecked); + + if (state == CheckState.Checked || state == CheckState.Indeterminate) + DrawCheck(g, bounds, SystemColors.ControlDark); + } + #endregion + + #region FlatStyle + public override void DrawFlatNormalCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + DrawNormalCheckBox(g, bounds, backColor, foreColor, state); + } + + public override void DrawFlatHotCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + DrawFlatNormalCheckBox(g, bounds, backColor, foreColor, state); + } + + public override void DrawFlatPressedCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + DrawPressedCheckBox(g, bounds, backColor, foreColor, state); + } + +/* public override void DrawFlatDisabledCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + Rectangle checkbox_rectangle; + + checkbox_rectangle = new Rectangle(bounds.X, bounds.Y, Math.Max(bounds.Width - 2, 0), Math.Max(bounds.Height - 2, 0)); + + WidgetPaint.DrawBorder(g, checkbox_rectangle, foreColor, ButtonBorderStyle.Solid); + + bounds.Offset(-1, 0); + + if (state == CheckState.Checked || state == CheckState.Indeterminate) + DrawCheck(g, bounds, SystemColors.ControlDarkDark); + }*/ + #endregion + + #region Popup + public override void DrawPopupNormalCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + DrawFlatNormalCheckBox(g, bounds, backColor, foreColor, state); + } + + public override void DrawPopupHotCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + DrawFlatNormalCheckBox(g, bounds, backColor, foreColor, state); + } + + public override void DrawPopupPressedCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + DrawFlatPressedCheckBox(g, bounds, backColor, foreColor, state); + } + + public override void DrawPopupDisabledCheckBox(Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state) + { + } + #endregion + + #region Check + public override void DrawCheck(Graphics g, Rectangle bounds, Color checkColor) + { + int check_size = (bounds.Height > bounds.Width) ? bounds.Width / 2 : bounds.Height / 2; + + Pen check_pen = ResPool.GetPen(checkColor); + + if (check_size < 7) + { + int lineWidth = Math.Max(3, check_size / 3); + int Scale = Math.Max(1, check_size / 9); + + Rectangle rect = new Rectangle(bounds.X + (bounds.Width / 2) - (check_size / 2) - 1, bounds.Y + (bounds.Height / 2) - (check_size / 2) - 1, + check_size, check_size); + + for (int i = 0; i < lineWidth; i++) + { + g.DrawLine(check_pen, rect.Left + lineWidth / 2, rect.Top + lineWidth + i, rect.Left + lineWidth / 2 + 2 * Scale, rect.Top + lineWidth + 2 * Scale + i); + g.DrawLine(check_pen, rect.Left + lineWidth / 2 + 2 * Scale, rect.Top + lineWidth + 2 * Scale + i, rect.Left + lineWidth / 2 + 6 * Scale, rect.Top + lineWidth - 2 * Scale + i); + } + } + else + { + int lineWidth = Math.Max(3, check_size / 3) + 1; + + int x_half = bounds.Width / 2; + int y_half = bounds.Height / 2; + + Rectangle rect = new Rectangle(bounds.X + x_half - (check_size / 2) - 1, bounds.Y + y_half - (check_size / 2), + check_size, check_size); + + int gradient_left = check_size / 3; + int gradient_right = check_size - gradient_left - 1; + + for (int i = 0; i < lineWidth; i++) + { + g.DrawLine(check_pen, rect.X, rect.Bottom - 1 - gradient_left - i, rect.X + gradient_left, rect.Bottom - 1 - i); + g.DrawLine(check_pen, rect.X + gradient_left, rect.Bottom - 1 - i, rect.Right - 1, rect.Bottom - i - 1 - gradient_right); + } + } + } + #endregion + + } + internal class ButtonPainter : Default.ButtonPainter { |
