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// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2004-2005 Novell, Inc.
//
// Authors:
// Alan McGovern ([email protected])
//
using System.Drawing;
using System;
namespace ShiftUI
{
public class DrawListViewItemEventArgs : EventArgs
{
#region Private Fields
private Rectangle bounds;
private bool drawDefault;
private Graphics graphics;
private ListViewItem item;
private int itemIndex;
private ListViewItemStates state;
#endregion Private Fields
#region Properties
public bool DrawDefault {
get { return drawDefault; }
set { drawDefault = value; }
}
public Rectangle Bounds {
get { return bounds; }
}
public Graphics Graphics {
get { return graphics; }
}
public ListViewItem Item {
get { return item; }
}
public int ItemIndex {
get { return itemIndex; }
}
public ListViewItemStates State {
get { return state; }
}
#endregion Properties
#region Constructors
public DrawListViewItemEventArgs (Graphics graphics, ListViewItem item,
Rectangle bounds, int itemIndex, ListViewItemStates state)
{
this.graphics = graphics;
this.item = item;
this.bounds = bounds;
this.itemIndex = itemIndex;
this.state = state;
}
#endregion Constructors
#region Public Methods
public void DrawBackground ()
{
graphics.FillRectangle (ThemeEngine.Current.ResPool.GetSolidBrush (item.BackColor), bounds);
}
public void DrawFocusRectangle ()
{
if ((state & ListViewItemStates.Focused) != 0)
ThemeEngine.Current.CPDrawFocusRectangle (graphics, bounds, item.ListView.ForeColor, item.ListView.BackColor);
}
public void DrawText ()
{
DrawText (TextFormatFlags.Default);
}
public void DrawText (TextFormatFlags flags)
{
TextRenderer.DrawText (graphics, item.Text, item.Font, bounds, item.ForeColor, flags);
}
#endregion Public Methods
}
}
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