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+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+// Copyright (c) 2004-2005 Novell, Inc.
+//
+// Authors:
+// Dennis Hayes [email protected]
+// Peter Bartok [email protected]
+//
+
+using System;
+using System.ComponentModel;
+using System.Drawing;
+using System.Runtime.InteropServices;
+
+namespace ShiftUI {
+ [DefaultProperty("Checked")]
+ [DefaultEvent("CheckedChanged")]
+ [ComVisible (true)]
+ [ClassInterface (ClassInterfaceType.AutoDispatch)]
+ [DefaultBindingProperty ("CheckState")]
+ [ToolboxItem ("ShiftUI.Design.AutoSizeToolboxItem," + Consts.AssemblySystem_Design)]
+ [ToolboxWidget]
+ public class CheckBox : ButtonBase {
+ #region Local Variables
+ internal Appearance appearance;
+ internal bool auto_check;
+ internal ContentAlignment check_alignment;
+ internal CheckState check_state;
+ internal bool three_state;
+ #endregion // Local Variables
+
+ #region CheckBoxAccessibleObject Subclass
+ [ComVisible(true)]
+ public class CheckBoxAccessibleObject : ButtonBaseAccessibleObject {
+ #region CheckBoxAccessibleObject Local Variables
+ private new CheckBox owner;
+ #endregion // CheckBoxAccessibleObject Local Variables
+
+ #region CheckBoxAccessibleObject Constructors
+ public CheckBoxAccessibleObject(Widget owner) : base(owner) {
+ this.owner = (CheckBox)owner;
+ }
+ #endregion // CheckBoxAccessibleObject Constructors
+
+ #region CheckBoxAccessibleObject Properties
+ public override string DefaultAction {
+ get {
+ return "Select";
+ }
+ }
+
+ public override AccessibleRole Role {
+ get {
+ return AccessibleRole.CheckButton;
+ }
+ }
+
+ public override AccessibleStates State {
+ get {
+ AccessibleStates retval;
+
+ retval = AccessibleStates.Default;
+
+ if (owner.check_state == CheckState.Checked) {
+ retval |= AccessibleStates.Checked;
+ }
+
+ if (owner.Focused) {
+ retval |= AccessibleStates.Focused;
+ }
+
+ if (owner.CanFocus) {
+ retval |= AccessibleStates.Focusable;
+ }
+
+ return retval;
+ }
+ }
+ #endregion // CheckBoxAccessibleObject Properties
+
+ #region CheckBoxAccessibleObject Methods
+ public override void DoDefaultAction ()
+ {
+ owner.Checked = !owner.Checked;
+ }
+ #endregion // CheckBoxAccessibleObject Methods
+ }
+ #endregion // CheckBoxAccessibleObject Sub-class
+
+ #region Public Constructors
+ public CheckBox() {
+ appearance = Appearance.Normal;
+ auto_check = true;
+ check_alignment = ContentAlignment.MiddleLeft;
+ TextAlign = ContentAlignment.MiddleLeft;
+ SetStyle(Widgetstyles.StandardDoubleClick, false);
+ SetAutoSizeMode (AutoSizeMode.GrowAndShrink);
+ }
+ #endregion // Public Constructors
+
+ #region Internal Methods
+ internal override void Draw (PaintEventArgs pe) {
+ // FIXME: This should be called every time something that can affect it
+ // is changed, not every paint. Can only change so many things at a time.
+
+ // Figure out where our text and image should go
+ Rectangle glyph_rectangle;
+ Rectangle text_rectangle;
+ Rectangle image_rectangle;
+
+ ThemeEngine.Current.CalculateCheckBoxTextAndImageLayout (this, Point.Empty, out glyph_rectangle, out text_rectangle, out image_rectangle);
+
+ // Draw our button
+ if (FlatStyle != FlatStyle.System)
+ ThemeEngine.Current.DrawCheckBox (pe.Graphics, this, glyph_rectangle, text_rectangle, image_rectangle, pe.ClipRectangle);
+ else
+ ThemeEngine.Current.DrawCheckBox (pe.Graphics, this.ClientRectangle, this);
+ }
+
+ internal override Size GetPreferredSizeCore (Size proposedSize)
+ {
+ if (this.AutoSize)
+ return ThemeEngine.Current.CalculateCheckBoxAutoSize (this);
+
+ return base.GetPreferredSizeCore (proposedSize);
+ }
+
+ internal override void HaveDoubleClick() {
+ if (DoubleClick != null) DoubleClick(this, EventArgs.Empty);
+ }
+ #endregion // Internal Methods
+
+ #region Public Instance Properties
+ [DefaultValue(Appearance.Normal)]
+ [Localizable(true)]
+ public Appearance Appearance {
+ get {
+ return appearance;
+ }
+
+ set {
+ if (value != appearance) {
+ appearance = value;
+ OnAppearanceChanged (EventArgs.Empty);
+
+ if (Parent != null)
+ Parent.PerformLayout (this, "Appearance");
+ Invalidate();
+ }
+ }
+ }
+
+ [DefaultValue(true)]
+ public bool AutoCheck {
+ get {
+ return auto_check;
+ }
+
+ set {
+ auto_check = value;
+ }
+ }
+
+ [Bindable(true)]
+ [Localizable(true)]
+ [DefaultValue(ContentAlignment.MiddleLeft)]
+ public ContentAlignment CheckAlign {
+ get {
+ return check_alignment;
+ }
+
+ set {
+ if (value != check_alignment) {
+ check_alignment = value;
+ if (Parent != null)
+ Parent.PerformLayout (this, "CheckAlign");
+ Invalidate();
+ }
+ }
+ }
+
+ [Bindable(true)]
+ [RefreshProperties(RefreshProperties.All)]
+ [DefaultValue(false)]
+ [SettingsBindable (true)]
+ public bool Checked {
+ get {
+ if (check_state != CheckState.Unchecked) {
+ return true;
+ }
+ return false;
+ }
+
+ set {
+ if (value && (check_state != CheckState.Checked)) {
+ check_state = CheckState.Checked;
+ Invalidate();
+ OnCheckedChanged(EventArgs.Empty);
+ } else if (!value && (check_state != CheckState.Unchecked)) {
+ check_state = CheckState.Unchecked;
+ Invalidate();
+ OnCheckedChanged(EventArgs.Empty);
+ }
+ }
+ }
+
+ [DefaultValue(CheckState.Unchecked)]
+ [RefreshProperties(RefreshProperties.All)]
+ [Bindable(true)]
+ public CheckState CheckState {
+ get {
+ return check_state;
+ }
+
+ set {
+ if (value != check_state) {
+ bool was_checked = (check_state != CheckState.Unchecked);
+
+ check_state = value;
+
+ if (was_checked != (check_state != CheckState.Unchecked)) {
+ OnCheckedChanged(EventArgs.Empty);
+ }
+
+ OnCheckStateChanged(EventArgs.Empty);
+ Invalidate();
+ }
+ }
+ }
+
+ [DefaultValue(ContentAlignment.MiddleLeft)]
+ [Localizable(true)]
+ public override ContentAlignment TextAlign {
+ get { return base.TextAlign; }
+ set { base.TextAlign = value; }
+ }
+
+
+ [DefaultValue(false)]
+ public bool ThreeState {
+ get {
+ return three_state;
+ }
+
+ set {
+ three_state = value;
+ }
+ }
+ #endregion // Public Instance Properties
+
+ #region Protected Instance Properties
+ protected override CreateParams CreateParams {
+ get {
+ return base.CreateParams;
+ }
+ }
+
+ protected override Size DefaultSize {
+ get {
+ return new Size(104, 24);
+ }
+ }
+ #endregion // Protected Instance Properties
+
+ #region Public Instance Methods
+ public override string ToString() {
+ return base.ToString() + ", CheckState: " + (int)check_state;
+ }
+ #endregion // Public Instance Methods
+
+ #region Protected Instance Methods
+ protected override AccessibleObject CreateAccessibilityInstance() {
+ AccessibleObject ao;
+
+ ao = base.CreateAccessibilityInstance ();
+ ao.role = AccessibleRole.CheckButton;
+
+ return ao;
+ }
+
+ protected virtual void OnAppearanceChanged(EventArgs e) {
+ EventHandler eh = (EventHandler)(Events [AppearanceChangedEvent]);
+ if (eh != null)
+ eh (this, e);
+ }
+
+ protected virtual void OnCheckedChanged(EventArgs e) {
+ EventHandler eh = (EventHandler)(Events [CheckedChangedEvent]);
+ if (eh != null)
+ eh (this, e);
+ }
+
+ protected virtual void OnCheckStateChanged(EventArgs e) {
+ EventHandler eh = (EventHandler)(Events [CheckStateChangedEvent]);
+ if (eh != null)
+ eh (this, e);
+ }
+
+ protected override void OnClick(EventArgs e) {
+ if (auto_check) {
+ switch(check_state) {
+ case CheckState.Unchecked: {
+ if (three_state) {
+ CheckState = CheckState.Indeterminate;
+ } else {
+ CheckState = CheckState.Checked;
+ }
+ break;
+ }
+
+ case CheckState.Indeterminate: {
+ CheckState = CheckState.Checked;
+ break;
+ }
+
+ case CheckState.Checked: {
+ CheckState = CheckState.Unchecked;
+ break;
+ }
+ }
+ }
+
+ base.OnClick (e);
+ }
+
+ protected override void OnHandleCreated(EventArgs e) {
+ base.OnHandleCreated (e);
+ }
+
+ protected override void OnKeyDown (KeyEventArgs e)
+ {
+ base.OnKeyDown (e);
+ }
+
+ protected override void OnMouseUp(MouseEventArgs mevent) {
+ base.OnMouseUp (mevent);
+ }
+
+ protected override bool ProcessMnemonic(char charCode) {
+ if (IsMnemonic(charCode, Text) == true) {
+ Select();
+ OnClick(EventArgs.Empty);
+ return true;
+ }
+
+ return base.ProcessMnemonic(charCode);
+ }
+ #endregion // Protected Instance Methods
+
+ #region Events
+ static object AppearanceChangedEvent = new object ();
+ static object CheckedChangedEvent = new object ();
+ static object CheckStateChangedEvent = new object ();
+
+ public event EventHandler AppearanceChanged {
+ add { Events.AddHandler (AppearanceChangedEvent, value); }
+ remove { Events.RemoveHandler (AppearanceChangedEvent, value); }
+ }
+
+ public event EventHandler CheckedChanged {
+ add { Events.AddHandler (CheckedChangedEvent, value); }
+ remove { Events.RemoveHandler (CheckedChangedEvent, value); }
+ }
+
+ public event EventHandler CheckStateChanged {
+ add { Events.AddHandler (CheckStateChangedEvent, value); }
+ remove { Events.RemoveHandler (CheckStateChangedEvent, value); }
+ }
+
+ [Browsable (false)]
+ //[EditorBrowsable (EditorBrowsableState.Never)]
+ public new event MouseEventHandler MouseDoubleClick {
+ add { base.MouseDoubleClick += value; }
+ remove { base.MouseDoubleClick -= value; }
+ }
+ #endregion // Events
+
+ #region Events
+ // XXX have a look at this and determine if it
+ // manipulates base.DoubleClick, and see if
+ // HaveDoubleClick can just call OnDoubleClick.
+ [Browsable(false)]
+ //[EditorBrowsable (EditorBrowsableState.Never)]
+ public new event EventHandler DoubleClick;
+ #endregion // Events
+ }
+}