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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
namespace ShiftOS
{
public partial class DesktopIcon : UserControl
{
/// <summary>
/// User control for a desktop icon.
/// </summary>
public DesktopIcon()
{
InitializeComponent();
}
public string IconName
{
set
{
lbiconname.Text = value;
}
get
{
return lbiconname.Text;
}
}
public Image Icon
{
set
{
pbicon.Image = value;
}
get
{
return pbicon.Image;
}
}
//public string LuaAction { get; set; }
public string LuaAction = "open_program(\"shiftorium\")";
private void Icon_Click(object sender, EventArgs e)
{
if (File.Exists(Paths.Desktop + IconName))
{
var fs = new File_Skimmer();
fs.OpenFile(Paths.Desktop + IconName);
}
else
{
var li = new LuaInterpreter();
li.mod(LuaAction);
lbiconname.BackColor = Color.White;
t.Start();
}
}
public Timer t = new Timer();
private void DesktopIcon_Load(object sender, EventArgs e)
{
t.Interval = 5000;
t.Tick += (object s, EventArgs a) =>
{
lbiconname.BackColor = Color.Transparent;
};
var st = new Timer();
st.Interval = 200;
st.Tick += (object s, EventArgs a) => {
lbiconname.ForeColor = API.CurrentSkin.IconTextColor;
};
}
}
}
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