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+//
+// FlowLayoutPanel.cs
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+// Copyright (c) 2006 Jonathan Pobst
+//
+// Authors:
+// Jonathan Pobst ([email protected])
+//
+
+using ShiftUI.Layout;
+using System.ComponentModel;
+using System.Runtime.InteropServices;
+using System.Drawing;
+using System;
+
+namespace ShiftUI
+{
+ [ComVisibleAttribute (true)]
+ [ClassInterfaceAttribute (ClassInterfaceType.AutoDispatch)]
+ [ProvideProperty ("FlowBreak", typeof (Widget))]
+ [DefaultProperty ("FlowDirection")]
+ [Docking (DockingBehavior.Ask)]
+ //[Designer ("ShiftUI.Design.FlowLayoutPanelDesigner, " + Consts.AssemblySystem_Design, "System.ComponentModel.Design.IDesigner")]
+ [ToolboxWidget]
+ public class FlowLayoutPanel : Panel, IExtenderProvider
+ {
+ private FlowLayoutSettings settings;
+
+ public FlowLayoutPanel () : base ()
+ {
+ CreateDockPadding ();
+ }
+
+ #region Properties
+ [Localizable (true)]
+ [DefaultValue (FlowDirection.LeftToRight)]
+ public FlowDirection FlowDirection {
+ get { return LayoutSettings.FlowDirection; }
+ set { LayoutSettings.FlowDirection = value; }
+ }
+
+ [LocalizableAttribute (true)]
+ [DefaultValue (true)]
+ public bool WrapContents {
+ get { return LayoutSettings.WrapContents; }
+ set { LayoutSettings.WrapContents = value; }
+ }
+
+ public override LayoutEngine LayoutEngine {
+ get { return this.LayoutSettings.LayoutEngine; }
+ }
+
+ internal FlowLayoutSettings LayoutSettings {
+ get {
+ if (this.settings == null)
+ this.settings = new FlowLayoutSettings (this);
+
+ return this.settings;
+ }
+ }
+ #endregion
+
+ #region Public Methods
+ [DefaultValue (false)]
+ [DisplayName ("FlowBreak")]
+ public bool GetFlowBreak (Widget control)
+ {
+ return LayoutSettings.GetFlowBreak (control);
+ }
+
+ [DisplayName ("FlowBreak")]
+ public void SetFlowBreak (Widget control, bool value)
+ {
+ LayoutSettings.SetFlowBreak (control, value);
+ }
+ #endregion
+
+ #region IExtenderProvider Members
+ bool IExtenderProvider.CanExtend (object obj)
+ {
+ if (obj is Widget)
+ if ((obj as Widget).Parent == this)
+ return true;
+
+ return false;
+ }
+ #endregion
+
+ #region Internal Methods
+ internal override void CalculateCanvasSize (bool canOverride)
+ {
+ if (canOverride)
+ canvas_size = ClientSize;
+ else
+ base.CalculateCanvasSize (canOverride);
+ }
+
+ protected override void OnLayout (LayoutEventArgs levent)
+ {
+ base.OnLayout (levent);
+
+ // base.OnLayout() calls CalculateCanvasSize(true) in which we just set the canvas to
+ // clientsize so we could re-layout everything according to the flow.
+ // This time we want to actually calculate the canvas.
+ CalculateCanvasSize (false);
+ if (AutoSize && (canvas_size.Width > ClientSize.Width || canvas_size.Height > ClientSize.Height)) {
+ ClientSize = canvas_size;
+ }
+ AdjustFormScrollbars (AutoScroll);
+ }
+
+ internal override Size GetPreferredSizeCore (Size proposedSize)
+ {
+ int width = 0;
+ int height = 0;
+ bool horizontal = FlowDirection == FlowDirection.LeftToRight || FlowDirection == FlowDirection.RightToLeft;
+ if (!WrapContents || (horizontal && proposedSize.Width == 0) || (!horizontal && proposedSize.Height == 0)) {
+ foreach (Widget control in Widgets) {
+ Size control_preferred_size;
+ if (control.AutoSize)
+ control_preferred_size = control.PreferredSize;
+ else
+ control_preferred_size = control.Size;
+ Padding control_margin = control.Margin;
+ if (horizontal) {
+ width += control_preferred_size.Width + control_margin.Horizontal;
+ height = Math.Max (height, control_preferred_size.Height + control_margin.Vertical);
+ } else {
+ height += control_preferred_size.Height + control_margin.Vertical;
+ width = Math.Max (width, control_preferred_size.Width + control_margin.Horizontal);
+ }
+ }
+ } else {
+ int size_in_flow_direction = 0;
+ int size_in_other_direction = 0;
+ int increase;
+ foreach (Widget control in Widgets) {
+ Size control_preferred_size;
+ if (control.AutoSize)
+ control_preferred_size = control.PreferredSize;
+ else
+ control_preferred_size = control.ExplicitBounds.Size;
+ Padding control_margin = control.Margin;
+ if (horizontal) {
+ increase = control_preferred_size.Width + control_margin.Horizontal;
+ if (size_in_flow_direction != 0 && size_in_flow_direction + increase >= proposedSize.Width) {
+ width = Math.Max (width, size_in_flow_direction);
+ size_in_flow_direction = 0;
+ height += size_in_other_direction;
+ size_in_other_direction = 0;
+ }
+ size_in_flow_direction += increase;
+ size_in_other_direction = Math.Max (size_in_other_direction, control_preferred_size.Height + control_margin.Vertical);
+ } else {
+ increase = control_preferred_size.Height + control_margin.Vertical;
+ if (size_in_flow_direction != 0 && size_in_flow_direction + increase >= proposedSize.Height) {
+ height = Math.Max (height, size_in_flow_direction);
+ size_in_flow_direction = 0;
+ width += size_in_other_direction;
+ size_in_other_direction = 0;
+ }
+ size_in_flow_direction += increase;
+ size_in_other_direction = Math.Max (size_in_other_direction, control_preferred_size.Width + control_margin.Horizontal);
+ }
+ }
+ if (horizontal) {
+ width = Math.Max (width, size_in_flow_direction);
+ height += size_in_other_direction;
+ } else {
+ height = Math.Max (height, size_in_flow_direction);
+ width += size_in_other_direction;
+ }
+ }
+ return new Size (width, height);
+ }
+ #endregion
+ }
+}